Files
SL1900 86d82306fe Update - 1.7.0.88
EN: 1.7.0.88
CN: 1.7.0.90
JP: 1.7.0.91
KR: 1.7.0.94
2026-02-24 22:00:00 +09:00

117 lines
3.0 KiB
Lua

local GuideGroup_301 = class("GuideGroup_301")
local mapEventConfig = {
PenguinCard_OpenInfo = "OnEvent_PenguinCardOpenInfo",
PenguinCard_SelectPenguinCard = "OnEvent_PenguinCardSelectPenguinCard",
PenguinCard_CloseCardInfo = "OnEvent_PenguinCardSelectPenguinCard"
}
local groupId = 301
local totalStep = 3
local current = 1
function GuideGroup_301:Init(parent, runStep)
self:BindEvent()
self.parent = parent
current = 1
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_301:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_301:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_301:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_301:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
end
function GuideGroup_301:Step_1()
self.msg = {
BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Card--",
Deviation = {0, 0},
Head = "Icon/Head/head_917401",
Desc = "Guide_301_1",
DescDeviation = {0, -400},
HandDeviation = {0, -250},
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 1
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_301:Step_2()
self.msg = {
BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Slot---/--Card--",
Size = {1350, 330},
Deviation = {0, -30},
Head = "Icon/Head/head_917301",
Desc = "Guide_301_2",
DescDeviation = {0, 260},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 2
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_301:Step_3()
self.msg = {
BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/btnStartTurn/AnimRoot/Image",
Deviation = {0, 0},
Head = "Icon/Head/head_917301",
Desc = "Guide_301_3",
DescDeviation = {-740, 80},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 3
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_301:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
self.waitAnimTime = 0
if current == 1 then
self:SendGuideStep(-1)
return
elseif current == totalStep then
self.parent:ClearCurGuide(true)
return
end
local funName = "Step_" .. current + 1
local func = handler(self, self[funName])
func()
end
function GuideGroup_301:OnEvent_PenguinCardOpenInfo()
if current == 1 then
self.parent:FinishCurrentStep()
end
end
function GuideGroup_301:OnEvent_PenguinCardSelectPenguinCard()
if current == 1 then
self:Step_2()
end
end
return GuideGroup_301