5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
655 lines
23 KiB
Lua
655 lines
23 KiB
Lua
local StarTowerBuildBriefCtrl = class("StarTowerBuildBriefCtrl", BaseCtrl)
|
|
local TimerManager = require("GameCore.Timer.TimerManager")
|
|
StarTowerBuildBriefCtrl._mapNodeConfig = {
|
|
TopBar = {
|
|
sNodeName = "TopBarPanel",
|
|
sCtrlName = "Game.UI.TopBarEx.TopBarCtrl"
|
|
},
|
|
BuildList = {
|
|
sComponentName = "LoopScrollView"
|
|
},
|
|
btn_sort_time = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_SortTime"
|
|
},
|
|
btn_sort_score = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_SortScore"
|
|
},
|
|
btn_Filter = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_OpenFilter"
|
|
},
|
|
btn_DeleteBuild = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_SelectDelete"
|
|
},
|
|
btn_SetPreference = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_SelectPreference"
|
|
},
|
|
txt_srot_timeTitle = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_SortTime"
|
|
},
|
|
txt_srot_ScoreTitle = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_SortScore"
|
|
},
|
|
txt_BuildCount = {sComponentName = "TMP_Text"},
|
|
result1 = {
|
|
sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl"
|
|
},
|
|
btnResult1 = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_Result1"
|
|
},
|
|
rtResultTitle = {},
|
|
txtBtnDelete = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "StarTower_Build_Delete"
|
|
},
|
|
btnPreview = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_Preview"
|
|
},
|
|
txtBtnPreview = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "Build_Btn_AttributePreview"
|
|
},
|
|
txt_Empty = {sComponentName = "TMP_Text"},
|
|
EmptyContent = {},
|
|
ExistContent = {},
|
|
animExistContent = {
|
|
sNodeName = "ExistContent",
|
|
sComponentName = "Animator"
|
|
},
|
|
ListContent = {},
|
|
DeleteContent = {},
|
|
DD_selectDelect = {
|
|
sNodeName = "tc_dropdown_01",
|
|
sCtrlName = "Game.UI.TemplateEx.TemplateDropdownCtrl"
|
|
},
|
|
btn_FastSelectDelete = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_FastSelectDeleteBuild"
|
|
},
|
|
btn_CloseDelete = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_CloseDelete"
|
|
},
|
|
btn_Delete = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_OpenDeleteHint"
|
|
},
|
|
txt_FastSelectDelete = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_BtnBatchSelect"
|
|
},
|
|
txt_CloseDelete = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Common_BtnClose"
|
|
},
|
|
txt_Delete = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_BtnDelete"
|
|
},
|
|
txt_SelectCountTitle = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_SelectedTitle"
|
|
},
|
|
txt_SelectCount = {sComponentName = "TMP_Text"},
|
|
txt_DeleteIncomeTitle = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_DeleteIncomeTitle"
|
|
},
|
|
PreferenceContent = {},
|
|
btn_ConfirmPreference = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_ConfitmPreference"
|
|
},
|
|
btn_ClosePreference = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_ClosePreference"
|
|
},
|
|
txt_PreferenceCountTitle = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_FilterPreference"
|
|
},
|
|
txt_PreferenceCountTitle2 = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Manage_SelectedTitle"
|
|
},
|
|
txt_PreferenceCount = {sComponentName = "TMP_Text"},
|
|
txt_ClosePreference = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Common_BtnClose"
|
