Files
StellaSora_DataLua/lua/game/ui/startowerfastbattle/startowertokenbuyconfirmctrl.lua
T
SL1900 08b515afd9 Major Update - 2.0.0.143
EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
2026-10-20 13:00:00 +09:00

191 lines
6.8 KiB
Lua

local StarTowerTokenBuyConfirmCtrl = class("StarTowerTokenBuyConfirmCtrl", BaseCtrl)
local LayoutRebuilder = CS.UnityEngine.UI.LayoutRebuilder
StarTowerTokenBuyConfirmCtrl._mapNodeConfig = {
goWindow = {},
animWindow = {sNodeName = "goWindow", sComponentName = "Animator"},
txtWindowTitle = {
sComponentName = "TMP_Text",
sLanguageId = "TokenBuy_Confirm_Title"
},
btnClose = {
sComponentName = "UIButton",
callback = "OnBtnClick_Close"
},
imgCoin = {sComponentName = "Image"},
txtCoinCount = {sComponentName = "TMP_Text"},
imgToken = {sComponentName = "Image"},
txtTokenCount = {sComponentName = "TMP_Text"},
txtHave = {
sComponentName = "TMP_Text",
sLanguageId = "TokenBuy_Confirm_Text"
},
txtBeforeValue = {sComponentName = "TMP_Text"},
txtAfterValue = {sComponentName = "TMP_Text"},
goMaxValue = {},
txtMaxValue = {
sComponentName = "TMP_Text",
sLanguageId = "Energy_Count_Max"
},
rtGoValue = {
sNodeName = "goValue",
sComponentName = "RectTransform"
},
rtCountBg = {
sNodeName = "imgCountBg",
sComponentName = "RectTransform"
},
btnCancel = {
sComponentName = "UIButton",
callback = "OnBtnClick_Cancel"
},
btnConfirm1 = {
sComponentName = "UIButton",
callback = "OnBtnClick_Confirm"
},
txtCancelBtn = {
sComponentName = "TMP_Text",
sLanguageId = "Energy_Buy_Cancel_Btn_Text"
},
txtConfirmBtn = {
sComponentName = "TMP_Text",
sLanguageId = "Energy_Buy_Confirm_Btn_Text"
},
goQuantitySelector = {
sNodeName = "tc_quantity_selector",
sCtrlName = "Game.UI.TemplateEx.TemplateQuantitySelectorCtrl"
}
}
StarTowerTokenBuyConfirmCtrl._mapEventConfig = {}
function StarTowerTokenBuyConfirmCtrl:Awake()
end
function StarTowerTokenBuyConfirmCtrl:OnEnable()
end
function StarTowerTokenBuyConfirmCtrl:ShowPanel()
self._mapNode.animWindow:Play("t_window_04_t_in")
EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
self.nBuyCount = 1
self.nTokenEveryBuy = ConfigTable.GetConfigNumber("TowerVitaEnergyPurchasedValue")
local mapVitaTokenPrice = ConfigTable.GetConfigArray("TowerVitaEnergyPurchasedPrice")
self.nTokenPrice = tonumber(mapVitaTokenPrice[2])
self.nCoinId = tonumber(mapVitaTokenPrice[1])
self.nMaxToken = self._panel.nMaxToken or ConfigTable.GetConfigNumber("TowerVitaEnergyMax")
self:RefreshMaxBuy()
self:RefreshAddCount()
end
function StarTowerTokenBuyConfirmCtrl:OnDisable()
end
function StarTowerTokenBuyConfirmCtrl:OnDestroy()
end
function StarTowerTokenBuyConfirmCtrl:RefreshMaxBuy()
self.nCurTokenCount = PlayerData.StarTowerAutoPlan:GetTokenCount()
self.nMaxBuy = math.ceil((self.nMaxToken - self.nCurTokenCount) / self.nTokenEveryBuy)
local callback = function(nCount)
self.nBuyCount = nCount
self:RefreshAddCount()
end
self._mapNode.goQuantitySelector:Init(callback, 1, self.nMaxBuy)
end
function StarTowerTokenBuyConfirmCtrl:RefreshAddCount()
local sTokenName, sCoinName = "", ""
local mapTokenCfgData = ConfigTable.GetData_Item(AllEnum.CoinItemId.AutoDecisionToken)
if mapTokenCfgData ~= nil then
self:SetPngSprite(self._mapNode.imgToken, mapTokenCfgData.Icon)
sTokenName = mapTokenCfgData.Title
end
local nHas = PlayerData.StarTowerAutoPlan:GetTokenCount()
if self.nCoinId ~= 0 then
local mapCoinCfg = ConfigTable.GetData_Item(self.nCoinId)
if mapCoinCfg ~= nil then
self:SetPngSprite(self._mapNode.imgCoin, mapCoinCfg.Icon)
