Files
SL1900 08b515afd9 Major Update - 2.0.0.143
EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
2026-10-20 13:00:00 +09:00

95 lines
2.3 KiB
Lua

local GuideGroup_528 = class("GuideGroup_528")
local DormGuideUI = require("Game.UI.Dorm.DormGuideUI")
local DormGuideAdapter = require("Game.UI.Dorm.DormGuideAdapter")
GuideGroup_528.nGroupId = 528
GuideGroup_528.nGuideType = AllEnum.GuideType.Dorm
GuideGroup_528.bNeedCheckpoint = true
local sAvgId = "BBm_DormIndoor"
local sAvgGroupId = "1"
local CAP = DormGuideUI.InputCap
local nScanBlock = CAP.Pan | CAP.Rotate | CAP.Zoom | CAP.Move | CAP.PickActor | CAP.PickFur
local nAvgCap = CAP.Zoom | CAP.PickFur
local bKingRequested = false
local RequestKingMode = function()
local nState = DormGuideAdapter.ObserveState()
if nState == 0 or nState == nil and DormGuideAdapter.Mode() == 0 then
return true
end
if nState ~= 1 and DormGuideAdapter.Mode() ~= 1 then
return false
end
if bKingRequested then
return DormGuideAdapter.ObserveState() == 0
end
local obj = DormGuideAdapter._Interactive()
if obj == nil or type(obj.OnBtnClick_Operate) ~= "function" then
return false
end
bKingRequested = true
obj:OnBtnClick_Operate()
return DormGuideAdapter.ObserveState() == 0
end
function GuideGroup_528:OnStart()
end
function GuideGroup_528:OnClear()
EventManager.Hit(EventId.AvgBubbleExit)
DormGuideAdapter.ReleaseGuide()
end
function GuideGroup_528:GetSteps()
return {
{
sName = "indoor_avg",
bPlayerWait = true,
bReportDone = true,
OnEnter = function()
DormGuideAdapter.ApplyPolicy({
nSceneCap = nScanBlock,
bUiBarrier = false,
bLockLeave = true,
bHideChrome = true
})
end,
WaitTrigger = {
Ready = function()
if not DormGuideAdapter.RoomEnterReady(DormGuideAdapter.ROOM2_ID) then
return false
end
return RequestKingMode()
end,
Events = {
"OnEvent_DormLevelLoadComplete",
"DormGuide_ElevatorExit",
"DormGuide_ModeApplied"
},
Timeout = 20
},
Present = {
sKind = "Avg",
sAvgId = sAvgId,
sAvgGroup = sAvgGroupId
},
InputPolicy = {
enter = {
nSceneCap = nScanBlock,
bUiBarrier = false,
bLockLeave = true,
bHideChrome = true
},
present = {
nSceneCap = nAvgCap,
bUiBarrier = false,
bLockLeave = true,
bHideChrome = true
}
},
End = {
sMode = "Condition",
Ready = function()
return false
end
}
}
}
end
return GuideGroup_528