35c8d87e86
EN: 1.4.0.73 CN: 1.4.0.74 JP: 1.4.0.77 KR: 1.4.0.80
338 lines
12 KiB
Lua
338 lines
12 KiB
Lua
local DiscInfoCtrl = class("DiscInfoCtrl", BaseCtrl)
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DiscInfoCtrl._mapNodeConfig = {
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txtName = {sComponentName = "TMP_Text"},
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txtDiscLevel = {sComponentName = "TMP_Text"},
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txtTitleRank = {sComponentName = "TMP_Text", sLanguageId = "Disc_Level"},
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txtLevelMax = {sComponentName = "TMP_Text"},
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goStarAdvance = {
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sNodeName = "tc_star_advance",
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sCtrlName = "Game.UI.TemplateEx.TemplateStarAdvanceCtrl"
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},
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goStar = {
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sCtrlName = "Game.UI.TemplateEx.TemplateStarCtrl"
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},
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txtTitleProperty = {
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sComponentName = "TMP_Text",
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sLanguageId = "CharacterInfo_Property"
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},
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goProperty = {
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nCount = 2,
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sCtrlName = "Game.UI.TemplateEx.TemplatePropertyCtrl"
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},
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txtElement = {sComponentName = "TMP_Text"},
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imgElementIcon = {sComponentName = "Image"},
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imgTag = {nCount = 3},
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txtTag = {nCount = 3, sComponentName = "TMP_Text"},
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DiscNote = {},
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DiscSkill = {},
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imgOn = {nCount = 2},
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imgOff = {nCount = 2},
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txtMainSkill = {
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nCount = 2,
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_Btn_MainSkill"
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},
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txtSubSkill = {
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nCount = 2,
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_Btn_SubSkill"
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},
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btnSkill = {
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nCount = 2,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Tab"
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},
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ScrollView = {sComponentName = "ScrollRect"},
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goMainSkill = {},
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txtMainSkillTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_MainSkill_Title"
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},
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txtMainSkillName = {sComponentName = "TMP_Text"},
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imgMainSkillIcon = {sComponentName = "Image"},
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imgMainSkillIconBg = {sComponentName = "Image"},
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goMainLevel = {sComponentName = "Image"},
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txtMainSkillDesc = {sComponentName = "TMP_Text"},
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TMP_Link1 = {
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sNodeName = "txtMainSkillDesc",
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sComponentName = "TMPHyperLink",
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callback = "OnLinkClick_Word"
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},
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goSubSkill = {},
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txtSubSkillTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_SubSkill_Title"
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},
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rtSubBg = {nCount = 2},
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txtSubSkillName = {nCount = 2, sComponentName = "TMP_Text"},
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imgSubSkillIcon = {nCount = 2, sComponentName = "Image"},
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imgSubSkillIconBg = {nCount = 2, sComponentName = "Image"},
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txtSubSkillDesc = {nCount = 2, sComponentName = "TMP_Text"},
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TMP_Link2 = {
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sNodeName = "txtSubSkillDesc1",
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sComponentName = "TMPHyperLink",
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callback = "OnLinkClick_Word"
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},
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TMP_Link3 = {
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sNodeName = "txtSubSkillDesc2",
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sComponentName = "TMPHyperLink",
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callback = "OnLinkClick_Word"
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},
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txtActiveNeed = {
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nCount = 2,
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_SubSkill_ActiveConditions"
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},
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txtSubSkillLevel = {nCount = 2, sComponentName = "TMP_Text"},
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btnPrevLevel = {
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nCount = 2,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Prev"
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},
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btnNextLevel = {
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nCount = 2,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Next"
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},
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imgPrevOn = {nCount = 2},