|
},
|
|
txt_SetPreference = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "RoguelikeBuild_Common_BtnConfirm"
|
|
},
|
|
ani_DeleteContent = {
|
|
sNodeName = "DeleteContent",
|
|
sComponentName = "Animator"
|
|
}
|
|
}
|
|
StarTowerBuildBriefCtrl._mapEventConfig = {}
|
|
local SortType = {Time = 1, Score = 2}
|
|
local SortOrder = {Descending = true, Ascending = false}
|
|
local PanelState = {
|
|
Normal = 1,
|
|
Delete = 2,
|
|
Preference = 3
|
|
}
|
|
local BtnTextColor = {
|
|
[true] = Color(0.3288888888888889, 0.43555555555555553, 0.5422222222222223, 1),
|
|
[false] = Color(0.7288888888888889, 0.8, 0.8711111111111111, 1)
|
|
}
|
|
local FilterGradeIdx = {
|
|
btn_FilterGradeS = 3,
|
|
btn_FilterGradeA = 2,
|
|
btn_FilterGradeB = 1,
|
|
btn_FilterGradeC = 0
|
|
}
|
|
function StarTowerBuildBriefCtrl:RefreshList()
|
|
if #self._tbAllBuild == 0 then
|
|
self._mapNode.ExistContent:SetActive(false)
|
|
self._mapNode.EmptyContent:SetActive(true)
|
|
NovaAPI.SetTMPText(self._mapNode.txt_Empty, ConfigTable.GetUIText("RoguelikeBuild_Manage_EmptyList"))
|
|
return
|
|
else
|
|
self._mapNode.ExistContent:SetActive(true)
|
|
end
|
|
self.tbCurShow = self:FilterAndSortBuildData()
|
|
if #self.tbCurShow == 0 then
|
|
self._mapNode.EmptyContent:SetActive(true)
|
|
self._mapNode.ListContent:SetActive(false)
|
|
NovaAPI.SetTMPText(self._mapNode.txt_Empty, ConfigTable.GetUIText("RoguelikeBuild_Manage_EmptyFilter"))
|
|
return
|
|
else
|
|
self._mapNode.EmptyContent:SetActive(false)
|
|
self._mapNode.ListContent:SetActive(true)
|
|
end
|
|
self._mapNode.BuildList:Init(#self.tbCurShow, self, self.RefreshBuildGrid)
|
|
NovaAPI.SetTMPText(self._mapNode.txt_BuildCount, string.format("%d/%d", #self._tbAllBuild, ConfigTable.GetConfigNumber("StarTowerBuildNumberMax")))
|
|
end
|
|
function StarTowerBuildBriefCtrl:FilterAndSortBuildData()
|
|
local ret = {}
|
|
local filterBuild = function(mapBuild)
|
|
if self.nPanelState == PanelState.Delete and self.mapDelete[mapBuild.nBuildId] ~= nil then
|
|
table.insert(ret, mapBuild)
|
|
return
|
|
end
|
|
if self.nPanelState == PanelState.Preference then
|
|
local bCheckIn = self.mapPreferenceCheckIn[mapBuild.nBuildId] ~= nil
|
|
local bCheckOut = self.mapPreferenceCheckOut[mapBuild.nBuildId] ~= nil
|
|
if not (not mapBuild.bPreference or bCheckOut) or not mapBuild.bPreference and bCheckIn then
|
|
table.insert(ret, mapBuild)
|
|
return
|
|
end
|
|
end
|
|
if #self.FilterGrade > 0 and 0 >= table.indexof(self.FilterGrade, mapBuild.nGrade) then
|
|
return
|
|
end
|
|
if self.FiterPreference ~= self.FilterUnpreference and (not (not self.FiterPreference or mapBuild.bPreference) or self.FilterUnpreference and mapBuild.bPreference) then
|
|
return
|
|
end
|
|
if self.FilterPass ~= self.FilterUnpass and (not (not self.FilterPass or mapBuild.bPass) or self.FilterUnpass and mapBuild.bPass) then
|
|
return
|
|
end
|
|
table.insert(ret, mapBuild)
|
|
end
|
|
for _, mapBuild in ipairs(self._tbAllBuild) do
|
|
filterBuild(mapBuild)
|
|
end
|
|
if self.nSortype == SortType.Time then
|
|
local sortByTime = function(a, b)
|
|
if self.nPanelState == PanelState.Delete then
|
|
local bSelecta = self.mapDelete[a.nBuildId] ~= nil
|
|
local bSelectb = self.mapDelete[b.nBuildId] ~= nil
|
|
if bSelecta ~= bSelectb then
|
|
return bSelecta
|
|
end
|
|
end
|
|
if self.nPanelState == PanelState.Preference then
|
|
local bCheckInA = self.mapPreferenceCheckIn[a.nBuildId] ~= nil
|
|
