Files
SL1900 46f967a584 Update - 1.6.0.84
EN: 1.6.0.84
CN: 1.6.0.87
JP: 1.6.0.88
KR: 1.6.0.91
2026-02-04 13:00:00 +09:00

24 lines
640 B
Lua

local PenguinCardPanel = class("PenguinCardPanel", BasePanel)
PenguinCardPanel._tbDefine = {
{
sPrefabPath = "Play_PenguinCard/PenguinCardPanel.prefab",
sCtrlName = "Game.UI.Play_PenguinCard.PenguinCardCtrl"
}
}
function PenguinCardPanel:Awake()
local tbParam = self:GetPanelParam()
if type(tbParam) == "table" then
self.mapLevel = tbParam[1]
end
end
function PenguinCardPanel:OnEnable()
PlayerData.Base:SetSkipNewDayWindow(true)
end
function PenguinCardPanel:OnDisable()
PlayerData.Base:SetSkipNewDayWindow(false)
PlayerData.Base:OnBackToMainMenuModule()
end
function PenguinCardPanel:OnDestroy()
end
return PenguinCardPanel