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imgPrevOff = {nCount = 2},
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imgNextOn = {nCount = 2},
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imgNextOff = {nCount = 2},
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imgNeedNoteBg1_ = {nCount = 3},
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imgNeedNoteIcon1_ = {nCount = 3, sComponentName = "Image"},
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txtNeedNoteName1_ = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteActiveLv1_ = {nCount = 3, sComponentName = "TMP_Text"},
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imgNeedNoteBg2_ = {nCount = 3},
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imgNeedNoteIcon2_ = {nCount = 3, sComponentName = "Image"},
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txtNeedNoteName2_ = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteActiveLv2_ = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteTip = {
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_SubSkill_Tip"
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},
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btnNote = {
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nCount = 3,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Note"
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},
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imgNoteCount = {nCount = 3, sComponentName = "Image"},
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imgNoteIcon = {nCount = 3, sComponentName = "Image"},
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txtNoteName = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteLv = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteDesc = {nCount = 3, sComponentName = "TMP_Text"},
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btnNotePreview = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_NotePreview"
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}
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}
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DiscInfoCtrl._mapEventConfig = {
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Guide_ShowAllSubSkill = "OnEvent_Guide_ShowAllSubSkill"
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}
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function DiscInfoCtrl:RefreshContent()
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if self._panel.nCurTog ~= AllEnum.DiscTab.Info then
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return
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end
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self.nCurTab = 1
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for i = 1, 2 do
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self._mapNode.imgOn[i]:SetActive(i == self.nCurTab)
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self._mapNode.imgOff[i]:SetActive(i ~= self.nCurTab)
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end
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if type(self._panel.nId) ~= "number" then
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return
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end
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self:RefreshShow()
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end
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function DiscInfoCtrl:RefreshShow()
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self.mapDisc = PlayerData.Disc:GetDiscById(self._panel.nId)
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self:RefreshInfo()
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self:RefreshProperty()
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self:RefreshSkill()
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self:SwitchSkill()
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end
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function DiscInfoCtrl:RefreshSkill()
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local nMainSkillId = self.mapDisc.nMainSkillId
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if nMainSkillId then
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self._mapNode.goMainSkill:SetActive(true)
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local mapCfg = ConfigTable.GetData("MainSkill", nMainSkillId)
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if mapCfg then
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self:SetPngSprite(self._mapNode.imgMainSkillIcon, mapCfg.Icon .. AllEnum.DiscSkillIconSurfix.Small)
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self:SetPngSprite(self._mapNode.imgMainSkillIconBg, mapCfg.IconBg .. AllEnum.DiscSkillIconSurfix.Small)
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NovaAPI.SetTMPText(self._mapNode.txtMainSkillName, mapCfg.Name)
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self:SetAtlasSprite(self._mapNode.goMainLevel, "12_rare", AllEnum.FrameType_New.DiscLimitS .. AllEnum.FrameColor_New[self.mapDisc.nRarity] .. "_0" .. self.mapDisc.nStar + 1)
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NovaAPI.SetImageNativeSize(self._mapNode.goMainLevel)
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local sDesc = UTILS.ParseParamDesc(mapCfg.Desc, mapCfg)
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NovaAPI.SetTMPText(self._mapNode.txtMainSkillDesc, sDesc)
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end
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else
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self._mapNode.goMainSkill:SetActive(false)
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end
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self.tbSubLayer = nil
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self.tbSubMaxLayer = nil
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self:RefreshSubSkill()
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for i = 1, 3 do
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self._mapNode.btnNote[i].gameObject:SetActive(self.mapDisc.tbSubNoteSkills[i])
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if self.mapDisc.tbSubNoteSkills[i] then
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local nImgCount = 2
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self:SetPngSprite(self._mapNode.imgNoteCount[i], "UI/big_sprites/zs_outfit_lv_" .. nImgCount)
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NovaAPI.SetImageNativeSize(self._mapNode.imgNoteCount[i])
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local mapNote = ConfigTable.GetData("SubNoteSkill", self.mapDisc.tbSubNoteSkills[i].nId)
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if mapNote then
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self:SetPngSprite(self._mapNode.imgNoteIcon[i], mapNote.Icon)
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NovaAPI.SetTMPText(self._mapNode.txtNoteName[i], mapNote.Name)