local bCheckOutA = self.mapPreferenceCheckOut[a.nBuildId] ~= nil
|
|
local bSelectA = a.bPreference and not bCheckOutA or not a.bPreference and bCheckInA
|
|
local bCheckInB = self.mapPreferenceCheckIn[b.nBuildId] ~= nil
|
|
local bCheckOutB = self.mapPreferenceCheckOut[b.nBuildId] ~= nil
|
|
local bSelectB = b.bPreference and not bCheckOutB or not b.bPreference and bCheckInB
|
|
if bSelectA ~= bSelectB then
|
|
return bSelectA
|
|
end
|
|
end
|
|
if self.nSortOrder == SortOrder.Descending then
|
|
return a.nBuildId > b.nBuildId
|
|
else
|
|
return a.nBuildId < b.nBuildId
|
|
end
|
|
end
|
|
table.sort(ret, sortByTime)
|
|
else
|
|
local sortByScore = function(a, b)
|
|
if self.nPanelState == PanelState.Delete then
|
|
local bSelecta = self.mapDelete[a.nBuildId] ~= nil
|
|
local bSelectb = self.mapDelete[b.nBuildId] ~= nil
|
|
if bSelecta ~= bSelectb then
|
|
return bSelecta
|
|
end
|
|
end
|
|
if self.nPanelState == PanelState.Preference then
|
|
local bCheckInA = self.mapPreferenceCheckIn[a.nBuildId] ~= nil
|
|
local bCheckOutA = self.mapPreferenceCheckOut[a.nBuildId] ~= nil
|
|
local bSelectA = a.bPreference and not bCheckOutA or not a.bPreference and bCheckInA
|
|
local bCheckInB = self.mapPreferenceCheckIn[b.nBuildId] ~= nil
|
|
local bCheckOutB = self.mapPreferenceCheckOut[b.nBuildId] ~= nil
|
|
local bSelectB = b.bPreference and not bCheckOutB or not b.bPreference and bCheckInB
|
|
if bSelectA ~= bSelectB then
|
|
return bSelectA
|
|
end
|
|
end
|
|
if self.nSortOrder == SortOrder.Descending then
|
|
if a.nScore ~= b.nScore then
|
|
return a.nScore > b.nScore
|
|
else
|
|
return a.nBuildId > b.nBuildId
|
|
end
|
|
elseif a.nScore ~= b.nScore then
|
|
return a.nScore < b.nScore
|
|
else
|
|
return a.nBuildId > b.nBuildId
|
|
end
|
|
end
|
|
table.sort(ret, sortByScore)
|
|
end
|
|
return ret
|
|
end
|
|
function StarTowerBuildBriefCtrl:RefreshBuildGrid(goGrid, gridIndex)
|
|
local nIndex = gridIndex + 1
|
|
local mapData = self.tbCurShow[nIndex]
|
|
local bSelectDelete = self.mapDelete[mapData.nBuildId] ~= nil
|
|
local bCheckOut = self.mapPreferenceCheckOut[mapData.nBuildId] ~= nil
|
|
local bCheckIn = self.mapPreferenceCheckIn[mapData.nBuildId] ~= nil
|
|
if self.mapListItemCtrl[goGrid] == nil then
|
|
self.mapListItemCtrl[goGrid] = self:BindCtrlByNode(goGrid, "Game.UI.StarTower.Build.StarTowerBuildBriefItem")
|
|
self.mapListItemCtrl[goGrid]:Init(self)
|
|
end
|
|
self.mapListItemCtrl[goGrid]:RefreshGrid(mapData, self.nPanelState, bSelectDelete, bCheckOut, bCheckIn)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBuildGridLock(nIdx, itemCtrl)
|
|
local mapBuild = self.tbCurShow[nIdx]
|
|
local callback = function()
|
|
itemCtrl:SetLockState(mapBuild.bLock)
|
|
if self.nPanelState == PanelState.Delete and mapBuild.bLock and self.mapDelete[mapBuild.nBuildId] ~= nil then
|
|
self.mapDelete[mapBuild.nBuildId] = nil
|
|
self.nSelectedDeleteCount = self.nSelectedDeleteCount - 1
|
|
itemCtrl:SetSelectDeleteState(false)
|
|
self:SetDeleteResult()
|
|
end
|
|
end
|
|
PlayerData.Build:ChangeBuildLock(mapBuild.nBuildId, not mapBuild.bLock, callback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBuildGridPreference(nIdx, itemCtrl)
|
|
if self.nPanelState ~= PanelState.Normal then
|
|
self:OnBtnClickGrid(nIdx, itemCtrl)
|
|
return
|
|
end
|
|
local mapBuild = self.tbCurShow[nIdx]
|
|
local tbPreferenceCheckIn = {}
|
|
local tbPreferenceCheckOut = {}
|
|
local callback = function()
|
|
itemCtrl:SetPreferenceState(mapBuild.bPreference)
