Files
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

379 lines
11 KiB
Lua

local Event = require("GameCore.Event.Event")
local EntityEvent = require("GameCore.Event.EntityEvent")
local TimerManager
local TimerScaleType = require("GameCore.Timer.TimerScaleType")
local TimerResetType = require("GameCore.Timer.TimerResetType")
local EventManager = {}
local mapEvent, mapTempAdd, mapTempRemove, mapOnHitEventId, timerCheckReset
local timerCallback = function()
local sEvent = ""
for nId, _ in pairs(mapOnHitEventId or {}) do
sEvent = sEvent .. tostring(nId) .. ", "
end
if sEvent ~= "" then
printLog("EventManager 检查,没有复位事件:" .. sEvent)
end
end
local CheckReset = function()
if TimerManager == nil then
TimerManager = require("GameCore.Timer.TimerManager")
end
if timerCheckReset == nil then
timerCheckReset = TimerManager.Add(0, 10, EventManager, timerCallback, true, false, TimerScaleType.RealTime)
else
timerCheckReset:Reset(TimerResetType.ResetElapsed)
end
end
local Pairlist = function(...)
local tbParam = {}
for i = 1, select("#", ...) do
local param = select(i, ...)
table.insert(tbParam, param)
end
return tbParam
end
local ProcAdd = function(nEventId)
if mapEvent == nil or mapTempAdd == nil then
return
end
local tbEventAdd = mapTempAdd[nEventId]
if tbEventAdd == nil then
return
end
if mapEvent[nEventId] == nil then
mapTempAdd[nEventId] = nil
return
end
local tbEventExist = mapEvent[nEventId]
for iAdd, eventAdd in ipairs(tbEventAdd) do
local bCanAdd = true
for iExist, eventExist in ipairs(tbEventExist) do
if eventExist._listener == eventAdd._listener and eventExist._callback == eventAdd._callback then
bCanAdd = false
break
end
end
if bCanAdd == true then
table.insert(tbEventExist, eventAdd)
end
end
mapTempAdd[nEventId] = nil
end
local ProcRemove = function(nEventId)
if mapEvent == nil or mapTempRemove == nil then
return
end
local tbEventRemove = mapTempRemove[nEventId]
if tbEventRemove == nil then
return
end
if mapEvent[nEventId] == nil then
mapTempRemove[nEventId] = nil
return
end
local tbEventExist = mapEvent[nEventId]
for iRemove, eventRemove in ipairs(tbEventRemove) do
local nIndexExist
for iExist, eventExist in ipairs(tbEventExist) do
if eventExist._listener == eventRemove._listener and eventExist._callback == eventRemove._callback then
nIndexExist = iExist
break
end
end
if nIndexExist ~= nil then
table.remove(tbEventExist, nIndexExist)
end
end
mapTempRemove[nEventId] = nil
end
function EventManager.Init()
mapEvent = {}
mapTempAdd = {}
mapTempRemove = {}
mapOnHitEventId = {}
EventManager.InitEntityEvent()
end
function EventManager.Add(nEventId, listener, callback)
if mapEvent == nil or mapOnHitEventId == nil or mapTempAdd == nil then
return
end
if listener == nil or callback == nil then
return
end
if mapOnHitEventId[nEventId] == nil then
if mapEvent[nEventId] == nil then
mapEvent[nEventId] = {}
end
local tbEvent = mapEvent[nEventId]
for i, event in ipairs(tbEvent) do
if event._listener == listener and event._callback == callback then
return
end
end
table.insert(tbEvent, Event.new(listener, callback))
else
if mapTempAdd[nEventId] == nil then
mapTempAdd[nEventId] = {}
end
local tbEventAdd = mapTempAdd[nEventId]
for i, eventAdd in ipairs(tbEventAdd) do
if eventAdd._listener == listener and eventAdd._callback == callback then
return
end
end
table.insert(tbEventAdd, Event.new(listener, callback))
end
end
function EventManager.Remove(nEventId, listener, callback)
if mapEvent == nil or mapOnHitEventId == nil or mapTempRemove == nil then
return
end
if listener == nil or callback == nil then
return
end
if mapOnHitEventId[nEventId] == nil then
local tbEvent = mapEvent[nEventId]
if tbEvent == nil then
return
end
local nIndex
for i, event in ipairs(tbEvent) do
if event._listener == listener and event._callback == callback then
nIndex = i
break
end
end
if nIndex ~= nil then
table.remove(tbEvent, nIndex)
end
else
if mapTempRemove[nEventId] == nil then
mapTempRemove[nEventId] = {}
end
local tbEventRemove = mapTempRemove[nEventId]
for iRemove, eventRemove in ipairs(tbEventRemove) do
if eventRemove._listener == listener and eventRemove._callback == callback then
return
end
end
table.insert(tbEventRemove, Event.new(listener, callback))
end
end
function EventManager.RemoveAll(nEventId)
if type(mapEvent) == "table" then
mapEvent[nEventId] = nil
end
if type(mapTempAdd) == "table" then
mapTempAdd[nEventId] = nil
end
if type(mapTempRemove) == "table" then
mapTempRemove[nEventId] = nil
end
end
function EventManager.Hit(nEventId, ...)
