Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

22 lines
536 B
Lua

local BattleDamagePanel = class("BattleDamagePanel", BasePanel)
BattleDamagePanel._bIsMainPanel = false
BattleDamagePanel._tbDefine = {
{
sPrefabPath = "BattleResult/BattleDamagePanel.prefab",
sCtrlName = "Game.UI.BattleResult.BattleDamageCtrl"
}
}
function BattleDamagePanel:Awake()
end
function BattleDamagePanel:OnEnable()
end
function BattleDamagePanel:OnAfterEnter()
end
function BattleDamagePanel:OnDisable()
end
function BattleDamagePanel:OnDestroy()
end
function BattleDamagePanel:OnRelease()
end
return BattleDamagePanel