46f967a584
EN: 1.6.0.84 CN: 1.6.0.87 JP: 1.6.0.88 KR: 1.6.0.91
306 lines
10 KiB
Lua
306 lines
10 KiB
Lua
local GachaCoverCtrl_CharUp = class("GachaCoverCtrl_CharUp", BaseCtrl)
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GachaCoverCtrl_CharUp._mapNodeConfig = {
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root = {
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sNodeName = "----SafeAreaRoot----",
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sComponentName = "Transform"
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},
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imgTimeBg = {},
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imgFirstTenShowBg = {},
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Guarantee = {},
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GuaranteeGet = {},
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imgGuaranteeHeadShow = {},
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imgGuaranteeHeadMask = {},
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imgGuaranteeBg = {},
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TMPCountDown = {sComponentName = "TMP_Text"},
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TMPRemianCount = {sComponentName = "TMP_Text"},
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TMPFirstTenTip = {sComponentName = "TMP_Text"},
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TMPGuaranteeRemianCount = {sComponentName = "TMP_Text"},
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TMPGuaranteeRemainTip = {
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sComponentName = "TMP_Text",
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sLanguageId = "GachaCover_GuaranteeRemainTip"
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},
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TMPFes = {
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sComponentName = "TMP_Text",
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sLanguageId = "Gacha_FesGacha"
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},
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TMPGuaranteeGetTip = {
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sComponentName = "TMP_Text",
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sLanguageId = "GachaCover_GuaranteeGetTip"
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},
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TMPGuaranteeGetOver = {
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sComponentName = "TMP_Text",
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sLanguageId = "GachaCover_GuaranteeGetOverTip"
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},
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btnCharIcon = {
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nCount = 2,
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sComponentName = "UIButton",
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callback = "OnBtnClick_ShowCharUpSubDetail"
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},
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itemChar = {
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nCount = 2,
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sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl"
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},
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btnUpCharDetail = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_ShowCharUpMainDetail"
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},
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btnGuaranteeCanGet = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_GuaranteeGet"
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},
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imgGuaranteeCharHead = {sComponentName = "Image"},
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iconProprety = {sComponentName = "Image"},
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TMPNpcName = {sComponentName = "TMP_Text"},
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TMPRateUp = {
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sComponentName = "TMP_Text",
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sLanguageId = "Gacha_Cover_CharUpTitle"
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},
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btnEntranceGo = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_EntranceGo"
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},
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txtBtnEntranceGo = {
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sComponentName = "TMP_Text",
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sLanguageId = "Trial_Btn_GotoTrial"
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},
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imgFes = {}
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}
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GachaCoverCtrl_CharUp._mapEventConfig = {}
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function GachaCoverCtrl_CharUp:Awake()
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end
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function GachaCoverCtrl_CharUp:FadeIn()
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end
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function GachaCoverCtrl_CharUp:FadeOut()
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end
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function GachaCoverCtrl_CharUp:OnEnable()
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local btnDetail1, btnDetail2, btnDetail3, btnDetail4
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local function func_MarkAllNode(trRoot)
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local nChildCount = trRoot.childCount - 1
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for i = 0, nChildCount do
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local trChild = trRoot:GetChild(i)
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if trChild.name == "btnDetail1" then
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btnDetail1 = trChild
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end
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if trChild.name == "btnDetail2" then
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btnDetail2 = trChild
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end
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if trChild.name == "btnDetail3" then
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btnDetail3 = trChild
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end
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if trChild.name == "btnDetail4" then
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btnDetail4 = trChild
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end
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if trChild.childCount > 0 then
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func_MarkAllNode(trChild)
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end
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end
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end
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func_MarkAllNode(self._mapNode.root)
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local callback1 = function()
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EventManager.Hit("GachaPoolDetail", 1)
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end
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local callback2 = function()
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EventManager.Hit("GachaPoolDetail", 2)
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end
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local callback3 = function()
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EventManager.Hit("GachaPoolDetail", 3)
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end
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local callback4 = function()
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EventManager.Hit("GachaPoolDetail", 4)
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end
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if btnDetail1 ~= nil then
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local btn = btnDetail1:GetComponent("UIButton")
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if btn ~= nil then