|
|
end
|
|
if mapBuild.bPreference then
|
|
table.insert(tbPreferenceCheckOut, mapBuild.nBuildId)
|
|
else
|
|
table.insert(tbPreferenceCheckIn, mapBuild.nBuildId)
|
|
end
|
|
PlayerData.Build:SetBuildPreference(tbPreferenceCheckIn, tbPreferenceCheckOut, callback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClickGrid(nIdx, itemCtrl)
|
|
local mapBuild = self.tbCurShow[nIdx]
|
|
if self.nPanelState == PanelState.Delete then
|
|
if mapBuild.bLock then
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("BUILD_01"))
|
|
return
|
|
end
|
|
local bSelectDelete = self.mapDelete[mapBuild.nBuildId] ~= nil
|
|
if bSelectDelete then
|
|
self.mapDelete[mapBuild.nBuildId] = nil
|
|
self.nSelectedDeleteCount = self.nSelectedDeleteCount - 1
|
|
itemCtrl:SetSelectDeleteState(false)
|
|
else
|
|
self.mapDelete[mapBuild.nBuildId] = 0
|
|
self.nSelectedDeleteCount = self.nSelectedDeleteCount + 1
|
|
itemCtrl:SetSelectDeleteState(true)
|
|
end
|
|
self:SetDeleteResult()
|
|
elseif self.nPanelState == PanelState.Preference then
|
|
local bCheckIn = self.mapPreferenceCheckIn[mapBuild.nBuildId] ~= nil
|
|
local bCheckOut = self.mapPreferenceCheckOut[mapBuild.nBuildId] ~= nil
|
|
if bCheckIn then
|
|
self.mapPreferenceCheckIn[mapBuild.nBuildId] = nil
|
|
itemCtrl:SetSelectPreferenceState(false)
|
|
self.nPreferenceCount = self.nPreferenceCount - 1
|
|
elseif bCheckOut then
|
|
self.mapPreferenceCheckOut[mapBuild.nBuildId] = nil
|
|
itemCtrl:SetSelectPreferenceState(true)
|
|
self.nPreferenceCount = self.nPreferenceCount + 1
|
|
elseif mapBuild.bPreference then
|
|
self.mapPreferenceCheckOut[mapBuild.nBuildId] = 0
|
|
itemCtrl:SetSelectPreferenceState(false)
|
|
self.nPreferenceCount = self.nPreferenceCount - 1
|
|
else
|
|
self.mapPreferenceCheckIn[mapBuild.nBuildId] = 0
|
|
itemCtrl:SetSelectPreferenceState(true)
|
|
self.nPreferenceCount = self.nPreferenceCount + 1
|
|
end
|
|
NovaAPI.SetTMPText(self._mapNode.txt_PreferenceCount, string.format("%d/%d", self.nPreferenceCount, #self._tbAllBuild))
|
|
else
|
|
local callback = function(mapData)
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.StarTowerBuildDetail, mapData)
|
|
self._panel._nFadeInType = 2
|
|
end
|
|
PlayerData.Build:GetBuildDetailData(callback, mapBuild.nBuildId)
|
|
end
|
|
end
|
|
function StarTowerBuildBriefCtrl:CalDeleteResult()
|
|
local ret = 0
|
|
local bHasRare = false
|
|
for nBuildId, _ in pairs(self.mapDelete) do
|
|
local mapBuild = self._mapAllBuild[nBuildId]
|
|
if mapBuild.mapRank.Rarity == GameEnum.itemRarity.SSR then
|
|
bHasRare = true
|
|
end
|
|
ret = ret + math.floor(math.min(math.max(mapBuild.nScore / tonumber(self.tbCoinRate[1]), tonumber(self.tbCoinRate[2])), tonumber(self.tbCoinRate[3])))
|
|
end
|
|
return ret, bHasRare
|
|
end
|
|
function StarTowerBuildBriefCtrl:SetDeleteResult()
|
|
local nCoin = self:CalDeleteResult()
|
|
local mapCfg = ConfigTable.GetData_Item(self.nDeleteReturnId)
|
|
if nCoin == 0 then
|
|
self._mapNode.rtResultTitle.gameObject:SetActive(false)
|
|
else
|
|
self._mapNode.rtResultTitle.gameObject:SetActive(true)
|
|
self._mapNode.result1:SetItem(self.nDeleteReturnId, nil, nCoin, nil, nil, nil, nil, true)
|
|
end
|
|
NovaAPI.SetTMPText(self._mapNode.txt_SelectCount, string.format("%d/%d", self.nSelectedDeleteCount, #self._tbAllBuild))
|
|
end
|
|
function StarTowerBuildBriefCtrl:CalPreferenceCount()
|
|
local ret = 0
|
|
for _, mapBuild in ipairs(self._tbAllBuild) do
|
|
if mapBuild.bPreference then
