Files
StellaSora_DataLua/lua/game/ui/successbarex/discsucbarpanel.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

24 lines
587 B
Lua

local DiscSucBarPanel = class("DiscSucBarPanel", BasePanel)
DiscSucBarPanel._bIsMainPanel = false
DiscSucBarPanel._tbDefine = {
{
sPrefabPath = "SuccessBarEx/DiscSucBarPanel.prefab",
sCtrlName = "Game.UI.SuccessBarEx.DiscSucBarCtrl"
}
}
function DiscSucBarPanel:Awake()
local tbParam = self:GetPanelParam()
if type(tbParam) == "table" then
self.mapData = tbParam[1]
self.nCurTog = tbParam[2]
self.callback = tbParam[3]
end
end
function DiscSucBarPanel:OnEnable()
end
function DiscSucBarPanel:OnDisable()
end
function DiscSucBarPanel:OnDestroy()
end
return DiscSucBarPanel