sCoinName = mapCoinCfg.Title
end
end
self.nCost = self.nBuyCount * self.nTokenPrice
local nRatio = nHas * 100 / self.nMaxToken
if nRatio < 1 and 0 < nRatio then
nRatio = 1
end
local nCurRatio = 0 < self.nMaxToken and math.floor(nRatio) or 0
NovaAPI.SetTMPText(self._mapNode.txtBeforeValue, nCurRatio .. "%")
local nAfterTemp = (nHas + self.nBuyCount * self.nTokenEveryBuy) * 100 / self.nMaxToken
if nAfterTemp < 1 and 0 < nAfterTemp then
nAfterTemp = 1
end
local nAfterRatio = 0 < self.nMaxToken and math.floor(nAfterTemp) or 0
NovaAPI.SetTMPText(self._mapNode.txtAfterValue, nAfterRatio .. "%")
self._mapNode.goMaxValue.gameObject:SetActive(nHas + self.nBuyCount * self.nTokenEveryBuy >= self.nMaxToken)
NovaAPI.SetTMPText(self._mapNode.txtCoinCount, string.format("%sx%s", sCoinName, self.nCost))
local nCountTemp = self.nBuyCount * self.nTokenEveryBuy * 100 / self._panel.nMaxToken
if nCountTemp < 1 and 0 < nCountTemp then
nCountTemp = 1
end
NovaAPI.SetTMPText(self._mapNode.txtTokenCount, string.format("%sx%s", sTokenName, math.floor(nCountTemp) .. "%"))
LayoutRebuilder.ForceRebuildLayoutImmediate(self._mapNode.rtGoValue)
LayoutRebuilder.ForceRebuildLayoutImmediate(self._mapNode.rtCountBg)
end
function StarTowerTokenBuyConfirmCtrl:Close()
self._mapNode.animWindow:Play("t_window_04_t_out")
end
function StarTowerTokenBuyConfirmCtrl:OnBtnClick_Close()
EventManager.Hit("CloseTokenBuyPanel")
end
function StarTowerTokenBuyConfirmCtrl:OnBtnClick_Cancel()
EventManager.Hit("CloseTokenBuyPanel")
end
function StarTowerTokenBuyConfirmCtrl:OnBtnClick_Confirm()
local nHasCoin = PlayerData.Coin:GetCoinCount(self.nCoinId)
if nHasCoin < self.nCost then
local itemCfg = ConfigTable.GetData_Item(self.nCoinId)
local itemCostCfg = ConfigTable.GetData_Item(AllEnum.CoinItemId.STONE)
if not itemCfg or not itemCostCfg then
return
end
local sTip = orderedFormat(ConfigTable.GetUIText("Recruit_ExchangeGemZero"), itemCfg.Id, self.nCost - nHasCoin, itemCostCfg.Id)
local confirmCallback = function()
local nStoneCount = PlayerData.Coin:GetCoinCount(AllEnum.CoinItemId.STONE)
nStoneCount = nStoneCount + PlayerData.Item:GetItemCountByID(AllEnum.CoinItemId.FREESTONE)
if nStoneCount < self.nCost - nHasCoin then
local msg = {
nType = AllEnum.MessageBox.Confirm,
sContent = orderedFormat(ConfigTable.GetUIText("Recruit_Charge") or "", itemCostCfg.Id),
callbackConfirm = function()
self._panel:JumpToRecharge()
end,
bBlur = false
}
EventManager.Hit(EventId.OpenMessageBox, msg)
else
PlayerData.Coin:SendGemConvertReqReq(self.nCost - nHasCoin, nil)
end
EventManager.Hit("ShowTokenTopRes", false)
end
local cancelCallback = function()
EventManager.Hit("ShowTokenTopRes", false)
end
local msg = {
nType = AllEnum.MessageBox.Confirm,
sContent = sTip,
callbackConfirm = confirmCallback,
callbackCancel = cancelCallback,
bBlur = false
}
EventManager.Hit(EventId.OpenMessageBox, msg)
EventManager.Hit("ShowTokenTopRes", false)
return
end
local callback = function(bSuccess)
if bSuccess then
local nCountTemp = self.nBuyCount * self.nTokenEveryBuy * 100 / self._panel.nMaxToken
if nCountTemp < 1 and 0 < nCountTemp then
nCountTemp = 1
end
local nRatio = math.floor(nCountTemp)
EventManager.Hit(EventId.OpenMessageBox, orderedFormat(ConfigTable.GetUIText("TokenBuy_Success"), nRatio))
EventManager.Hit("RefreshTokenItemList")
EventManager.Hit("CloseTokenBuyPanel")
end
end
PlayerData.StarTowerAutoPlan:SendTokenBuy(self.nBuyCount, callback)
end
return StarTowerTokenBuyConfirmCtrl