Files
StellaSora_DataLua/lua/game/ui/messageboxex/messageboxitemlistctrl.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

98 lines
3.2 KiB
Lua

local MessageBoxItemListCtrl = class("MessageBoxItemListCtrl", BaseCtrl)
MessageBoxItemListCtrl._mapNodeConfig = {
aniMessageBox = {
sNodeName = "goMessageBox",
sComponentName = "Animator"
},
txtWindowTitle = {
sComponentName = "TMP_Text",
sLanguageId = "MessageBox_Reward"
},
sv = {
sComponentName = "LoopScrollView"
},
btnClose = {sComponentName = "UIButton"}
}
MessageBoxItemListCtrl._mapEventConfig = {}
function MessageBoxItemListCtrl:OpenBox(mapMsg, ctrlBase)
self:RefreshConfirm(mapMsg, ctrlBase)
end
function MessageBoxItemListCtrl:RefreshConfirm(mapMsg, ctrlBase)
self.tbItem = mapMsg.tbItem
local sTitle = mapMsg.sTitle
self.bDisableSnap = mapMsg.bDisableSnap
local nItemCount = #self.tbItem
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
if 0 < nItemCount then
self._mapNode.sv:SetAnim(0.04)
self._mapNode.sv:Init(nItemCount, self, self.OnGridRefresh, self.OnGridBtnClick)
end
if sTitle then
NovaAPI.SetTMPText(self._mapNode.txtWindowTitle, sTitle)
end
if self.handlerClose then
self._mapNode.btnClose.onClick:RemoveListener(self.handlerClose)
end
self.handlerClose = nil
local func_close = function()
if self._panel.bBlur then
self._mapNode.aniMessageBox:Play("t_window_04_t_out")
end
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
ctrlBase:DefaultClick()
end
self.handlerClose = ui_handler(self, func_close, self._mapNode.btnClose)
self._mapNode.btnClose.onClick:AddListener(self.handlerClose)
self._mapNode.aniMessageBox:Play("t_window_04_t_in", 0, 0)
EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
end
function MessageBoxItemListCtrl:OnGridRefresh(goGrid, gridIndex)
local nIndex = gridIndex + 1
local mapData = self.tbItem[nIndex]
local nInstanceID = goGrid:GetInstanceID()
if not self.tbGridCtrl[nInstanceID] then
self.tbGridCtrl[nInstanceID] = self:BindCtrlByNode(goGrid, "Game.UI.TemplateEx.TemplateItemCtrl")
end
self.tbGridCtrl[nInstanceID]:SetItem(mapData.nId, nil, mapData.nCount, nil, mapData.bReceived, mapData.bFirstPass, mapData.bThreePass, true)
end
function MessageBoxItemListCtrl:OnGridBtnClick(goGrid, gridIndex)
local nIndex = gridIndex + 1
local mapItem = self.tbItem[nIndex]
local rtItem = goGrid.transform:Find("AnimRoot/Item")
self._mapNode.sv:SetScrollGridPos(gridIndex, 0.1, 1)
local mapItemCfgData = ConfigTable.GetData_Item(mapItem.nId)
if mapItemCfgData and (mapItemCfgData.Type == GameEnum.itemType.Disc or mapItemCfgData.Type == GameEnum.itemType.Char) then
return
end
EventManager.Hit(EventId.BlockInput, true)
self:AddTimer(1, 0.1, function()
EventManager.Hit(EventId.BlockInput, false)
UTILS.ClickItemGridWithTips(mapItem.nId, rtItem, false, true, false)
end, true, true, true)
end
function MessageBoxItemListCtrl:Close()
if self.bDisableSnap then
return
end
if self.handlerClose then
self.handlerClose()
end
end
function MessageBoxItemListCtrl:Awake()
self.tbGridCtrl = {}
end
function MessageBoxItemListCtrl:OnDisable()
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self.tbGridCtrl = {}
end
return MessageBoxItemListCtrl