Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

23 lines
614 B
Lua

local EquipmentSucBarPanel = class("EquipmentSucBarPanel", BasePanel)
EquipmentSucBarPanel._bIsMainPanel = false
EquipmentSucBarPanel._tbDefine = {
{
sPrefabPath = "SuccessBarEx/EquipmentSucBarPanel.prefab",
sCtrlName = "Game.UI.SuccessBarEx.EquipmentSucBarCtrl"
}
}
function EquipmentSucBarPanel:Awake()
local tbParam = self:GetPanelParam()
if type(tbParam) == "table" then
self.mapData = tbParam[1]
self.callback = tbParam[2]
end
end
function EquipmentSucBarPanel:OnEnable()
end
function EquipmentSucBarPanel:OnDisable()
end
function EquipmentSucBarPanel:OnDestroy()
end
return EquipmentSucBarPanel