|
|
ret = ret + 1
|
|
end
|
|
end
|
|
return ret
|
|
end
|
|
function StarTowerBuildBriefCtrl:OpenConfirmHint()
|
|
local nCoin, bHasRare = self:CalDeleteResult()
|
|
local CheckCallback = function()
|
|
local sTip = ""
|
|
if bHasRare then
|
|
sTip = ConfigTable.GetUIText("BUILD_06")
|
|
else
|
|
sTip = ConfigTable.GetUIText("BUILD_02")
|
|
end
|
|
local msg = {
|
|
nType = AllEnum.MessageBox.Item,
|
|
sContent = sTip,
|
|
tbItem = {
|
|
[1] = {
|
|
nTid = self.nDeleteReturnId,
|
|
nCount = nCoin,
|
|
bFullShow = true
|
|
}
|
|
},
|
|
callbackConfirm = function()
|
|
local hasDispatchingBuild = false
|
|
local callback = function()
|
|
local GetDataCallback = function(tbBuildData, mapAllBuild)
|
|
self._mapAllBuild = mapAllBuild
|
|
self._tbAllBuild = tbBuildData
|
|
self:RefreshList()
|
|
if hasDispatchingBuild then
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Agent_Build_Same_Cant_Delete"))
|
|
end
|
|
end
|
|
self:OnBtnClick_CloseDelete()
|
|
PlayerData.Build:GetAllBuildBriefData(GetDataCallback)
|
|
end
|
|
local tbDelete = {}
|
|
for key, _ in pairs(self.mapDelete) do
|
|
if not PlayerData.Dispatch.IsBuildDispatching(key) then
|
|
table.insert(tbDelete, key)
|
|
else
|
|
hasDispatchingBuild = true
|
|
end
|
|
end
|
|
if 0 < #tbDelete and not hasDispatchingBuild then
|
|
PlayerData.Build:DeleteBuild(tbDelete, callback)
|
|
else
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Agent_Build_Cant_Delete"))
|
|
end
|
|
end
|
|
}
|
|
EventManager.Hit(EventId.OpenMessageBox, msg)
|
|
end
|
|
PlayerData.Build:CheckCoinMax(nCoin, CheckCallback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:InitSort()
|
|
NovaAPI.SetTMPColor(self._mapNode.txt_srot_timeTitle, BtnTextColor[self.nSortype == SortType.Time])
|
|
NovaAPI.SetTMPColor(self._mapNode.txt_srot_ScoreTitle, BtnTextColor[self.nSortype == SortType.Score])
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = self.nSortype == SortType.Score and self.nSortOrder == SortOrder.Ascending
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = self.nSortype == SortType.Score and self.nSortOrder == SortOrder.Descending
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = self.nSortype == SortType.Time and self.nSortOrder == SortOrder.Ascending
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = self.nSortype == SortType.Time and self.nSortOrder == SortOrder.Descending
|
|
end
|
|
function StarTowerBuildBriefCtrl:FadeIn(bPlayFadeIn)
|
|
if self._panel._nFadeInType == 1 then
|
|
EventManager.Hit(EventId.SetTransition)
|
|
self._mapNode.animExistContent:SetTrigger("tIn")
|
|
if #self._tbAllBuild > 0 then
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.4)
|
|
end
|
|
end
|
|
end
|
|
function StarTowerBuildBriefCtrl:Awake()
|
|
self.nDeleteReturnId = ConfigTable.GetConfigNumber("StarTowerBuildDeleteReturnItemId")
|
|
self._tbAllBuild = {}
|
|
self.tbCurShow = {}
|
|
self.mapPreferenceCheckIn = {}
|
|
self.mapPreferenceCheckOut = {}
|
|
self.mapDelete = {}
|
|
self.nSelectedDeleteCount = 0
|
|
self.FilterGrade = {}
|
|
self.FiterPreference = false
|
|
self.FilterUnpreference = false
|
|
self.FilterPass = false
|
|
self.FilterUnpass = false
|
|
self.nSortype = SortType.Score
|
|
self.nSortOrder = SortOrder.Descending
|
|
self.nPanelState = PanelState.Normal
|
|
self:InitSort()
|
|
self.mapListItemCtrl = {}
|
|
self.tbCoinRate = ConfigTable.GetConfigArray("StarTowerBuildTransformParas")
|
|
local tbLanguageId = {
|
|
"RoguelikeBuild_Manage_DD_N",
