8766830959
EN: 1.8.0.95 CN: 1.8.0.96 JP: 1.8.0.97 KR: 1.8.0.100
152 lines
5.9 KiB
Lua
152 lines
5.9 KiB
Lua
local ShopGoodsItemCtrl = class("ShopGoodsItemCtrl", BaseCtrl)
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ShopGoodsItemCtrl._mapNodeConfig = {
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imgRare = {sComponentName = "Image"},
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imgDiscount = {},
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txtDiscount = {
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sComponentName = "TMP_Text",
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sLanguageId = "Shop_Discount"
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},
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imgLeft = {},
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txtLeft = {sComponentName = "TMP_Text"},
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imgTime = {},
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txtLeftTime = {sComponentName = "TMP_Text"},
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txtName = {sComponentName = "TMP_Text"},
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imgIcon = {sComponentName = "Image"},
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imgElement = {sComponentName = "Image"},
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goStar = {
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sCtrlName = "Game.UI.TemplateEx.TemplateStarCtrl"
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},
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txtCount = {sComponentName = "TMP_Text"},
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imgCoin = {sComponentName = "Image"},
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goOrigin = {},
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txtOrigin = {sComponentName = "TMP_Text"},
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txtPrice = {sComponentName = "TMP_Text"},
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imgMask = {},
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goRestock = {},
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txtRestock = {sComponentName = "TMP_Text"},
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goCondition = {},
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txtCondition = {sComponentName = "TMP_Text"}
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}
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ShopGoodsItemCtrl._mapEventConfig = {}
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function ShopGoodsItemCtrl:Refresh(mapData)
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self:RefreshInfo(mapData)
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self:RefreshPrice(mapData)
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self:RefreshTime(mapData)
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self:RefreshLimit(mapData)
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end
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function ShopGoodsItemCtrl:RefreshInfo(mapData)
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local mapCfg = ConfigTable.GetData_Item(mapData.nItemId)
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if not mapCfg then
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return
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end
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NovaAPI.SetTMPText(self._mapNode.txtName, mapData.sName)
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if mapCfg.Type == GameEnum.itemType.Disc then
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self:SetPngSprite(self._mapNode.imgIcon, mapCfg.Icon .. AllEnum.OutfitIconSurfix.Item)
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self._mapNode.imgElement.gameObject:SetActive(true)
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self._mapNode.goStar.gameObject:SetActive(true)
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local mapDiscCfgData = ConfigTable.GetData("Disc", mapData.nItemId)
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if mapDiscCfgData then
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self:SetAtlasSprite(self._mapNode.imgElement, "12_rare", AllEnum.Star_Element[mapDiscCfgData.EET].icon)
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end
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local nStar = 6 - mapCfg.Rarity
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self._mapNode.goStar:SetStar(nStar, nStar)
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local bMax = false
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local mapDisc = PlayerData.Disc:GetDiscById(mapData.nItemId)
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if mapDisc then
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local _, nCount = PlayerData.Disc:GetBreakLimitMat(mapData.nItemId)
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if nCount + mapDisc.nStar >= mapDisc.nMaxStar then
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bMax = true
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end
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end
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if bMax then
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NovaAPI.SetTMPText(self._mapNode.txtRestock, ConfigTable.GetUIText("Mall_Package_SoldOut"))
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else
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NovaAPI.SetTMPText(self._mapNode.txtRestock, ConfigTable.GetUIText("Shop_Restock"))
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end
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else
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self:SetPngSprite(self._mapNode.imgIcon, mapCfg.Icon)
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self._mapNode.imgElement.gameObject:SetActive(false)
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self._mapNode.goStar.gameObject:SetActive(false)
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NovaAPI.SetTMPText(self._mapNode.txtRestock, ConfigTable.GetUIText("Shop_Restock"))
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end
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local sPath = AllEnum.FrameType_New.ShopGoods .. AllEnum.FrameColor_New[mapCfg.Rarity]
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self:SetAtlasSprite(self._mapNode.imgRare, "12_rare", sPath)
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local bLimit = mapData.nMaximumLimit > 0
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if bLimit then
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NovaAPI.SetTMPText(self._mapNode.txtLeft, orderedFormat(ConfigTable.GetUIText("Shop_Left"), mapData.nMaximumLimit - mapData.nBoughtCount))
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else