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NovaAPI.SetTMPText(self._mapNode.txtNoteDesc[i], mapNote.BriefDesc)
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NovaAPI.SetTMPText(self._mapNode.txtNoteLv[i], orderedFormat(ConfigTable.GetUIText("Note_Count"), self.mapDisc.tbSubNoteSkills[i].nCount))
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end
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end
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end
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NovaAPI.SetVerticalNormalizedPosition(self._mapNode.ScrollView, 1)
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end
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function DiscInfoCtrl:RefreshSubSkill()
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if not self.tbSubLayer then
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self.tbSubLayer = {}
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end
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if not self.tbSubMaxLayer then
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self.tbSubMaxLayer = {}
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end
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local tbSubSkillGroupId = self.mapDisc.tbSubSkillGroupId
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self._mapNode.goSubSkill:SetActive(next(tbSubSkillGroupId))
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for i = 1, 2 do
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if tbSubSkillGroupId[i] then
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self._mapNode.rtSubBg[i]:SetActive(true)
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local tbGroup = CacheTable.GetData("_SecondarySkill", tbSubSkillGroupId[i])
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if tbGroup then
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if not self.tbSubLayer[i] then
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self.tbSubLayer[i] = 1
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end
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if not self.tbSubMaxLayer[i] then
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self.tbSubMaxLayer[i] = #tbGroup
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end
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NovaAPI.SetTMPText(self._mapNode.txtSubSkillLevel[i], orderedFormat(ConfigTable.GetUIText("Disc_SubSkill_Level"), self.tbSubLayer[i]))
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self._mapNode.imgPrevOn[i]:SetActive(self.tbSubLayer[i] > 1)
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self._mapNode.imgPrevOff[i]:SetActive(self.tbSubLayer[i] == 1)
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self._mapNode.imgNextOn[i]:SetActive(self.tbSubLayer[i] < self.tbSubMaxLayer[i])
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self._mapNode.imgNextOff[i]:SetActive(self.tbSubLayer[i] == self.tbSubMaxLayer[i])
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local mapCfg = tbGroup[self.tbSubLayer[i]]
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if mapCfg then
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self:SetPngSprite(self._mapNode.imgSubSkillIcon[i], mapCfg.Icon .. AllEnum.DiscSkillIconSurfix.Small)
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self:SetPngSprite(self._mapNode.imgSubSkillIconBg[i], mapCfg.IconBg .. AllEnum.DiscSkillIconSurfix.Small)
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NovaAPI.SetTMPText(self._mapNode.txtSubSkillName[i], mapCfg.Name)
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local sDesc = UTILS.ParseParamDesc(mapCfg.Desc, mapCfg)
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NovaAPI.SetTMPText(self._mapNode.txtSubSkillDesc[i], sDesc)
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local tbActiveNote = decodeJson(mapCfg.NeedSubNoteSkills)
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local j = 1
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for nNeed = 1, 3 do
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self._mapNode["imgNeedNoteBg" .. i .. "_"][nNeed]:SetActive(false)
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end
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for k, v in pairs(tbActiveNote) do
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local nNoteId = tonumber(k)
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local nNoteCount = tonumber(v)
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if nNoteId then
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local mapNote = ConfigTable.GetData("SubNoteSkill", nNoteId)
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if mapNote then
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self._mapNode["imgNeedNoteBg" .. i .. "_"][j]:SetActive(true)
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self:SetPngSprite(self._mapNode["imgNeedNoteIcon" .. i .. "_"][j], mapNote.Icon .. AllEnum.DiscSkillIconSurfix.Small)
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NovaAPI.SetTMPText(self._mapNode["txtNeedNoteName" .. i .. "_"][j], mapNote.Name)
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NovaAPI.SetTMPText(self._mapNode["txtNoteActiveLv" .. i .. "_"][j], orderedFormat(ConfigTable.GetUIText("Disc_SubSkill_ActiveLevel"), nNoteCount))
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j = j + 1
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end
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end
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end
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end
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end
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else
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self._mapNode.rtSubBg[i]:SetActive(false)
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end
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end
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end
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function DiscInfoCtrl:RefreshInfo()
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NovaAPI.SetTMPText(self._mapNode.txtName, self.mapDisc.sName)
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self._mapNode.goStar:SetStar(0, 6 - self.mapDisc.nRarity)
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NovaAPI.SetTMPText(self._mapNode.txtDiscLevel, self.mapDisc.nLevel)
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NovaAPI.SetTMPText(self._mapNode.txtLevelMax, "/" .. self.mapDisc.nMaxLv)
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self._mapNode.goStarAdvance:SetStar(self.mapDisc.nPhase, self.mapDisc.nMaxPhase)
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local sName = AllEnum.ElementIconType.Icon .. self.mapDisc.nEET
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self:SetAtlasSprite(self._mapNode.imgElementIcon, "12_rare", sName)
