5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
946 lines
34 KiB
Lua
946 lines
34 KiB
Lua
local RogueBossSelectCtrl = class("RogueBossSelectCtrl", BaseCtrl)
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local Actor2DManager = require("Game.Actor2D.Actor2DManager")
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local mapToggle = {
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[1] = GameEnum.diffculty.Diffculty_1,
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[2] = GameEnum.diffculty.Diffculty_2,
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[3] = GameEnum.diffculty.Diffculty_3,
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[4] = GameEnum.diffculty.Diffculty_4,
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[5] = GameEnum.diffculty.Diffculty_5,
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[6] = GameEnum.diffculty.Diffculty_6,
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[7] = GameEnum.diffculty.Diffculty_7,
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[8] = GameEnum.diffculty.Diffculty_8
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}
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RogueBossSelectCtrl._mapNodeConfig = {
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rtBossList = {},
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rtBossInfo = {},
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svList = {
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sComponentName = "LoopScrollView"
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},
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cgsvList = {
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sNodeName = "svList",
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sComponentName = "CanvasGroup"
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},
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imgLevelImg = {sComponentName = "Image"},
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txtSuggestLevel = {sComponentName = "TMP_Text"},
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TMPRoguelikeName = {sComponentName = "TMP_Text"},
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TMPRoguelikeDesc = {sComponentName = "TMP_Text"},
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imgElementInfo = {sComponentName = "Image", nCount = 3},
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Skill = {
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sCtrlName = "Game.UI.TemplateEx.TemplateSkillCtrl",
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nCount = 5
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},
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btnSkill = {
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sNodeName = "Skill",
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sComponentName = "UIButton",
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nCount = 5,
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callback = "OnBtnClick_Skill"
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},
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item = {
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sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl",
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nCount = 5
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},
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Task = {sComponentName = "Transform", nCount = 3},
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rt_Toggle = {},
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togCtrl = {
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sNodeName = "tog",
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sCtrlName = "Game.UI.TemplateEx.TemplateToggleCtrl",
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nCount = 8
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},
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tog = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_HardTog",
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nCount = 8
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},
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imgLockMask = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_TogTips",
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nCount = 8
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},
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rt_Targets = {nCount = 8},
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rt_LockMsg = {nCount = 8},
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txt_LockMsg = {
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sComponentName = "TMP_Text",
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sLanguageId = "RegusBoss_LevelUnLock",
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nCount = 8
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},
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txtLockCondition = {sComponentName = "TMP_Text", nCount = 8},
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txtTitleSkill = {
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sComponentName = "TMP_Text",
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sLanguageId = "RegusBoss_Enemy_Skill"
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},
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txtBtnGo = {
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sComponentName = "TMP_Text",
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sLanguageId = "Maninline_Btn_Go"
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},
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TopBarPanel = {
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sCtrlName = "Game.UI.TopBarEx.TopBarCtrl"
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},
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btnGo = {
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sComponentName = "UIButton",
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callback = "OnClickBtnCrusade"
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},
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btnRaid = {
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sComponentName = "UIButton",
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callback = "OnClickBtnRaid"
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},
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txtBtnRaid = {
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sComponentName = "TMP_Text",
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sLanguageId = "Raid_Title_Raid"
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},
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TMPRaidUnlockHint = {
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sComponentName = "TMP_Text",
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sLanguageId = "Raid_Btn_Cond"
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},
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btn_item = {
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sComponentName = "UIButton",
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nCount = 5,
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callback = "OnBtnClick_Reward"
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},
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goRewardList = {
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sCtrlName = "Game.UI.MainlineEx.RewardListCtrl"
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},
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btnAllReward = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_AllReward"
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},
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imgTickets = {sComponentName = "Image"},
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txtTicketsCount = {sComponentName = "TMP_Text"},
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txtTitleTarget = {
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sComponentName = "TMP_Text",
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sLanguageId = "MainBattle_Task"
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},
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goBossSelectItem = {
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nCount = 5,
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sCtrlName = "Game.UI.FixedRoguelikeLevelSelectEx.RogueBossSelectItemCtrl"
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},
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imgRaidUnlockMask = {},
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btnLeft = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Left"
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},
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btnRight = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Right"
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},
