Files
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

165 lines
4.0 KiB
Lua

local GuideGroup_21 = class("GuideGroup_21")
local mapEventConfig = {}
local groupId = 21
local totalStep = 3
local current = 1
function GuideGroup_21:Init(parent, runStep)
self:BindEvent()
self.tabChar = {}
self.parent = parent
current = 1
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_21:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_21:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_21:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_21:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
self.tabChar = nil
end
function GuideGroup_21:Step_1()
local LocalData = require("GameCore.Data.LocalData")
local nIdx = LocalData.GetPlayerLocalData("SavedTeamIdx")
if nIdx == nil then
nIdx = 1
end
local tmpDisc = PlayerData.Team:GetTeamDiscData(nIdx)
local haveDis = false
for i, v in pairs(tmpDisc) do
if v ~= 0 then
haveDis = true
break
end
end
if haveDis then
local _, tbTeamMemberId = PlayerData.Team:GetTeamData(nIdx)
local Callback = function()
EventManager.Hit("Guide_RefreshDiscFormation")
end
PlayerData.Team:UpdateFormationInfo(1, tbTeamMemberId, {
0,
0,
0,
0,
0,
0
}, 0, Callback)
end
self.msg = {
BindIcon = "MainlineFormationDiscPanelEx/----SafeAreaRoot----/rtSelect/rtCur",
Size = {2100, 690},
Deviation = {0, 26},
Head = "Icon/Head/head_11101",
Desc = "Guide_21_1",
DescDeviation = {0, -425},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 1
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_21:Step_2()
self.msg = {
BindIcon = "MainlineFormationDiscPanelEx/----SafeAreaRoot----/bottomBtnList/btnFastFormation",
Size = {320, 110},
Deviation = {0, 0},
Head = "Icon/Head/head_11101",
HandDeviation = {0, 150},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 2
self.waitAnimTime = 0.1
end
function GuideGroup_21:Step_3()
self.msg = {
BindIcon = "MainlineFormationDiscPanelEx/----SafeAreaRoot----/bottomBtnList/btnStartBattle",
Size = {330, 110},
Deviation = {0, 0},
Head = "Icon/Head/head_11101",
Desc = "Guide_21_3",
DescDeviation = {-800, 20},
HandDeviation = {0, 150},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 3
self.waitAnimTime = 0.1
end
function GuideGroup_21:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
self.waitAnimTime = 0
if current == 1 then
local tab = {}
table.insert(tab, {
"role_id",
tostring(PlayerData.Base._nPlayerId)
})
table.insert(tab, {
"newbie_tutorial_id",
"17"
})
NovaAPI.UserEventUpload("newbie_tutorial", tab)
elseif current == 3 then
local tab = {}
table.insert(tab, {
"role_id",
tostring(PlayerData.Base._nPlayerId)
})
table.insert(tab, {
"newbie_tutorial_id",
"18"
})
NovaAPI.UserEventUpload("newbie_tutorial", tab)
end
if current < totalStep then
self:SendGuideStep(current)
elseif current == totalStep then
self:SendGuideStep(-1)
self.parent:ClearCurGuide(true)
return
end
local funName = "Step_" .. current + 1
local func = handler(self, self[funName])
func()
if self.openPanelId == nil and self.waitAnimTime ~= 0 then
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime + 0.2))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
end
end
return GuideGroup_21