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NovaAPI.SetTMPText(self._mapNode.txtLeft, orderedFormat(ConfigTable.GetUIText("Shop_Left"), ConfigTable.GetUIText("Shop_Unlimited")))
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end
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NovaAPI.SetTMPText(self._mapNode.txtCount, orderedFormat(ConfigTable.GetUIText("Shop_GoodsItem_Count"), mapData.nItemQuantity))
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end
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function ShopGoodsItemCtrl:RefreshPrice(mapData)
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self:SetSprite_Coin(self._mapNode.imgCoin, mapData.nCurrencyItemId)
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NovaAPI.SetTMPText(self._mapNode.txtPrice, mapData.nPrice)
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local bSale = mapData.nOriginalPrice > 0
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self._mapNode.imgDiscount:SetActive(bSale)
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self._mapNode.goOrigin:SetActive(bSale)
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if bSale then
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NovaAPI.SetTMPText(self._mapNode.txtOrigin, mapData.nOriginalPrice)
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end
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end
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function ShopGoodsItemCtrl:RefreshTime(mapData)
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local bTime = mapData.bPurchasTime and mapData.nNextRefreshTime > 0
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self._mapNode.imgTime:SetActive(bTime)
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if not bTime then
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return
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end
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local sTime = ""
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local nRemaining = mapData.nNextRefreshTime - CS.ClientManager.Instance.serverTimeStamp
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if nRemaining <= 3600 and 0 < nRemaining then
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sTime = ConfigTable.GetUIText("Shop_WithinHour")
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elseif 3600 < nRemaining and nRemaining <= 86400 then
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sTime = orderedFormat(ConfigTable.GetUIText("Shop_Hour"), math.floor(nRemaining / 3600))
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elseif 86400 < nRemaining then
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sTime = orderedFormat(ConfigTable.GetUIText("Shop_Day"), math.floor(nRemaining / 86400))
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end
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NovaAPI.SetTMPText(self._mapNode.txtLeftTime, sTime)
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end
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function ShopGoodsItemCtrl:RefreshLimit(mapData)
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local bMask = not mapData.bPurchasable or not mapData.bPurchasTime or mapData.bSoldOut
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self._mapNode.imgMask:SetActive(bMask)
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if mapData.bSoldOut then
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self._mapNode.goRestock:SetActive(true)
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self._mapNode.goCondition:SetActive(false)
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return
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end
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self._mapNode.goRestock:SetActive(false)
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self._mapNode.goCondition:SetActive(true)
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if mapData.nUnlockPurchaseTime > 0 and mapData.nUnlockPurchaseTime == mapData.nNextRefreshTime then
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local sTime = ""
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local nRemaining = mapData.nNextRefreshTime - CS.ClientManager.Instance.serverTimeStamp
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if nRemaining <= 3600 and 0 < nRemaining then
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sTime = ConfigTable.GetUIText("Shop_WithinHourUnLock")
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elseif 3600 < nRemaining and nRemaining <= 86400 then
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sTime = orderedFormat(ConfigTable.GetUIText("Shop_HourUnLock"), math.floor(nRemaining / 3600))
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elseif 86400 < nRemaining then
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sTime = orderedFormat(ConfigTable.GetUIText("Shop_DayUnLock"), math.floor(nRemaining / 86400))
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end
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NovaAPI.SetTMPText(self._mapNode.txtCondition, sTime)
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return
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end
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if not mapData.bPurchasable then
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local sCond = ""
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if mapData.nPurchaseCondType == GameEnum.shopCond.WorldClassSpecific then
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sCond = orderedFormat(ConfigTable.GetUIText("Shop_Cond_WorldClass"), mapData.tbPurchaseCondParams[1])
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elseif mapData.nPurchaseCondType == GameEnum.shopCond.ShopPreGoodsSellOut then
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sCond = ConfigTable.GetUIText("Shop_Cond_PreGoodsSellOut")
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end
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NovaAPI.SetTMPText(self._mapNode.txtCondition, sCond)
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return
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end
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end
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function ShopGoodsItemCtrl:Awake()
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end
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function ShopGoodsItemCtrl:OnEnable()
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end
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function ShopGoodsItemCtrl:OnDisable()
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end
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function ShopGoodsItemCtrl:OnDestroy()
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end
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return ShopGoodsItemCtrl
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