Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

99 lines
3.1 KiB
Lua

local PopupFunctionUnlockCtrl = class("PopupFunctionUnlockCtrl", BaseCtrl)
PopupFunctionUnlockCtrl._mapNodeConfig = {
goBlur = {
sNodeName = "t_fullscreen_blur_blue"
},
goContent = {
sNodeName = "----SafeAreaRoot----"
},
TMPTitle = {sComponentName = "TMP_Text"},
TMPDesc = {sComponentName = "TMP_Text"},
btnClose = {
sComponentName = "Button",
callback = "OnBtnClick_Close"
},
goSnapShot = {sNodeName = "snapshot"},
imgUnLockIcon = {sComponentName = "Image"},
ani = {
sNodeName = "----SafeAreaRoot----",
sComponentName = "Animator"
}
}
PopupFunctionUnlockCtrl._mapEventConfig = {}
function PopupFunctionUnlockCtrl:ShowUnlockFunc()
if #self.tbFuncId > 0 then
self._mapNode.ani:Play("Empty", 0, 0)
self.nFuncId = table.remove(self.tbFuncId, 1)
local mapFuncCfgData = ConfigTable.GetData("OpenFunc", self.nFuncId)
if mapFuncCfgData == nil then
printError("OpenFunc data Missing:" .. self.nFuncId)
self._mapNode.TMPTitle.gameObject:SetActive(false)
self._mapNode.TMPDesc.gameObject:SetActive(false)
return
end
NovaAPI.SetTMPText(self._mapNode.TMPTitle, mapFuncCfgData.Name)
NovaAPI.SetTMPText(self._mapNode.TMPDesc, mapFuncCfgData.Desc)
self:SetPngSprite(self._mapNode.imgUnLockIcon, mapFuncCfgData.Icon)
NovaAPI.SetImageNativeSize(self._mapNode.imgUnLockIcon)
self._mapNode.ani:Play("PopupFunctionUnlockPanel_in", 0, 0)
self.bAnimPlay = true
self.animPlayTimer = self:AddTimer(1, self.nAnimLen, self.AnimPlayFinish, true, true, true, true)
CS.WwiseAudioManager.Instance:PostEvent("ui_level_unlock")
NovaAPI.UIEffectSnapShotCapture(self._mapNode.goSnapShot)
else
EventManager.Hit(EventId.ClosePanel, PanelId.PopupFunctionUnlock)
if self.callback ~= nil then
self.callback()
end
end
end
function PopupFunctionUnlockCtrl:AnimPlayFinish()
self.bAnimPlay = false
local stateInfo = self._mapNode.ani:GetCurrentAnimatorStateInfo()
local nTime = stateInfo.normalizedTime
if nTime < 1 / self.nAnimLen then
CS.WwiseAudioManager.Instance:PostEvent("ui_level_unlock_result")
end
end
function PopupFunctionUnlockCtrl:Awake()
end
function PopupFunctionUnlockCtrl:FadeIn()
end
function PopupFunctionUnlockCtrl:FadeOut()
end
function PopupFunctionUnlockCtrl:OnEnable()
self.bAnimPlay = false
self.animPlayTimer = nil
self.nAnimLen = NovaAPI.GetAnimClipLength(self._mapNode.ani, {
"PopupFunctionUnlockPanel_in"
})
local tbParam = self:GetPanelParam()
if type(tbParam) == "table" then
self.tbFuncId = tbParam[1]
self.callback = tbParam[2]
end
self._mapNode.goContent.gameObject:SetActive(false)
self._mapNode.goBlur.gameObject:SetActive(true)
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
self._mapNode.goContent.gameObject:SetActive(true)
self:ShowUnlockFunc()
end
cs_coroutine.start(wait)
end
function PopupFunctionUnlockCtrl:OnDisable()
end
function PopupFunctionUnlockCtrl:OnDestroy()
end
function PopupFunctionUnlockCtrl:OnRelease()
end
function PopupFunctionUnlockCtrl:OnBtnClick_Close()
if self.bAnimPlay then
self._mapNode.ani:CrossFade("PopupFunctionUnlockPanel_in", 0, -1, 1)
self.animPlayTimer:Cancel(true)
return
end
self:ShowUnlockFunc()
end
return PopupFunctionUnlockCtrl