5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
208 lines
8.5 KiB
Lua
208 lines
8.5 KiB
Lua
local ActivityLevelsInstanceLevel = class("ActivityLevelsInstanceLevel")
|
|
local Actor2DManager = require("Game.Actor2D.Actor2DManager")
|
|
local AdventureModuleHelper = CS.AdventureModuleHelper
|
|
local TimerManager = require("GameCore.Timer.TimerManager")
|
|
local mapEventConfig = {
|
|
LoadLevelRefresh = "OnEvent_LoadLevelRefresh",
|
|
[EventId.AbandonBattle] = "OnEvent_AbandonBattle",
|
|
AdventureModuleEnter = "OnEvent_AdventureModuleEnter",
|
|
BattlePause = "OnEvent_Pause",
|
|
ActivityInstance_Result = "LevelResultChange",
|
|
ActivityLevelSettle_Failed = "OnEvent_ActivityLevelSettleFailed"
|
|
}
|
|
function ActivityLevelsInstanceLevel:Init(parent, nActivityId, nLevelId, nBuildId)
|
|
self.parent = parent
|
|
self.nLevelId = nLevelId
|
|
self.nActivityId = nActivityId
|
|
self.isSettlement = false
|
|
local GetBuildCallback = function(mapBuildData)
|
|
self.mapBuildData = mapBuildData
|
|
self.tbCharId = {}
|
|
for _, mapChar in ipairs(self.mapBuildData.tbChar) do
|
|
table.insert(self.tbCharId, mapChar.nTid)
|
|
end
|
|
self.tbDiscId = {}
|
|
for _, nDiscId in ipairs(self.mapBuildData.tbDisc) do
|
|
if 0 < nDiscId then
|
|
table.insert(self.tbDiscId, nDiscId)
|
|
end
|
|
end
|
|
self.mapActorInfo = {}
|
|
for idx, nTid in ipairs(self.tbCharId) do
|
|
local stActorInfo = self:CalCharFixedEffect(nTid, idx == 1, self.tbDiscId)
|
|
self.mapActorInfo[nTid] = stActorInfo
|
|
end
|
|
PlayerData.nCurGameType = AllEnum.WorldMapNodeType.EquipmentInstance
|
|
CS.AdventureModuleHelper.EnterActivityLevelsInstance(nLevelId, self.tbCharId)
|
|
NovaAPI.EnterModule("AdventureModuleScene", true, 17)
|
|
end
|
|
PlayerData.Build:GetBuildDetailData(GetBuildCallback, nBuildId)
|
|
end
|
|
function ActivityLevelsInstanceLevel:OnEvent_LoadLevelRefresh()
|
|
local mapAllEft, mapDiscEft, mapNoteEffect, tbNoteInfo = PlayerData.Build:GetBuildAllEft(self.mapBuildData.nBuildId)
|
|
safe_call_cs_func(CS.AdventureModuleHelper.SetNoteInfo, tbNoteInfo)
|
|
self.mapEftData = UTILS.AddBuildEffect(mapAllEft, mapDiscEft, mapNoteEffect)
|
|
EventManager.Hit("OpenActivityLevelsInstanceRoomInfo", self.nLevelId)
|
|
end
|
|
function ActivityLevelsInstanceLevel:OnEvent_LevelResult(tbStar, bAbandon)
|
|
end
|
|
function ActivityLevelsInstanceLevel:OnEvent_AbandonBattle()
|
|
self:LevelResultChange(false, 0)
|
|
end
|
|
function ActivityLevelsInstanceLevel:OnEvent_AdventureModuleEnter()
|
|
PlayerData.Achievement:SetSpecialBattleAchievement(GameEnum.levelType.ActivityLevels)
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.ActivityLevelsBattlePanel, self.tbCharId)
|
|
self:SetPersonalPerk()
|
|
self:SetDiscInfo()
|
|
for idx, nCharId in ipairs(self.tbCharId) do
|
|
local stActorInfo = self:CalCharFixedEffect(nCharId, idx == 1, self.tbDiscId)
|
|
safe_call_cs_func(CS.AdventureModuleHelper.SetActorAttribute, nCharId, stActorInfo)
|
|
end
|
|
end
|
|
function ActivityLevelsInstanceLevel:LevelResultChange(isWin, totalTime)
|
|
EventManager.Hit("ActivityLevelsInstanceBattleEnd")
|
|
self:SettleLevelsInstance(isWin, totalTime)
