Files
SL1900 08b515afd9 Major Update - 2.0.0.143
EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
2026-10-20 13:00:00 +09:00

62 lines
1.5 KiB
Lua

local GuideGroup_53 = class("GuideGroup_53")
local mapEventConfig = {}
local groupId = 53
local totalStep = 1
local current = 1
function GuideGroup_53:Init(parent, runStep)
self:BindEvent()
self.parent = parent
current = 1
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_53:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_53:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_53:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_53:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
end
function GuideGroup_53:Step_1()
local nEntryId = 300120
self.waitAnimTime = 0.3
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime))
EventManager.Hit(EventId.OpenPanel, PanelId.DictionaryEntry, nEntryId)
self:SendGuideStep(-1)
self.parent:ClearCurGuide(true)
end
cs_coroutine.start(wait)
end
function GuideGroup_53:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
end
return GuideGroup_53