Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

52 lines
1.7 KiB
Lua

local DepotFateCardItemCtrl = class("DepotFateCardItemCtrl", BaseCtrl)
DepotFateCardItemCtrl._mapNodeConfig = {
imgRare = {sComponentName = "Image"},
imgIcon = {sComponentName = "Image"},
txtCount = {sComponentName = "TMP_Text"},
imgChoose = {},
imgUnable = {},
txtUnable = {
sComponentName = "TMP_Text",
sLanguageId = "StarTower_FateCard_Unable"
}
}
DepotFateCardItemCtrl._mapEventConfig = {}
DepotFateCardItemCtrl._mapRedDotConfig = {}
function DepotFateCardItemCtrl:InitFateCard(nId, nCount)
self.nId = nId
local itemCfg = ConfigTable.GetData_Item(nId)
if nil == itemCfg then
printError(string.format("获取Item表格配置失败!!!id = [%s]", nId))
return
end
local sFrame = AllEnum.FrameType_New.FateCardS .. AllEnum.FrameColor_New[itemCfg.Rarity]
self:SetAtlasSprite(self._mapNode.imgRare, "12_rare", sFrame)
self:SetPngSprite(self._mapNode.imgIcon, itemCfg.Icon2)
self._mapNode.imgUnable.gameObject:SetActive(nCount <= 0)
self._mapNode.txtCount.gameObject:SetActive(0 < nCount and nCount < 999)
NovaAPI.SetTMPText(self._mapNode.txtCount, "")
self._mapNode.imgChoose.gameObject:SetActive(false)
end
function DepotFateCardItemCtrl:SetChoose(bChoose)
self._mapNode.imgChoose.gameObject:SetActive(bChoose)
end
function DepotFateCardItemCtrl:Awake()
end
function DepotFateCardItemCtrl:FadeIn()
end
function DepotFateCardItemCtrl:FadeOut()
end
function DepotFateCardItemCtrl:OnEnable()
end
function DepotFateCardItemCtrl:OnDisable()
end
function DepotFateCardItemCtrl:OnDestroy()
end
function DepotFateCardItemCtrl:OnRelease()
end
function DepotFateCardItemCtrl:OnBtnClick_AAA()
end
function DepotFateCardItemCtrl:OnEvent_AAA()
end
return DepotFateCardItemCtrl