Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

23 lines
576 B
Lua

local LampNoticePanel = class("LampNoticePanel", BasePanel)
LampNoticePanel._bIsMainPanel = false
LampNoticePanel._sSortingLayerName = AllEnum.SortingLayerName.Overlay
LampNoticePanel._tbDefine = {
{
sPrefabPath = "LampNotice/LampNoticePanel.prefab",
sCtrlName = "Game.UI.LampNotice.LampNoticeCtrl"
}
}
function LampNoticePanel:Awake()
end
function LampNoticePanel:OnEnable()
end
function LampNoticePanel:OnAfterEnter()
end
function LampNoticePanel:OnDisable()
end
function LampNoticePanel:OnDestroy()
end
function LampNoticePanel:OnRelease()
end
return LampNoticePanel