|
|
"RoguelikeBuild_Manage_DD_R",
|
|
"RoguelikeBuild_Manage_DD_SR",
|
|
"RoguelikeBuild_Manage_DD_SSR"
|
|
}
|
|
self._mapNode.DD_selectDelect:SetList(tbLanguageId, 3)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnEnable()
|
|
local GetDataCallback = function(tbBuildData, mapAllBuild)
|
|
self._mapAllBuild = mapAllBuild
|
|
self._tbAllBuild = tbBuildData
|
|
self:RefreshList()
|
|
end
|
|
PlayerData.Build:GetAllBuildBriefData(GetDataCallback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnDisable()
|
|
self.mapPreferenceCheckIn = {}
|
|
self.mapPreferenceCheckOut = {}
|
|
self.mapDelete = {}
|
|
self.nSelectedDeleteCount = 0
|
|
for nInstanceId, objCtrl in pairs(self.mapListItemCtrl) do
|
|
self:UnbindCtrlByNode(objCtrl)
|
|
self.mapListItemCtrl[nInstanceId] = nil
|
|
end
|
|
self.mapListItemCtrl = {}
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnDestroy()
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnRelease()
|
|
end
|
|
function StarTowerBuildBriefCtrl:FadeOut(callback)
|
|
local Callback = function()
|
|
if type(callback) == "function" then
|
|
callback()
|
|
end
|
|
end
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.03, Callback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_Preview()
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.BuildAttrPreview)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_SelectDelete()
|
|
if self.nPanelState == PanelState.Delete then
|
|
return
|
|
end
|
|
self.nPanelState = PanelState.Delete
|
|
self.mapDelete = {}
|
|
self.nSelectedDeleteCount = 0
|
|
self:SetDeleteResult()
|
|
self._mapNode.DeleteContent:SetActive(true)
|
|
self._mapNode.animExistContent:Play("RoguelikeBuildPanel_delete_in")
|
|
self._mapNode.BuildList:ForceRefresh()
|
|
self._mapNode.ani_DeleteContent:Play("goDismantle_in")
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_CloseDelete()
|
|
self._mapNode.ani_DeleteContent:Play("goDismantle_out")
|
|
self._mapNode.animExistContent:Play("RoguelikeBuildPanel_delete_out")
|
|
function Callback()
|
|
if self._mapNode == nil then
|
|
return
|
|
end
|
|
self.nPanelState = PanelState.Normal
|
|
self.mapDelete = {}
|
|
self.nSelectedDeleteCount = 0
|
|
self._mapNode.DeleteContent:SetActive(false)
|
|
self:RefreshList()
|
|
end
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.2, Callback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_SelectPreference()
|
|
self.nPanelState = PanelState.Preference
|
|
self.mapPreferenceCheckIn = {}
|
|
self.mapPreferenceCheckOut = {}
|
|
self.nPreferenceCount = self:CalPreferenceCount()
|
|
NovaAPI.SetTMPText(self._mapNode.txt_PreferenceCount, string.format("%d/%d", self.nPreferenceCount, #self._tbAllBuild))
|
|
self:RefreshList()
|
|
self._mapNode.PreferenceContent:SetActive(true)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_ClosePreference()
|
|
local Callback = function()
|
|
if self._mapNode == nil then
|
|
return
|
|
end
|
|
self.nPanelState = PanelState.Normal
|
|
self.mapPreferenceCheckIn = {}
|
|
self.mapPreferenceCheckOut = {}
|
|
self.nPreferenceCount = 0
|
|
self._mapNode.PreferenceContent:SetActive(false)
|
|
self:RefreshList()
|
|
end
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.2, Callback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_SortTime(btn)
|
|
if self.nSortype == SortType.Time then
|
|
self.nSortOrder = not self.nSortOrder
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = self.nSortOrder == SortOrder.Ascending
