Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

24 lines
583 B
Lua

local CharSucBarPanel = class("CharSucBarPanel", BasePanel)
CharSucBarPanel._bIsMainPanel = false
CharSucBarPanel._tbDefine = {
{
sPrefabPath = "SuccessBarEx/CharSucBarPanel.prefab",
sCtrlName = "Game.UI.SuccessBarEx.CharSucBarCtrl"
}
}
function CharSucBarPanel:Awake()
local tbParam = self:GetPanelParam()
if type(tbParam) == "table" then
self.mapData = tbParam[1]
self.bUp = tbParam[2]
self.callback = tbParam[3]
end
end
function CharSucBarPanel:OnEnable()
end
function CharSucBarPanel:OnDisable()
end
function CharSucBarPanel:OnDestroy()
end
return CharSucBarPanel