|
|
end
|
|
function ActivityLevelsInstanceLevel:RefreshCharDamageData()
|
|
self.tbCharDamage = UTILS.GetCharDamageResult(self.tbCharId)
|
|
end
|
|
function ActivityLevelsInstanceLevel:SettleLevelsInstance(isWin, totalTime)
|
|
if self.isSettlement then
|
|
return
|
|
end
|
|
self.isSettlement = true
|
|
local starCount = 0
|
|
self:RefreshCharDamageData()
|
|
if isWin then
|
|
local mapCfg = ConfigTable.GetData("ActivityLevelsLevel", self.nLevelId)
|
|
if totalTime <= mapCfg.ThreeStarCondition[1] then
|
|
starCount = 3
|
|
elseif totalTime <= mapCfg.TwoStarCondition[1] then
|
|
starCount = 2
|
|
else
|
|
starCount = 1
|
|
end
|
|
end
|
|
local callback = function(taFixed, tbFirstReward, nExp, mapChangeInfo)
|
|
NovaAPI.InputEnable()
|
|
EventManager.Hit("ActivityLevelsInstanceLevelEnd")
|
|
self.passStar = starCount
|
|
if isWin then
|
|
self:PlaySuccessPerform(taFixed, tbFirstReward, nExp, starCount, mapChangeInfo)
|
|
else
|
|
EventManager.Hit(EventId.ClosePanel, PanelId.BtnTips)
|
|
local sLarge, sSmall = "", ""
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.ActivityLevelsInstanceResultPanel, false, 0, {}, {}, {}, 0, false, sLarge, sSmall, self.nLevelId, self.tbCharId, mapChangeInfo, self.tbCharDamage)
|
|
end
|
|
self:UnBindEvent()
|
|
self.parent:LevelEnd()
|
|
end
|
|
NovaAPI.InputDisable()
|
|
self.parent:SendActivityLevelSettleReq(self.nActivityId, starCount, callback)
|
|
end
|
|
function ActivityLevelsInstanceLevel:OnEvent_ActivityLevelSettleFailed()
|
|
NovaAPI.InputEnable()
|
|
EventManager.Hit("ActivityLevelsInstanceLevelEnd")
|
|
self.passStar = 0
|
|
EventManager.Hit(EventId.ClosePanel, PanelId.BtnTips)
|
|
local sLarge, sSmall = "", ""
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.ActivityLevelsInstanceResultPanel, false, 0, {}, {}, {}, 0, false, sLarge, sSmall, self.nLevelId, self.tbCharId, nil, self.tbCharDamage)
|
|
local nCurTime = CS.ClientManager.Instance.serverTimeStamp
|
|
local nEndTime = self.parent.nEndTime
|
|
if nCurTime > nEndTime then
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Activity_End_Notice"))
|
|
end
|
|
self:UnBindEvent()
|
|
self.parent:LevelEnd()
|
|
end
|
|
function ActivityLevelsInstanceLevel:PlaySuccessPerform(FixedRewardItems, FirstRewardItems, nExp, starCount, mapChangeInfo)
|
|
local func_SettlementFinish = function(bSuccess)
|
|
end
|
|
local tbChar = self.tbCharId
|
|
local function levelEndCallback()
|
|
EventManager.Remove("ADVENTURE_LEVEL_UNLOAD_COMPLETE", self, levelEndCallback)
|
|
local nType = ConfigTable.GetData("ActivityLevelsFloor", ConfigTable.GetData("ActivityLevelsLevel", self.nLevelId).FloorId).Theme
|
|
local sName = ConfigTable.GetData("EndSceneType", nType).EndSceneName
|
|
local tbSkin = {}
|
|
for _, nCharId in ipairs(tbChar) do
|
|
local nSkinId = PlayerData.Char:GetCharSkinId(nCharId)
|
|
table.insert(tbSkin, nSkinId)
|
|
end
|
|
CS.AdventureModuleHelper.PlaySettlementPerform(sName, "", tbSkin, func_SettlementFinish)
|
|
end
|
|
EventManager.Add("ADVENTURE_LEVEL_UNLOAD_COMPLETE", self, levelEndCallback)
|
|
local function openBattleResultPanel()
|
|
