Files
StellaSora_DataLua/lua/game/ui/settings/battlesettingspanel.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

44 lines
1.0 KiB
Lua

local BattleSettingsPanel = class("BattleSettingsPanel", BasePanel)
BattleSettingsPanel._bIsMainPanel = false
local LocalSettingData = require("GameCore.Data.LocalSettingData")
BattleSettingsPanel._tbDefine = {
{
sPrefabPath = "Settings/BattleSettingsPanel.prefab",
sCtrlName = "Game.UI.Settings.BattleSettingsCtrl"
}
}
function BattleSettingsPanel:LoadLocalData(key)
return LocalSettingData.GetLocalSettingData(key)
end
function BattleSettingsPanel:SaveLocalData(subKey, value)
LocalSettingData.SetLocalSettingData(subKey, value)
end
function BattleSettingsPanel:Awake()
self.mapKeyboardBind = {}
self.mapGamepadBind = {}
self.Action = {
"Fire1",
"Fire2",
"Fire4",
"Interactive",
"ActorSwitch1",
"ActorSwitch2",
"SwitchWithUltra1",
"SwitchWithUltra2"
}
self.Move = {
"Up",
"Down",
"Left",
"Right"
}
self.ControlType = {Gamepad = 0, Keyboard = 1}
end
function BattleSettingsPanel:OnEnable()
end
function BattleSettingsPanel:OnDisable()
end
function BattleSettingsPanel:OnDestroy()
end
return BattleSettingsPanel