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = self.nSortOrder == SortOrder.Descending
|
|
else
|
|
self.nSortype = SortType.Time
|
|
self.nSortOrder = SortOrder.Descending
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = false
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = true
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = false
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = false
|
|
NovaAPI.SetTMPColor(self._mapNode.txt_srot_timeTitle, BtnTextColor[self.nSortype == SortType.Time])
|
|
NovaAPI.SetTMPColor(self._mapNode.txt_srot_ScoreTitle, BtnTextColor[self.nSortype == SortType.Score])
|
|
end
|
|
self:RefreshList()
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_SortScore(btn)
|
|
if self.nSortype == SortType.Score then
|
|
self.nSortOrder = not self.nSortOrder
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = self.nSortOrder == SortOrder.Ascending
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = self.nSortOrder == SortOrder.Descending
|
|
else
|
|
self.nSortype = SortType.Score
|
|
self.nSortOrder = SortOrder.Descending
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = false
|
|
self._mapNode.btn_sort_score.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = true
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_AsceIcon"):GetComponent("Button").interactable = false
|
|
self._mapNode.btn_sort_time.transform:Find("AnimRoot/btn_DescIcon"):GetComponent("Button").interactable = false
|
|
NovaAPI.SetTMPColor(self._mapNode.txt_srot_timeTitle, BtnTextColor[self.nSortype == SortType.Time])
|
|
NovaAPI.SetTMPColor(self._mapNode.txt_srot_ScoreTitle, BtnTextColor[self.nSortype == SortType.Score])
|
|
end
|
|
self:RefreshList()
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_FastSelectDeleteBuild(btn)
|
|
local filterGrade = self._mapNode.DD_selectDelect:GetValue()
|
|
if #self.tbCurShow == 0 then
|
|
return
|
|
end
|
|
for _, mapBuild in ipairs(self.tbCurShow) do
|
|
if mapBuild.mapRank.Rarity >= 4 - filterGrade and not mapBuild.bLock and self.mapDelete[mapBuild.nBuildId] == nil then
|
|
self.mapDelete[mapBuild.nBuildId] = 0
|
|
self.nSelectedDeleteCount = self.nSelectedDeleteCount + 1
|
|
end
|
|
end
|
|
self._mapNode.BuildList:ForceRefresh()
|
|
self:SetDeleteResult()
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_ConfitmPreference(btn)
|
|
local tbCheckIn = {}
|
|
for key, _ in pairs(self.mapPreferenceCheckIn) do
|
|
table.insert(tbCheckIn, key)
|
|
end
|
|
local tbCheckOut = {}
|
|
for key, _ in pairs(self.mapPreferenceCheckOut) do
|
|
table.insert(tbCheckOut, key)
|
|
end
|
|
if #tbCheckIn == 0 and #self.mapPreferenceCheckOut == 0 then
|
|
self:OnBtnClick_ClosePreference()
|
|
end
|
|
local callback = function()
|
|
self:OnBtnClick_ClosePreference()
|
|
end
|
|
PlayerData.Build:SetBuildPreference(tbCheckIn, tbCheckOut, callback)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_OpenDeleteHint(btn)
|
|
if self.nSelectedDeleteCount == 0 then
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("BUILD_03"))
|
|
return
|
|
end
|
|
self:OpenConfirmHint()
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_OpenFilter(btn)
|
|
end
|
|
function StarTowerBuildBriefCtrl:OnBtnClick_Result1(btn)
|
|
local mapData = {
|
|
nTid = self.nDeleteReturnId,
|
|
bShowDepot = true,
|
|
bShowJumpto = false
|
|
}
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.ItemTips, btn.transform, mapData)
|
|
end
|
|
return StarTowerBuildBriefCtrl
|