EventManager.Remove("SettlementPerformLoadFinish", self, openBattleResultPanel)
|
|
local sLarge, sSmall = "", ""
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.ActivityLevelsInstanceResultPanel, true, starCount, FixedRewardItems or {}, FirstRewardItems or {}, {}, nExp or 0, false, sLarge, sSmall, self.nLevelId, self.tbCharId, mapChangeInfo, self.tbCharDamage)
|
|
self.bSettle = false
|
|
self.parent:LevelEnd()
|
|
self:UnBindEvent()
|
|
end
|
|
EventManager.Add("SettlementPerformLoadFinish", self, openBattleResultPanel)
|
|
CS.AdventureModuleHelper.LevelStateChanged(true)
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.BattleResultMask)
|
|
end
|
|
function ActivityLevelsInstanceLevel:BindEvent()
|
|
if type(mapEventConfig) ~= "table" then
|
|
return
|
|
end
|
|
for nEventId, sCallbackName in pairs(mapEventConfig) do
|
|
local callback = self[sCallbackName]
|
|
if type(callback) == "function" then
|
|
EventManager.Add(nEventId, self, callback)
|
|
end
|
|
end
|
|
end
|
|
function ActivityLevelsInstanceLevel:UnBindEvent()
|
|
if type(mapEventConfig) ~= "table" then
|
|
return
|
|
end
|
|
for nEventId, sCallbackName in pairs(mapEventConfig) do
|
|
local callback = self[sCallbackName]
|
|
if type(callback) == "function" then
|
|
EventManager.Remove(nEventId, self, callback)
|
|
end
|
|
end
|
|
end
|
|
function ActivityLevelsInstanceLevel:SetCharFixedAttribute()
|
|
for nCharId, stActorInfo in pairs(self.mapActorInfo) do
|
|
safe_call_cs_func(CS.AdventureModuleHelper.SetActorAttribute, nCharId, stActorInfo)
|
|
end
|
|
end
|
|
function ActivityLevelsInstanceLevel:CalCharFixedEffect(nCharId, bMainChar, tbDiscId)
|
|
local stActorInfo = CS.Lua2CSharpInfo_CharAttribute()
|
|
PlayerData.Char:CalCharacterAttrBattle(nCharId, stActorInfo, bMainChar, tbDiscId, self.mapBuildData.nBuildId)
|
|
return stActorInfo
|
|
end
|
|
function ActivityLevelsInstanceLevel:SetPersonalPerk()
|
|
if self.mapBuildData ~= nil then
|
|
for nCharId, tbPerk in pairs(self.mapBuildData.tbPotentials) do
|
|
local mapAddLevel = PlayerData.Char:GetCharEnhancedPotential(nCharId)
|
|
local tbPerkInfo = {}
|
|
for _, mapPerkInfo in ipairs(tbPerk) do
|
|
local nAddLv = mapAddLevel[mapPerkInfo.nPotentialId] or 0
|
|
local stPerkInfo = CS.Lua2CSharpInfo_TPPerkInfo()
|
|
stPerkInfo.perkId = mapPerkInfo.nPotentialId
|
|
stPerkInfo.nCount = mapPerkInfo.nLevel + nAddLv
|
|
table.insert(tbPerkInfo, stPerkInfo)
|
|
end
|
|
safe_call_cs_func(CS.AdventureModuleHelper.ChangePersonalPerkIds, tbPerkInfo, nCharId)
|
|
end
|
|
end
|
|
end
|
|
function ActivityLevelsInstanceLevel:SetDiscInfo()
|
|
local tbDiscInfo = {}
|
|
for k, nDiscId in ipairs(self.mapBuildData.tbDisc) do
|
|
if k <= 3 then
|
|
local discInfo = PlayerData.Disc:CalcDiscInfoInBuild(nDiscId, self.mapBuildData.tbSecondarySkill)
|
|
table.insert(tbDiscInfo, discInfo)
|
|
end
|
|
end
|
|
safe_call_cs_func(CS.AdventureModuleHelper.SetDiscInfo, tbDiscInfo)
|
|
end
|
|
function ActivityLevelsInstanceLevel:OnEvent_Pause()
|
|
EventManager.Hit("OpenActivityLevelsInstancePause", self.nActivityId, self.nLevelId, self.tbCharId)
|
|
end
|
|
return ActivityLevelsInstanceLevel
|