Files
StellaSora_DataLua/lua/game/ui/regionbossformationex/regionbossbuildpanel.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

26 lines
816 B
Lua

local RegionBossBuildPanel = class("RegionBossBuildPanel", BasePanel)
RegionBossBuildPanel._tbDefine = {
{
sPrefabPath = "RegionBossFormationEx/RegionBossBuildPanel.prefab",
sCtrlName = "Game.UI.RegionBossFormationEx.RegionBossBuildCtrl"
}
}
function RegionBossBuildPanel:Awake()
EventManager.Add("EnterModule", self, self.OnEvent_EnterModule)
end
function RegionBossBuildPanel:OnEnable()
end
function RegionBossBuildPanel:OnDisable()
end
function RegionBossBuildPanel:OnDestroy()
EventManager.Remove("EnterModule", self, self.OnEvent_EnterModule)
end
function RegionBossBuildPanel:OnRelease()
end
function RegionBossBuildPanel:OnEvent_EnterModule(moduleMgr, sExitModuleName, sEnterModuleName)
if sEnterModuleName == "AdventureModuleScene" then
self.bAddBuild = false
end
end
return RegionBossBuildPanel