Files
StellaSora_DataLua/lua/game/ui/activity/mathparkour/400018/mathparkourpanel.lua
T
SL1900 08b515afd9 Major Update - 2.0.0.143
EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
2026-10-20 13:00:00 +09:00

31 lines
945 B
Lua

local MathParkourPanel = class("MathParkourPanel", BasePanel)
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
MathParkourPanel._sUIResRootPath = "UI_Activity/"
MathParkourPanel._tbDefine = {
{
sPrefabPath = "_400018/MathParkourPanel.prefab",
sCtrlName = "Game.UI.Activity.MathParkour.MathParkourCtrl"
},
{
sPrefabPath = "_400018/MathParkourSkillDisplayPanel.prefab",
sCtrlName = "Game.UI.Activity.MathParkour.MathParkourSkillDisplayCtrl"
}
}
function MathParkourPanel:Awake()
GamepadUIManager.EnterAdventure(true)
GamepadUIManager.EnableGamepadUI("MathParkourCtrl", {}, nil, false)
end
function MathParkourPanel:OnEnable()
end
function MathParkourPanel:OnAfterEnter()
end
function MathParkourPanel:OnDisable()
end
function MathParkourPanel:OnDestroy()
GamepadUIManager.DisableGamepadUI("MathParkourCtrl")
GamepadUIManager.QuitAdventure()
end
function MathParkourPanel:OnRelease()
end
return MathParkourPanel