08b515afd9
EN: 2.0.0.143 CN: 2.0.0.142 JP: 2.0.0.145 KR: 2.0.0.150
174 lines
4.7 KiB
Lua
174 lines
4.7 KiB
Lua
local GuideGroup_506 = class("GuideGroup_506")
|
|
local TimerManager = require("GameCore.Timer.TimerManager")
|
|
local mapEventConfig = {}
|
|
local groupId = 506
|
|
local totalStep = 7
|
|
local current = 1
|
|
function GuideGroup_506:Init(parent, runStep)
|
|
self:BindEvent()
|
|
self.parent = parent
|
|
current = 1
|
|
local funName = "Step_" .. current
|
|
local func = handler(self, self[funName])
|
|
func()
|
|
end
|
|
function GuideGroup_506:BindEvent()
|
|
if type(mapEventConfig) ~= "table" then
|
|
return
|
|
end
|
|
for nEventId, sCallbackName in pairs(mapEventConfig) do
|
|
local callback = self[sCallbackName]
|
|
if type(callback) == "function" then
|
|
EventManager.Add(nEventId, self, callback)
|
|
end
|
|
end
|
|
end
|
|
function GuideGroup_506:UnBindEvent()
|
|
if type(mapEventConfig) ~= "table" then
|
|
return
|
|
end
|
|
for nEventId, sCallbackName in pairs(mapEventConfig) do
|
|
local callback = self[sCallbackName]
|
|
if type(callback) == "function" then
|
|
EventManager.Remove(nEventId, self, callback)
|
|
end
|
|
end
|
|
end
|
|
function GuideGroup_506:SendGuideStep(step)
|
|
local seasonId = PlayerData.SoldierData:GetCurSelectSeasonId()
|
|
self.parent:SendGuideStep(groupId, step, AllEnum.GuideType.Soldier, seasonId)
|
|
end
|
|
function GuideGroup_506:Clear()
|
|
self.runGuide = false
|
|
self:UnBindEvent()
|
|
self.parent = nil
|
|
CS.AdventureModuleHelper.SetGuideLogicTimeScale(1)
|
|
end
|
|
function GuideGroup_506:Step_1()
|
|
CS.AdventureModuleHelper.SetGuideLogicTimeScale(0)
|
|
self.msg = {
|
|
BindIcon = "SoldierRoomInfo/----SafeAreaRoot----/btnAutoBattleClose",
|
|
Size = {120, 120},
|
|
Deviation = {0, 0},
|
|
Desc = "Guide_506_1",
|
|
DescDeviation = {-410, -230},
|
|
Type = GameEnum.guidetype.Introductory
|
|
}
|
|
self.parent:ActiveHide(true)
|
|
current = 1
|
|
self.parent:PlayTypeMask(self.msg)
|
|
end
|
|
function GuideGroup_506:Step_2()
|
|
self.msg = {
|
|
BindIcon = "SoldierRoomInfo/----SafeAreaRoot----/btn_speed",
|
|
Size = {120, 120},
|
|
Deviation = {0, 0},
|
|
Desc = "Guide_506_2",
|
|
DescDeviation = {-410, -230},
|
|
Type = GameEnum.guidetype.Introductory
|
|
}
|
|
self.parent:ActiveHide(true)
|
|
current = 2
|
|
self.parent:PlayTypeMask(self.msg)
|
|
end
|
|
function GuideGroup_506:Step_3()
|
|
self.msg = {
|
|
BindIcon = "SoldierRoomInfo/----SafeAreaRoot----/goCharList/goMainChar2",
|
|
Size = {420, 180},
|
|
Deviation = {0, 0},
|
|
Desc = "Guide_506_3",
|
|
DescDeviation = {40, 250},
|
|
Type = GameEnum.guidetype.Introductory
|
|
}
|
|
self.parent:ActiveHide(true)
|
|
current = 3
|
|
