5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
30 lines
1.2 KiB
Lua
30 lines
1.2 KiB
Lua
local FateCardSimpleItemCtrl = class("FateCardSimpleItemCtrl", BaseCtrl)
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FateCardSimpleItemCtrl._mapNodeConfig = {
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imgRarity = {sComponentName = "Image"},
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imgIcon = {sComponentName = "Image"},
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txtCount = {sComponentName = "TMP_Text"},
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txtCardId = {sComponentName = "TMP_Text"}
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}
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FateCardSimpleItemCtrl._mapEventConfig = {}
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FateCardSimpleItemCtrl._mapRedDotConfig = {}
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function FateCardSimpleItemCtrl:SetFateCardItem(nId, nCount)
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self._mapNode.txtCardId.gameObject:SetActive(false)
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local itemCfg = ConfigTable.GetData_Item(nId)
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if nil == itemCfg then
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printError(string.format("获取Item表格配置失败!!!id = [%s]", nId))
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return
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end
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local fateCardCfg = ConfigTable.GetData("FateCard", nId)
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if nil == fateCardCfg then
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printError(string.format("获取FateCard表格配置失败!!!id = [%s]", nId))
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return
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end
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local sFrame = AllEnum.FrameType_New.FateCardS .. AllEnum.FrameColor_New[itemCfg.Rarity]
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self:SetAtlasSprite(self._mapNode.imgRarity, "12_rare", sFrame)
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self:SetPngSprite(self._mapNode.imgIcon, itemCfg.Icon2)
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self._mapNode.txtCount.gameObject:SetActive(fateCardCfg.ActiveNumber ~= -1)
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NovaAPI.SetTMPText(self._mapNode.txtCount, nCount)
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NovaAPI.SetTMPText(self._mapNode.txtCardId, nId)
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end
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return FateCardSimpleItemCtrl
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