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btn.onClick:AddListener(callback1)
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end
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end
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if btnDetail2 ~= nil then
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local btn = btnDetail2:GetComponent("UIButton")
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if btn ~= nil then
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btn.onClick:AddListener(callback2)
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end
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end
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if btnDetail3 ~= nil then
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local btn = btnDetail3:GetComponent("UIButton")
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if btn ~= nil then
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btn.onClick:AddListener(callback3)
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end
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end
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if btnDetail4 ~= nil then
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local btn = btnDetail4:GetComponent("UIButton")
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if btn ~= nil then
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btn.onClick:AddListener(callback4)
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end
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end
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self.tbMainCharId = {}
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self.tbSubCharId = {}
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end
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function GachaCoverCtrl_CharUp:OnDisable()
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end
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function GachaCoverCtrl_CharUp:OnDestroy()
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end
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function GachaCoverCtrl_CharUp:OnRelease()
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end
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function GachaCoverCtrl_CharUp:PlayInAnim()
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local anim = self.gameObject.transform:GetComponent("Animator")
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anim:SetTrigger("tIn")
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end
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function GachaCoverCtrl_CharUp:SetCover(nId)
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self.nId = nId
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local nAupMissing = PlayerData.Gacha:GetAupMissTimesById(nId)
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local bFirstTenReward = PlayerData.Gacha:GetRecvFirstTenReward(nId)
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local mapGachaData = ConfigTable.GetData("Gacha", nId)
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if mapGachaData ~= nil then
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self._mapNode.imgFes:SetActive(mapGachaData.GachaType == 8 or mapGachaData.GachaType == 9)
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local nStorage = mapGachaData.StorageId
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local mapStorage = ConfigTable.GetData("GachaStorage", nStorage)
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local nRewardCount = 0
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if mapStorage ~= nil then
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local nMaxMissing = mapStorage.AUpGuaranteeTimes
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local nSum = nMaxMissing - nAupMissing
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local text = orderedFormat(ConfigTable.GetUIText("GachaCover_RemainCount"), nSum)
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local mapReward = decodeJson(mapStorage.GiveItems)
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if mapReward ~= nil then
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for _, nCount in pairs(mapReward) do
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nRewardCount = tonumber(nCount) or 0
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end
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end
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NovaAPI.SetTMPText(self._mapNode.TMPRemianCount, text)
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end
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if bFirstTenReward then
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self._mapNode.imgFirstTenShowBg:SetActive(true)
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local text = orderedFormat(ConfigTable.GetUIText("GachaCover_OneRewardTip"), nRewardCount)
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NovaAPI.SetTMPText(self._mapNode.TMPFirstTenTip, text)
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else
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self._mapNode.imgFirstTenShowBg:SetActive(true)
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local text = orderedFormat(ConfigTable.GetUIText("GachaCover_FirstTenTip"), nRewardCount * 10 * mapGachaData.FirstTenShow, mapGachaData.FirstTenShow)
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NovaAPI.SetTMPText(self._mapNode.TMPFirstTenTip, text)
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end
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self:RefreshGuaranteeReward()
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local sTimeStr = mapGachaData.EndTime
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if sTimeStr ~= "" then
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self._mapNode.imgTimeBg:SetActive(true)
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local nEndTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(sTimeStr)
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local curTime = CS.ClientManager.Instance.serverTimeStamp
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local remainTime = nEndTime - curTime
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if 86400 <= remainTime then
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local day = math.floor(remainTime / 86400)
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local hour = math.floor((remainTime - day * 86400) / 3600)
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if hour == 0 then
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day = day - 1
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hour = 24
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("Energy_LeftTime_Day"), day, hour)
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elseif 3600 <= remainTime then
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local hour = math.floor(remainTime / 3600)
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local min = math.floor((remainTime - hour * 3600) / 60)
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if min == 0 then
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hour = hour - 1
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min = 60
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("Energy_LeftTime_Hour"), hour, min)
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else
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sTimeStr = ConfigTable.GetUIText("Energy_LeftTime_LessThenHour")
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end
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local text = orderedFormat(ConfigTable.GetUIText("GachaCover_TimeCountDown"), sTimeStr)
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NovaAPI.SetTMPText(self._mapNode.TMPCountDown, text)
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else
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self._mapNode.imgTimeBg:SetActive(false)
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end
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local mapPkgData = ConfigTable.Get("GachaPkg")
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if mapPkgData ~= nil then
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ForEachTableLine(mapPkgData, function(mapData)
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if mapData.PkgId == mapGachaData.ATypeUpPkg then
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table.insert(self.tbMainCharId, mapData.GoodsId)
