Files
SL1900 eafd8f4088 Update - 1.9.0.107
EN: 1.9.0.107
CN: 1.9.0.108
JP: 1.9.0.112
KR: 1.9.0.112
2026-05-14 16:00:00 +09:00

23 lines
601 B
Lua

local LevelSelectPanel = class("LevelSelectPanel", BasePanel)
LevelSelectPanel._bIsMainPanel = true
LevelSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
LevelSelectPanel._tbDefine = {
{
sPrefabPath = "30102/Play/BreakOutLevelSelectPanel.prefab",
sCtrlName = "Game.UI.Play_BreakOut_30101.LevelSelectCtrl"
}
}
function LevelSelectPanel:Awake()
end
function LevelSelectPanel:OnEnable()
end
function LevelSelectPanel:OnAfterEnter()
end
function LevelSelectPanel:OnDisable()
end
function LevelSelectPanel:OnDestroy()
end
function LevelSelectPanel:OnRelease()
end
return LevelSelectPanel