35fe1f046d
EN: 1.8.0.98 CN: 1.8.0.99 JP: 1.8.0.101 KR: 1.8.0.103
58 lines
2.1 KiB
Lua
58 lines
2.1 KiB
Lua
local LoginRewardItemCtrl = class("LoginRewardItemCtrl", BaseCtrl)
|
|
LoginRewardItemCtrl._mapNodeConfig = {
|
|
imgCanReceiveBg = {},
|
|
imgBg = {},
|
|
imgPlusBg = {},
|
|
imgIcon = {sComponentName = "Image"},
|
|
txtItemCount = {sComponentName = "TMP_Text"},
|
|
imgDay = {nCount = 2, sComponentName = "Image"},
|
|
txtItemName = {sComponentName = "TMP_Text"},
|
|
goReceived = {},
|
|
txtReceived = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "LoginReward_Received"
|
|
},
|
|
imgCanReceive = {},
|
|
txtCanReceive = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "LoginReward_Can_Receive"
|
|
},
|
|
imgNextReceive = {},
|
|
txtNextReceive = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "LoginReward_Next_Receive"
|
|
},
|
|
goParticle = {sNodeName = "UIParticle"}
|
|
}
|
|
LoginRewardItemCtrl._mapEventConfig = {}
|
|
LoginRewardItemCtrl._mapRedDotConfig = {}
|
|
function LoginRewardItemCtrl:SetRewardItem(nDay, mapReward, bFinalDay, bNextDay, sNumName)
|
|
self.mapReward = mapReward
|
|
for _, v in ipairs(self._mapNode.imgDay) do
|
|
if sNumName then
|
|
self:SetAtlasSprite(v, "05_number", sNumName .. nDay)
|
|
else
|
|
self:SetAtlasSprite(v, "05_number", "zs_activity_02_num_" .. nDay)
|
|
end
|
|
end
|
|
self:SetPngSprite(self._mapNode.imgIcon, mapReward.RewardIcon or "")
|
|
NovaAPI.SetTMPText(self._mapNode.txtItemCount, orderedFormat(ConfigTable.GetUIText("LoginReward_Reward_Count"), mapReward.RewardCount))
|
|
NovaAPI.SetTMPText(self._mapNode.txtItemName, mapReward.RewardDesc)
|
|
self._mapNode.imgCanReceive.gameObject:SetActive(mapReward.Status == 1)
|
|
self._mapNode.imgCanReceiveBg.gameObject:SetActive(mapReward.Status == 1)
|
|
self._mapNode.goReceived.gameObject:SetActive(mapReward.Status == 2)
|
|
self._mapNode.imgNextReceive.gameObject:SetActive(bNextDay)
|
|
self._mapNode.imgPlusBg.gameObject:SetActive(mapReward.DisRare)
|
|
self._mapNode.goParticle.gameObject:SetActive(mapReward.DisRare and mapReward.Status ~= 2)
|
|
self._mapNode.imgBg.gameObject:SetActive(not mapReward.DisRare)
|
|
self.tbRewardList = {}
|
|
for i = 1, 3 do
|
|
local nTid = mapReward["RewardId" .. i]
|
|
local nCount = mapReward["Qty" .. i]
|
|
if nTid ~= 0 then
|
|
table.insert(self.tbRewardList, {nTid = nTid, nCount = nCount})
|
|
end
|
|
end
|
|
end
|
|
return LoginRewardItemCtrl
|