Files
StellaSora_DataLua/lua/game/ui/shopex/shoppopupctrl.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

60 lines
1.5 KiB
Lua

local ShopPopupCtrl = class("ShopPopupCtrl", BaseCtrl)
ShopPopupCtrl._mapNodeConfig = {
TopBar = {
sNodeName = "TopBarPanel",
sCtrlName = "Game.UI.TopBarEx.TopBarCtrl"
},
blur = {
sNodeName = "t_fullscreen_blur_blue"
},
aniBlur = {
sNodeName = "t_fullscreen_blur_blue",
sComponentName = "Animator"
},
btnCloseDatail = {
sNodeName = "snapshot",
sComponentName = "Button",
callback = "OnBtnClick_CloseDetail"
},
Detail = {
sNodeName = "---Detail---",
sCtrlName = "Game.UI.ShopEx.ShopGoodsDetailCtrl"
}
}
ShopPopupCtrl._mapEventConfig = {
ShopCloseDetail = "OnBtnClick_CloseDetail"
}
function ShopPopupCtrl:Open()
self._mapNode.TopBar:CreateCoin({
self.mapData.nCurrencyItemId
}, true)
self._mapNode.blur:SetActive(true)
self._mapNode.Detail:Refresh(self.mapData, self.nShopId)
end
function ShopPopupCtrl:Awake()
local tbParam = self:GetPanelParam()
if type(tbParam) == "table" then
self.mapData = tbParam[1]
self.nShopId = tbParam[2]
end
end
function ShopPopupCtrl:OnEnable()
self:Open()
end
function ShopPopupCtrl:OnDisable()
end
function ShopPopupCtrl:OnDestroy()
end
function ShopPopupCtrl:OnBtnClick_CloseDetail()
if self._mapNode.Detail.gameObject.activeSelf == false then
return
end
self._mapNode.Detail:PlayOutAni()
self._mapNode.aniBlur:SetTrigger("tOut")
self:AddTimer(1, 0.2, function()
EventManager.Hit(EventId.ClosePanel, PanelId.ShopPopupPanel)
end, true, true, true)
EventManager.Hit(EventId.TemporaryBlockInput, 0.2)
end
return ShopPopupCtrl