if mapEvent == nil or mapOnHitEventId == nil then
return
end
CheckReset()
local tbEvent = mapEvent[nEventId]
if tbEvent ~= nil and mapOnHitEventId[nEventId] == nil then
mapOnHitEventId[nEventId] = true
for i, event in ipairs(tbEvent) do
if event ~= nil and event._listener ~= nil and event._callback ~= nil then
if AVG_EDITOR == true then
local bIgnore = false
if event._listener.GetPanelId ~= nil and AVG_EDITOR_PLAYING == true and event._listener:GetPanelId() == PanelId.AvgEditor then
bIgnore = true
end
if bIgnore ~= true then
event._callback(event._listener, ...)
end
else
event._callback(event._listener, ...)
end
end
end
mapOnHitEventId[nEventId] = nil
ProcAdd(nEventId)
ProcRemove(nEventId)
elseif mapOnHitEventId[nEventId] ~= nil then
printWarn("在同一帧里,不应重复触发同一事件,EvendId:" .. tostring(nEventId))
end
end
local mapEntityEvent, mapTempEntityEventAdd, mapTempEntityEventRemove, mapOnHitEntityEventId
local ProcAddEntityEvent = function(nEventId)
if mapEntityEvent == nil or mapTempEntityEventAdd == nil then
return
end
local _mapExist = mapEntityEvent[nEventId]
local _mapAdd = mapTempEntityEventAdd[nEventId]
if _mapAdd == nil then
return
end
if _mapExist == nil then
mapTempEntityEventAdd[nEventId] = nil
return
end
for nEntityId, tbEntityEventAdd in pairs(_mapAdd) do
local tbEntityEventExist = _mapExist[nEntityId]
if tbEntityEventExist == nil then
_mapExist[nEntityId] = {}
tbEntityEventExist = _mapExist[nEntityId]
end
for i, entityEventAdd in ipairs(tbEntityEventAdd) do
local bCanAdd = true
for ii, entityEventExist in ipairs(tbEntityEventExist) do
if entityEventExist._listener == entityEventAdd._listener and entityEventExist._callback == entityEventAdd._callback then
bCanAdd = false
break
end
end
if bCanAdd == true then
table.insert(tbEntityEventExist, entityEventAdd)
end
end
end
mapTempEntityEventAdd[nEventId] = nil
end
local ProcRemoveEntityEvent = function(nEventId)
if mapEntityEvent == nil or mapTempEntityEventRemove == nil then
return
end
local _mapExist = mapEntityEvent[nEventId]
local _mapRemove = mapTempEntityEventRemove[nEventId]
if _mapRemove == nil then
return
end
if _mapExist == nil then
mapTempEntityEventRemove[nEventId] = nil
return
end
for nEntityId, tbEntityEventRemove in pairs(_mapRemove) do
local tbEntityEventExist = _mapExist[nEntityId]
if tbEntityEventExist ~= nil then
for i, entityEventRemove in ipairs(tbEntityEventRemove) do
local nIndexExist
for ii, entityEventExist in ipairs(tbEntityEventExist) do
if entityEventExist._listener == entityEventRemove._listener and entityEventExist._callback == entityEventRemove._callback then
nIndexExist = ii
break
end
end
if nIndexExist ~= nil then
table.remove(tbEntityEventExist, nIndexExist)
end
end
end
end
mapTempEntityEventRemove[nEventId] = nil
end
function EventManager.InitEntityEvent()
mapEntityEvent = {}
mapTempEntityEventAdd = {}
mapTempEntityEventRemove = {}
mapOnHitEntityEventId = {}
end
function EventManager.AddEntityEvent(nEventId, nEntityId, listener, callback)
