Files
StellaSora_DataLua/lua/game/ui/guide/guidegruop/guidegroup_7.lua
T
SL1900 1714dcc21d Hotfix - 1.4.0.74
EN: 1.4.0.74
CN: 1.4.0.75
JP: 1.4.0.78
KR: 1.4.0.81
2025-12-26 17:30:00 +09:00

188 lines
5.1 KiB
Lua

local GuideGroup_7 = class("GuideGroup_7")
local mapEventConfig = {
OnEvent_PanelOnEnableById = "OnEvent_PanelOnEnableById"
}
local groupId = 7
local totalStep = 6
local current = 1
function GuideGroup_7:Init(parent, runStep)
self:BindEvent()
self.parent = parent
current = 1
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_7:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_7:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_7:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_7:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
end
function GuideGroup_7:Step_1()
self.msg = {
BindIcon = "MainViewPanel/----SafeAreaRoot----/HideRoot/--BottomRight--/btnMap",
CloseObj = "MainViewPanel/----SafeAreaRoot----/HideRoot/--BottomRight--/btnMap/anti_scale",
Size = {330, 200},
Deviation = {10, -8},
Head = "Icon/Head/head_11101",
Desc = "Guide_7_1",
DescDeviation = {-750, 60},
HandDeviation = {0, 180},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 1
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_7:Step_2()
self.msg = {
BindIcon = "LevelMenuPanel/----SafeAreaRoot----/imgPhoneBg/PhoneContent/LevelMenu/btnResource",
Size = {450, 360},
Deviation = {0, 170},
Head = "Icon/Head/head_11101",
Desc = "Guide_7_2",
DescDeviation = {-800, -40},
HandDeviation = {-300, 160},
HandRotation = -90,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 2
self.openPanelId = PanelId.LevelMenu
self.waitAnimTime = 0.5
end
function GuideGroup_7:Step_3()
self.msg = {
BindIcon = "LevelMenuPanel/----SafeAreaRoot----/---Resource---/svResource/Viewport/Content/btnTimes",
ScrollView = "LevelMenuPanel/----SafeAreaRoot----/---Resource---/svResource",
Deviation = {0, 0},
Head = "Icon/Head/head_11101",
Desc = "Guide_7_3",
DescDeviation = {860, -210},
HandDeviation = {0, 200},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 3
self.waitAnimTime = 0.55
end
function GuideGroup_7:Step_4()
self.msg = {
BindIcon = "LevelMenuPanel/----SafeAreaRoot----/imgPhoneBg/PhoneContent/SecondMenu/Resource/btnResourceGoto",
Size = {800, 430},
Deviation = {0, 120},
Head = "Icon/Head/head_11101",
Desc = "Guide_7_4",
DescDeviation = {-1000, 0},
HandDeviation = {-500, 160},
HandRotation = -90,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 4
self.waitAnimTime = 0.5
end
function GuideGroup_7:Step_5()
self.msg = {
BindIcon = "DailyInstanceLevelSelectEx/----SafeAreaRoot----/rt_DailyInstanceInfo/right/rtChangeReward/btnChange",
Size = {680, 200},
Deviation = {-230, 40},
Head = "Icon/Head/head_11101",
Desc = "Guide_7_5",
DescDeviation = {-900, -200},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 5
self.openPanelId = PanelId.DailyInstanceLevelSelect
self.waitAnimTime = 0.2
end
function GuideGroup_7:Step_6()
self.msg = {
BindIcon = "DailyInstanceLevelSelectEx/----SafeAreaRoot----/rt_DailyInstanceInfo/btnGo",
Deviation = {0, 2},
Head = "Icon/Head/head_11101",
Desc = "Guide_7_6",
DescDeviation = {-730, 80},
HandDeviation = {0, 100},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 6
self.waitAnimTime = 0.24
end
function GuideGroup_7:OnEvent_PanelOnEnableById(_panelId)
if self.openPanelId and self.openPanelId == _panelId and self.waitAnimTime ~= 0 then
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime + 0.5))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
end
end
function GuideGroup_7:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
self.waitAnimTime = 0
if current == 2 then
local tab = {}
table.insert(tab, {
"role_id",
tostring(PlayerData.Base._nPlayerId)
})
table.insert(tab, {
"newbie_tutorial_id",
"23"
})
NovaAPI.UserEventUpload("newbie_tutorial", tab)
end
if current < totalStep then
self:SendGuideStep(current)
elseif current == totalStep then
self:SendGuideStep(-1)
self.parent:ClearCurGuide(true)
return
end
local funName = "Step_" .. current + 1
local func = handler(self, self[funName])
func()
if self.openPanelId == nil and self.waitAnimTime ~= 0 then
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime + 0.2))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
end
end
return GuideGroup_7