Files
SL1900 7363298dc1 Update - 1.15.0.134
EN: 1.15.0.134
CN: 1.15.0.133
JP: 1.15.0.137
KR: 1.15.0.139
2026-09-08 12:00:00 +09:00

23 lines
601 B
Lua

local LevelSelectPanel = class("LevelSelectPanel", BasePanel)
LevelSelectPanel._bIsMainPanel = true
LevelSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
LevelSelectPanel._tbDefine = {
{
sPrefabPath = "30104/Play/BreakOutLevelSelectPanel.prefab",
sCtrlName = "Game.UI.Play_BreakOut_30101.LevelSelectCtrl"
}
}
function LevelSelectPanel:Awake()
end
function LevelSelectPanel:OnEnable()
end
function LevelSelectPanel:OnAfterEnter()
end
function LevelSelectPanel:OnDisable()
end
function LevelSelectPanel:OnDestroy()
end
function LevelSelectPanel:OnRelease()
end
return LevelSelectPanel