Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

52 lines
2.0 KiB
Lua

local PerkBonusItemCtrl = class("PerkBonusItemCtrl", BaseCtrl)
PerkBonusItemCtrl._mapNodeConfig = {
imgRare = {sComponentName = "Image"},
img_markNew = {},
img_perkIcon = {sComponentName = "Image"},
img_perkLogo = {sComponentName = "Image"},
btn_Star = {sComponentName = "Button", nCount = 5},
txt_perkName = {sComponentName = "Text"},
img_gray = {sComponentName = "Image"},
rt_starContent = {}
}
PerkBonusItemCtrl._mapEventConfig = {}
function PerkBonusItemCtrl:SetGrid(mapInfo)
local mapPerkData = ConfigTable.GetData_Item(mapInfo.nTid)
local mapPerk = ConfigTable.GetData_Perk(mapInfo.nTid)
self:SetIconItem(self._mapNode.img_perkIcon, mapInfo.nTid)
self:SetFrameColorSprite(self._mapNode.imgRare, mapPerkData.Rarity, AllEnum.FrameType_New.Item, true)
NovaAPI.SetText(self._mapNode.txt_perkName, mapPerkData.Title)
if mapPerk.LogoIcon == "" or mapPerk.LogoIcon == nil then
self._mapNode.img_perkLogo.gameObject:SetActive(false)
else
self._mapNode.img_perkLogo.gameObject:SetActive(true)
NovaAPI.SetImageSpriteAsset(self._mapNode.img_perkLogo, self:GetPerkLogo(mapPerk.LogoIcon))
end
self._mapNode.rt_starContent:SetActive(not mapInfo.bOverLimit)
self._mapNode.img_gray.gameObject:SetActive(mapInfo.bOverLimit)
self._mapNode.img_markNew:SetActive(mapInfo.bNew)
if mapInfo.bOverLimit then
return
end
for i = 1, 5 do
self._mapNode.btn_Star[i].interactable = i <= mapInfo.nStar + mapInfo.nNewStar
if i > mapInfo.nStar and i < mapInfo.nNewStar then
NovaAPI.SetImageColor(self._mapNode.btn_Star[i].gameObject:GetComponent("Image"), Color(1, 1, 1, 0.5))
else
NovaAPI.SetImageColor(self._mapNode.btn_Star[i].gameObject:GetComponent("Image"), Color(1, 1, 1, 1))
end
self._mapNode.btn_Star[i].gameObject:SetActive(i <= mapPerk.MaxLevel - 1)
end
end
function PerkBonusItemCtrl:Awake()
end
function PerkBonusItemCtrl:OnEnable()
end
function PerkBonusItemCtrl:OnDisable()
end
function PerkBonusItemCtrl:OnDestroy()
end
function PerkBonusItemCtrl:OnRelease()
end
return PerkBonusItemCtrl