if mapEntityEvent == nil or mapOnHitEntityEventId == nil or mapTempEntityEventAdd == nil then
return
end
if nEntityId == nil or listener == nil or callback == nil then
return
end
if mapOnHitEntityEventId[nEventId] == nil then
if mapEntityEvent[nEventId] == nil then
mapEntityEvent[nEventId] = {}
end
local _map = mapEntityEvent[nEventId]
if _map[nEntityId] == nil then
mapEntityEvent[nEventId][nEntityId] = {}
end
local tbEntityEvent = _map[nEntityId]
for i, entityEvent in ipairs(tbEntityEvent) do
if entityEvent._listener == listener and entityEvent._callback == callback then
return
end
end
table.insert(tbEntityEvent, EntityEvent.new(listener, nEntityId, callback))
else
if mapTempEntityEventAdd[nEventId] == nil then
mapTempEntityEventAdd[nEventId] = {}
end
local _map = mapTempEntityEventAdd[nEventId]
if _map[nEntityId] == nil then
mapTempEntityEventAdd[nEventId][nEntityId] = {}
end
local tbEntityEventAdd = _map[nEntityId]
for i, entityEventAdd in ipairs(tbEntityEventAdd) do
if entityEventAdd._listener == listener and entityEventAdd._callback == callback then
return
end
end
table.insert(tbEntityEventAdd, EntityEvent.new(listener, nEntityId, callback))
end
end
function EventManager.RemoveEntityEvent(nEventId, nEntityId, listener, callback)
if mapEntityEvent == nil or mapOnHitEntityEventId == nil or mapTempEntityEventRemove == nil then
return
end
if nEntityId == nil or listener == nil or callback == nil then
return
end
if mapOnHitEntityEventId[nEventId] == nil then
local _map = mapEntityEvent[nEventId]
if _map == nil then
return
end
local tbEntityEvent = _map[nEntityId]
if tbEntityEvent == nil then
return
end
local nIndex
for i, entityEvent in ipairs(tbEntityEvent) do
if entityEvent._listener == listener and entityEvent._callback == callback then
nIndex = i
break
end
end
if nIndex ~= nil then
table.remove(tbEntityEvent, nIndex)
end
else
if mapTempEntityEventRemove[nEventId] == nil then
mapTempEntityEventRemove[nEventId] = {}
end
local _map = mapTempEntityEventRemove[nEventId]
if _map[nEntityId] == nil then
mapTempEntityEventRemove[nEventId][nEntityId] = {}
end
local tbEntityEventRemove = _map[nEntityId]
for i, entityEventRemove in ipairs(tbEntityEventRemove) do
if entityEventRemove._listener == listener and entityEventRemove._callback == callback then
return
end
end
table.insert(tbEntityEventRemove, EntityEvent.new(listener, nEntityId, callback))
end
end
function EventManager.HitEntityEvent(nEventId, nEntityId, ...)
if mapEntityEvent == nil or mapOnHitEntityEventId == nil then
return
end
local _map = mapEntityEvent[nEventId]
if _map ~= nil and mapOnHitEntityEventId[nEventId] == nil then
local tbEntityEvent = _map[nEntityId]
if tbEntityEvent ~= nil then
mapOnHitEntityEventId[nEventId] = true
for i, entityEvent in ipairs(tbEntityEvent) do
if entityEvent ~= nil and entityEvent._listener ~= nil and entityEvent._callback ~= nil then
entityEvent._callback(entityEvent._listener, ...)
end
end
mapOnHitEntityEventId[nEventId] = nil
ProcAddEntityEvent(nEventId)
ProcRemoveEntityEvent(nEventId)
end
end
end
return EventManager