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NovaAPI.SetTMPColor(self._mapNode.txtElement, AllEnum.ElementColor[self.mapDisc.nEET])
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NovaAPI.SetTMPText(self._mapNode.txtElement, ConfigTable.GetUIText("T_Element_Attr_" .. self.mapDisc.nEET))
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for i = 1, 3 do
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local nTag = self.mapDisc.tbTag[i]
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if nTag then
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self._mapNode.imgTag[i]:SetActive(true)
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NovaAPI.SetTMPText(self._mapNode.txtTag[i], ConfigTable.GetData("DiscTag", nTag).Title)
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else
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self._mapNode.imgTag[i]:SetActive(false)
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end
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end
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end
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function DiscInfoCtrl:RefreshProperty()
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local tbAttr = self.mapDisc.mapAttrBase
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local i = 1
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for _, mapAttachAttr in pairs(AllEnum.AttachAttr) do
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local mapAttr = tbAttr[mapAttachAttr.sKey]
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if mapAttr.Value > 0 then
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self._mapNode.goProperty[i]:SetItemProperty(mapAttr.Key, mapAttr.Value, nil, true)
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i = i + 1
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end
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end
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end
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function DiscInfoCtrl:SwitchSkill()
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self._mapNode.DiscSkill:SetActive(self.nCurTab == 1)
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self._mapNode.DiscNote:SetActive(self.nCurTab == 2)
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end
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function DiscInfoCtrl:FadeIn()
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end
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function DiscInfoCtrl:Awake()
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end
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function DiscInfoCtrl:OnEnable()
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end
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function DiscInfoCtrl:OnDisable()
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end
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function DiscInfoCtrl:OnDestroy()
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end
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function DiscInfoCtrl:OnBtnClick_Tab(btn, nIndex)
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if nIndex == self.nCurTab then
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return
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end
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for i = 1, 2 do
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self._mapNode.imgOn[i]:SetActive(i == nIndex)
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self._mapNode.imgOff[i]:SetActive(i ~= nIndex)
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end
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self.nCurTab = nIndex
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self:SwitchSkill()
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end
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function DiscInfoCtrl:OnBtnClick_Prev(btn, nIndex)
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if self.tbSubLayer and self.tbSubLayer[nIndex] == 1 then
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return
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end
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self.tbSubLayer[nIndex] = self.tbSubLayer[nIndex] - 1
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self:RefreshSubSkill()
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end
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function DiscInfoCtrl:OnBtnClick_Next(btn, nIndex)
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if self.tbSubMaxLayer and self.tbSubLayer and self.tbSubLayer[nIndex] == self.tbSubMaxLayer[nIndex] then
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return
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end
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self.tbSubLayer[nIndex] = self.tbSubLayer[nIndex] + 1
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self:RefreshSubSkill()
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end
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function DiscInfoCtrl:OnLinkClick_Word(link, sWordId)
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UTILS.ClickWordLink(link, sWordId)
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end
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function DiscInfoCtrl:OnBtnClick_Note(btn, nIndex)
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local mapNote = self.mapDisc.tbSubNoteSkills[nIndex]
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if not mapNote then
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return
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end
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local tbNote = {}
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for _, v in ipairs(self.mapDisc.tbSubNoteSkills) do
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tbNote[v.nId] = v.nCount
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end
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EventManager.Hit(EventId.OpenPanel, PanelId.NoteSkill, tbNote, mapNote.nId)
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end
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function DiscInfoCtrl:OnBtnClick_NotePreview(btn)
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EventManager.Hit(EventId.OpenPanel, PanelId.NoteSkillPreview, self.mapDisc.nSubNoteSkillId, self.mapDisc.nPhase, self.mapDisc.nRarity)
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end
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function DiscInfoCtrl:OnEvent_Guide_ShowAllSubSkill()
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NovaAPI.SetVerticalNormalizedPosition(self._mapNode.ScrollView, 0)
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end
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return DiscInfoCtrl
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