Files
StellaSora_DataLua/lua/game/ui/mall/mallshopitemctrl.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

102 lines
3.8 KiB
Lua

local MallShopItemCtrl = class("MallShopItemCtrl", BaseCtrl)
MallShopItemCtrl._mapNodeConfig = {
imgRare = {sComponentName = "Image"},
imgDiscount = {},
txtDiscount = {
sComponentName = "TMP_Text",
sLanguageId = "Shop_Discount"
},
imgLeft = {},
txtLeft = {sComponentName = "TMP_Text"},
imgTime = {},
txtLeftTime = {sComponentName = "TMP_Text"},
txtName = {sComponentName = "TMP_Text"},
imgIcon = {sComponentName = "Image"},
txtCount = {sComponentName = "TMP_Text"},
imgCoin = {sComponentName = "Image"},
goOrigin = {},
txtOrigin = {sComponentName = "TMP_Text"},
txtPrice = {sComponentName = "TMP_Text"},
imgMask = {},
goRestock = {},
txtRestock = {
sComponentName = "TMP_Text",
sLanguageId = "Shop_Restock"
},
goCondition = {},
txtCondition = {sComponentName = "TMP_Text"}
}
MallShopItemCtrl._mapEventConfig = {}
function MallShopItemCtrl:Refresh(mapData)
local mapCfg = ConfigTable.GetData("MallShop", mapData.sId)
self:RefreshInfo(mapCfg, mapData)
self:RefreshPrice(mapCfg)
self:RefreshLimit(mapCfg, mapData)
end
function MallShopItemCtrl:RefreshInfo(mapCfg, mapData)
local mapItemCfg = ConfigTable.GetData_Item(mapCfg.ItemId)
NovaAPI.SetTMPText(self._mapNode.txtName, mapCfg.Name)
if mapItemCfg.Type == GameEnum.itemType.Disc then
self:SetPngSprite(self._mapNode.imgIcon, mapItemCfg.Icon .. AllEnum.OutfitIconSurfix.Item)
else
self:SetPngSprite(self._mapNode.imgIcon, mapItemCfg.Icon)
end
local sPath = AllEnum.FrameType_New.MallGoods .. AllEnum.FrameColor_New[mapItemCfg.Rarity]
self:SetAtlasSprite(self._mapNode.imgRare, "12_rare", sPath)
local bLimit = mapCfg.Stock > 0
if bLimit then
NovaAPI.SetTMPText(self._mapNode.txtLeft, orderedFormat(ConfigTable.GetUIText("Shop_Left"), mapData.nCurStock))
else
NovaAPI.SetTMPText(self._mapNode.txtLeft, orderedFormat(ConfigTable.GetUIText("Shop_Left"), ConfigTable.GetUIText("Shop_Unlimited")))
end
NovaAPI.SetTMPText(self._mapNode.txtCount, orderedFormat(ConfigTable.GetUIText("Shop_GoodsItem_Count"), mapCfg.ItemQty))
end
function MallShopItemCtrl:RefreshPrice(mapCfg)
self:SetSprite_Coin(self._mapNode.imgCoin, mapCfg.ExchangeItemId)
NovaAPI.SetTMPText(self._mapNode.txtPrice, mapCfg.ExchangeItemQty)
end
function MallShopItemCtrl:RefreshTime(mapData)
self._mapNode.imgTime:SetActive(mapData.bPrioritizeDeList)
if not mapData.bPrioritizeDeList then
return
end
local sTime
local nRemaining = mapData.nNextRefreshTime - CS.ClientManager.Instance.serverTimeStamp
if nRemaining <= 3600 and 0 < nRemaining then
sTime = ConfigTable.GetUIText("Shop_WithinHour")
elseif 3600 < nRemaining and nRemaining <= 86400 then
sTime = orderedFormat(ConfigTable.GetUIText("Shop_Hour") or "", math.floor(nRemaining / 3600))
elseif 86400 < nRemaining then
sTime = orderedFormat(ConfigTable.GetUIText("Shop_Day") or "", math.floor(nRemaining / 86400))
end
NovaAPI.SetTMPText(self._mapNode.txtLeftTime, sTime)
end
function MallShopItemCtrl:RefreshLimit(mapCfg, mapData)
local tbCond = decodeJson(mapCfg.OrderCondParams)
local bPurchaseAble = PlayerData.Shop:CheckShopCond(mapCfg.OrderCondType, tbCond)
self._mapNode.imgMask:SetActive(mapData.nCurStock == 0 or not bPurchaseAble)
if mapData.nCurStock == 0 then
self._mapNode.goRestock:SetActive(true)
self._mapNode.goCondition:SetActive(false)
return
end
self._mapNode.goRestock:SetActive(false)
self._mapNode.goCondition:SetActive(true)
if not bPurchaseAble then
local sCond = ""
if mapCfg.OrderCondType == GameEnum.shopCond.WorldClassSpecific then
sCond = orderedFormat(ConfigTable.GetUIText("Mall_Cond_WorldClass") or "", tbCond[1])
end
NovaAPI.SetTMPText(self._mapNode.txtCondition, sCond)
end
end
function MallShopItemCtrl:Awake()
end
function MallShopItemCtrl:OnEnable()
end
function MallShopItemCtrl:OnDisable()
end
function MallShopItemCtrl:OnDestroy()
end
return MallShopItemCtrl