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elseif mapData.PkgId == mapGachaData.BTypeUpPkg then
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table.insert(self.tbSubCharId, mapData.GoodsId)
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end
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end)
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end
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for i = 1, 2 do
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self._mapNode.itemChar[i]:SetItem(self.tbSubCharId[i])
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end
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local nUpChar = self.tbMainCharId[1]
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if nUpChar ~= nil then
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local mapCfgData_Char = ConfigTable.GetData_Character(nUpChar)
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local mapCfgData_Item = ConfigTable.GetData_Item(nUpChar)
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if mapCfgData_Item ~= nil then
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local sTitle = orderedFormat(ConfigTable.GetUIText("Gacha_Cover_UpItemTitle") or "", mapCfgData_Item.Title)
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NovaAPI.SetTMPText(self._mapNode.TMPNpcName, sTitle)
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end
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if mapCfgData_Char ~= nil then
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self:SetAtlasSprite(self._mapNode.iconProprety, "12_rare", AllEnum.Star_Element[mapCfgData_Char.EET].icon)
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end
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return
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end
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end
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end
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function GachaCoverCtrl_CharUp:EnableCover()
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end
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function GachaCoverCtrl_CharUp:DisableCover()
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end
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function GachaCoverCtrl_CharUp:RefreshGuaranteeReward()
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self._mapNode.imgGuaranteeBg:SetActive(false)
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self._mapNode.Guarantee:SetActive(false)
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self._mapNode.GuaranteeGet:SetActive(false)
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self._mapNode.imgGuaranteeHeadShow:SetActive(false)
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self._mapNode.imgGuaranteeHeadMask:SetActive(false)
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self._mapNode.btnGuaranteeCanGet.gameObject:SetActive(false)
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local bGuaranteeReward = PlayerData.Gacha:GetRecvGuaranteeReward(self.nId)
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local nGachaTotalTimes = PlayerData.Gacha:GetGachaTotalTimes(self.nId)
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local mapGachaData = ConfigTable.GetData("Gacha", self.nId)
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if mapGachaData == nil or mapGachaData.GuaranteeTid == 0 then
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return
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end
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local mapCfg = ConfigTable.GetData_Item(mapGachaData.GuaranteeTid)
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if mapCfg == nil then
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return
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end
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if mapCfg.Type == GameEnum.itemType.Disc then
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self:SetPngSprite(self._mapNode.imgGuaranteeCharHead, mapCfg.Icon .. AllEnum.OutfitIconSurfix.Item)
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elseif mapCfg.Type == GameEnum.itemType.Char then
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local mapCfgData_Char = ConfigTable.GetData_Character(mapGachaData.GuaranteeTid)
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local mapCfgData_Skin = ConfigTable.GetData_CharacterSkin(mapCfgData_Char.DefaultSkinId)
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self:SetPngSprite(self._mapNode.imgGuaranteeCharHead, mapCfgData_Skin.Icon, AllEnum.CharHeadIconSurfix.S)
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elseif mapCfg.Type == GameEnum.itemType.CharacterSkin then
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local mapCfgData_Skin = ConfigTable.GetData_CharacterSkin(mapGachaData.GuaranteeTid)
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self:SetPngSprite(self._mapNode.imgGuaranteeCharHead, mapCfgData_Skin.Icon, AllEnum.CharHeadIconSurfix.S)
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end
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self._mapNode.imgGuaranteeBg:SetActive(true)
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if bGuaranteeReward then
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self._mapNode.GuaranteeGet:SetActive(true)
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self._mapNode.imgGuaranteeHeadMask:SetActive(true)
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elseif nGachaTotalTimes >= mapGachaData.GuaranteeTimes then
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self._mapNode.btnGuaranteeCanGet.gameObject:SetActive(true)
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self._mapNode.imgGuaranteeHeadShow:SetActive(true)
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else
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self._mapNode.Guarantee:SetActive(true)
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local text = orderedFormat(ConfigTable.GetUIText("GachaCover_GuaranteeRemainCount"), mapGachaData.GuaranteeTimes - nGachaTotalTimes)
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NovaAPI.SetTMPText(self._mapNode.TMPGuaranteeRemianCount, text)
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end
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end
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function GachaCoverCtrl_CharUp:OnBtnClick_ShowCharUpMainDetail()
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if #self.tbMainCharId < 1 then
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return
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end
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EventManager.Hit(EventId.OpenPanel, PanelId.CharBgTrialPanel, PanelId.CharInfoTrial, self.tbMainCharId[1], self.tbMainCharId, true)
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end
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function GachaCoverCtrl_CharUp:OnBtnClick_ShowCharUpSubDetail(btn, nIdx)
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if self.tbSubCharId[nIdx] == nil then
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return
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end
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local nDetailCharId = self.tbSubCharId[nIdx]
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EventManager.Hit(EventId.OpenPanel, PanelId.CharBgTrialPanel, PanelId.CharInfoTrial, nDetailCharId)
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end
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function GachaCoverCtrl_CharUp:OnBtnClick_GuaranteeGet()
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local GachaCallback = function(mapData)
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self:RefreshGuaranteeReward()
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UTILS.OpenReceiveByChangeInfo(mapData)
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end
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PlayerData.Gacha:SendGachaGuaranteeRewardReq(self.nId, GachaCallback)
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end
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function GachaCoverCtrl_CharUp:OnBtnClick_EntranceGo()
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EventManager.Hit("OnBtnClickGachaCoverEntranceGo")
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end
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return GachaCoverCtrl_CharUp
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