Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

66 lines
2.2 KiB
Lua

local BuildThemeCtrl = class("BuildThemeCtrl", BaseCtrl)
BuildThemeCtrl._mapNodeConfig = {
rtPerk = {sComponentName = "Transform"},
imgTheme = {sComponentName = "Image"},
goPerk = {},
txtName = {sComponentName = "TMP_Text"},
txtHas = {sComponentName = "TMP_Text"},
txtAll = {sComponentName = "TMP_Text"}
}
BuildThemeCtrl._mapEventConfig = {}
function BuildThemeCtrl:Refresh(nTheme, tbPerk)
self:RefreshTheme(nTheme)
self:RefreshList(tbPerk)
end
function BuildThemeCtrl:RefreshTheme(nTheme)
local mapTheme = ConfigTable.GetData("PresentsTheme", nTheme)
NovaAPI.SetTMPText(self._mapNode.txtName, mapTheme.ThemeName)
self:SetPngSprite(self._mapNode.imgTheme, mapTheme.ThemeItemIcon)
end
function BuildThemeCtrl:RefreshList(tbPerk)
self.tbPerk = {}
for _, v in pairs(tbPerk) do
table.insert(self.tbPerk, v)
end
local nAllPerk = #self.tbPerk
delChildren(self._mapNode.rtPerk)
self.tbGridCtrl = {}
for i = 1, nAllPerk do
local obj = instantiate(self._mapNode.goPerk, self._mapNode.rtPerk)
obj.gameObject:SetActive(true)
local ctrl = self:BindCtrlByNode(obj, "Game.UI.TemplateEx.TemplatePerkItemCtrl")
table.insert(self.tbGridCtrl, ctrl)
ctrl:SetPerk(self.tbPerk[i].nTid, self.tbPerk[i].nCount - 1, self.tbPerk[i].nMaxLevel - 1)
local btn = obj.transform:GetComponent("UIButton")
local func_Handler = ui_handler(self, self.OnBtnClick_Select, obj, i)
btn.onClick:AddListener(func_Handler)
end
NovaAPI.SetTMPText(self._mapNode.txtHas, nAllPerk)
end
function BuildThemeCtrl:Awake()
end
function BuildThemeCtrl:OnEnable()
self.tbGridCtrl = {}
end
function BuildThemeCtrl:OnDisable()
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self.tbGridCtrl = {}
end
function BuildThemeCtrl:OnDestroy()
end
function BuildThemeCtrl:OnBtnClick_Select(btn, nIndex)
local tip = function()
local mapPanelData = {
nPerkId = self.tbPerk[nIndex].nTid,
nCount = self.tbPerk[nIndex].nCount
}
EventManager.Hit(EventId.OpenPanel, PanelId.PerkTips, btn.transform, mapPanelData)
end
EventManager.Hit("BuildThemeSelect", btn.gameObject, 0.1)
self:AddTimer(1, 0.1, tip, true, true, true)
end
return BuildThemeCtrl