Files
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

151 lines
4.0 KiB
Lua

local GuideGroup_19 = class("GuideGroup_19")
local mapEventConfig = {
OnEvent_PanelOnEnableById = "OnEvent_PanelOnEnableById"
}
local groupId = 19
local totalStep = 4
local current = 1
function GuideGroup_19:Init(parent, runStep)
self:BindEvent()
self.tabChar = {}
self.parent = parent
current = 1
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_19:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_19:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_19:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_19:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
self.tabChar = nil
end
function GuideGroup_19:Step_1()
self.msg = {
BindIcon = "LevelMenuPanel/----SafeAreaRoot----/imgPhoneBg/PhoneContent/LevelMenu/btnResource",
Size = {450, 360},
Deviation = {0, 170},
Head = "Icon/Head/head_11101",
Desc = "Guide_19_1",
DescDeviation = {-800, -40},
HandDeviation = {-300, 160},
HandRotation = -90,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 1
self.waitAnimTime = 0.5
if self.waitAnimTime ~= 0 then
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
else
self.parent:PlayTypeMask(self.msg)
end
end
function GuideGroup_19:Step_2()
self.msg = {
BindIcon = "LevelMenuPanel/----SafeAreaRoot----/---Resource---/svResource/Viewport/Content/btnEquipment",
Deviation = {0, 0},
Head = "Icon/Head/head_11101",
Desc = "Guide_19_2",
DescDeviation = {760, -360},
HandDeviation = {0, 200},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 2
self.waitAnimTime = 0.4
end
function GuideGroup_19:Step_3()
self.msg = {
BindIcon = "LevelMenuPanel/----SafeAreaRoot----/imgPhoneBg/PhoneContent/SecondMenu/Resource/btnResourceGoto",
Size = {870, 410},
Deviation = {0, 140},
Head = "Icon/Head/head_11101",
HandDeviation = {0, 450},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 3
self.waitAnimTime = 0.1
end
function GuideGroup_19:Step_4()
self.msg = {
BindIcon = "SkillInstanceLevelSelect/----SafeAreaRoot----/rt_SkillInstanceSelect/---LevelList---",
Size = {1500, 750},
Deviation = {-501, 13},
Head = "Icon/Head/head_11101",
Desc = "Guide_19_4",
DescDeviation = {-500, -400},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
self.openPanelId = PanelId.SkillInstanceLevelSelect
current = 4
self.waitAnimTime = 0.3
end
function GuideGroup_19:OnEvent_PanelOnEnableById(_panelId)
if self.openPanelId and self.openPanelId == _panelId and self.waitAnimTime ~= 0 then
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime + 0.2))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
end
end
function GuideGroup_19:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
self.waitAnimTime = 0
if current < totalStep then
self:SendGuideStep(current)
elseif current == totalStep then
self:SendGuideStep(-1)
self.parent:ClearCurGuide(true)
return
end
local funName = "Step_" .. current + 1
local func = handler(self, self[funName])
func()
if self.openPanelId == nil and self.waitAnimTime ~= 0 then
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime + 0.2))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
end
end
return GuideGroup_19