self.parent:PlayTypeMask(self.msg)
|
|
end
|
|
function GuideGroup_506:Step_4()
|
|
self.msg = {
|
|
BindIcon = "SoldierRoomInfo/----SafeAreaRoot----/goCharList/goSubChar3",
|
|
Size = {840, 180},
|
|
Deviation = {70, 0},
|
|
Desc = "Guide_506_4",
|
|
DescDeviation = {40, 250},
|
|
Type = GameEnum.guidetype.Introductory
|
|
}
|
|
self.parent:ActiveHide(true)
|
|
current = 4
|
|
self.parent:PlayTypeMask(self.msg)
|
|
end
|
|
function GuideGroup_506:Step_5()
|
|
self.msg = {
|
|
BindIcon = "SoldierRoomInfo/----SafeAreaRoot----/goCharList/goSubChar3",
|
|
Size = {840, 180},
|
|
Deviation = {70, 0},
|
|
Desc = "Guide_506_5",
|
|
DescDeviation = {40, 250},
|
|
Type = GameEnum.guidetype.Introductory
|
|
}
|
|
self.parent:ActiveHide(true)
|
|
current = 5
|
|
self.parent:PlayTypeMask(self.msg)
|
|
end
|
|
function GuideGroup_506:Step_6()
|
|
local levelData = PlayerData.SoldierData:GetCurLevelData()
|
|
local tabM, tabS, tabO = levelData:GetDeploy()
|
|
local tmpIndex = 0
|
|
for _, v in ipairs(tabM) do
|
|
if v.nPositionType == GameEnum.SoldierPositionType.FightPosition and v.nId ~= 0 then
|
|
tmpIndex = v.nIndex
|
|
break
|
|
end
|
|
end
|
|
self.msg = {
|
|
BindIcon = "SoldierRoomInfo/----SafeAreaRoot----/goCharList/goMainChar" .. tmpIndex .. "/btnItem",
|
|
Size = {140, 180},
|
|
Deviation = {0, 0},
|
|
Desc = "Guide_506_6",
|
|
DescDeviation = {610, 0},
|
|
HandDeviation = {0, 120},
|
|
HandRotation = 180,
|
|
Type = GameEnum.guidetype.ForcedClick
|
|
}
|
|
self.parent:ActiveHide(true)
|
|
current = 6
|
|
self.parent:PlayTypeMask(self.msg)
|
|
end
|
|
function GuideGroup_506:Step_7()
|
|
self.msg = {
|
|
BindIcon = "SoldierCharCardTipsPanel/----SafeAreaRoot----/rtContent/rtTipsPoint/imgTipsBg",
|
|
Size = {630, 920},
|
|
Deviation = {0, 460},
|
|
Desc = "Guide_506_7",
|
|
DescDeviation = {-890, 280},
|
|
Type = GameEnum.guidetype.Introductory,
|
|
isUITop = true
|
|
}
|
|
self.parent:ActiveHide(true)
|
|
current = 7
|
|
self.waitAnimTime = 0.3
|
|
local wait = function()
|
|
self.parent:PlayTypeMask(self.msg)
|
|
end
|
|
TimerManager.Add(1, self.waitAnimTime, self, wait, true, false, false, nil)
|
|
end
|
|
function GuideGroup_506:FinishCurrentStep()
|
|
self.msg = nil
|
|
self.openPanelId = nil
|
|
self.waitAinEnd = nil
|
|
self.runGuide = false
|
|
if current < totalStep then
|
|
self:SendGuideStep(current)
|
|
elseif current == totalStep then
|
|
self:SendGuideStep(-1)
|
|
CS.AdventureModuleHelper.SetGuideLogicTimeScale(1)
|
|
self.parent:ClearCurGuide(true)
|
|
EventManager.Hit(EventId.ClosePanel, PanelId.SoldierCharCardTips)
|
|
return
|
|
end
|
|
local funName = "Step_" .. current + 1
|
|
local func = handler(self, self[funName])
|
|
func()
|
|
end
|
|
return GuideGroup_506
|