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BG1 = {sNodeName = "----Bg----", sComponentName = "Image"},
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FXNormal = {},
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FXHard = {},
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BG2 = {sComponentName = "Image"},
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txtTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "InfinityTower_Recommend_Lv"
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},
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txtBuildTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "InfinityTower_Recommend_Construct"
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},
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imgBuild = {sComponentName = "Image"},
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HardCoreSwitch = {},
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redDotHard = {},
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txtHardCore = {
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sComponentName = "TMP_Text",
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sLanguageId = "RogueBoss_HardCore"
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},
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btnHardCoreChange = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_ChangeType"
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},
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goBossTick = {},
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imgBossTickIcon = {sComponentName = "Image"},
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txtBossTickCount = {sComponentName = "TMP_Text"},
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bossTickTip = {
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sComponentName = "TMP_Text",
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sLanguageId = "TopBar_BossTick_Tip"
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},
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btnBossTick = {
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sNodeName = "goBossTickBg",
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sComponentName = "UIButton",
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callback = "OnBtnClick_BossTick"
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},
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goBossTickInfo = {},
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imgBossTickIconInfo = {sComponentName = "Image"},
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txtBossTickCountInfo = {sComponentName = "TMP_Text"},
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btnBossTickInfo = {
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sNodeName = "goBossTickBgInfo",
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sComponentName = "UIButton",
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callback = "OnBtnClick_BossTick"
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},
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goOpen = {},
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goOff = {},
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titleReward = {},
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imgReward = {},
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goReward = {},
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goTask = {},
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handInfoIcon = {},
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imgRewardHand = {},
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goRewardHand = {},
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txtTitleHand = {
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sComponentName = "TMP_Text",
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sLanguageId = "Level_Award"
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},
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txtTitleNormal = {
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sComponentName = "TMP_Text",
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sLanguageId = "Level_Award"
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},
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txtAllRewardNormal = {
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sComponentName = "TMP_Text",
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sLanguageId = "Mall_Btn_All"
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},
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txtAllRewardHand = {
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sComponentName = "TMP_Text",
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sLanguageId = "Mall_Btn_All"
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},
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btnAllRewardHand = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_AllReward"
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},
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btn_itemHand = {
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sComponentName = "UIButton",
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nCount = 5,
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callback = "OnBtnClick_Reward"
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},
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itemHand = {
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sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl",
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nCount = 5
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},
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btn_itemHand_Extra = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_ExtraDropReward"
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},
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itemHandExtra = {
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sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl"
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},
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gridTemp = {},
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ContentTemp = {sComponentName = "Transform"},
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ListConditions = {},
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btnLock = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Lock"
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},
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txtBtnLock = {
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sComponentName = "TMP_Text",
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sLanguageId = "RegusBoss_SatisfyConditions_UnLock"
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},
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Conditions_ = {nCount = 2}
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}
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RogueBossSelectCtrl._mapEventConfig = {
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[EventId.UIHomeConfirm] = "OnEvent_Home",
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[EventId.UIBackConfirm] = "OnEvent_Back",
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[EventId.UpdateEnergy] = "OnEvent_UpdateEnergy",
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[EventId.UpdateWorldClass] = "OnEvent_UpdateWorldClass",
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SelectRogueBossItem = "OnEvent_SelectRogueBossItem",
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StartLoopScrollSnap = "OnEvent_StartLoopScrollSnap",
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StartDragLoopScrollSnap = "OnEvent_StartDragLoopScrollSnap"
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}
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RogueBossSelectCtrl._mapRedDotConfig = {
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[RedDotDefine.Map_RogueBoss] = {sNodeName = "redDotHard"}
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}
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function RogueBossSelectCtrl:Awake()
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self.mapAllLevel = {}
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local forEachRegoinBossLevel = function(mapData)
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if self.mapAllLevel[mapData.RegionBossId] == nil then
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self.mapAllLevel[mapData.RegionBossId] = {}
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end
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self.mapAllLevel[mapData.RegionBossId][mapData.Difficulty] = mapData
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end
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ForEachTableLine(DataTable.RegionBossLevel, forEachRegoinBossLevel)
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self.isHandCoreType = PlayerData.RogueBoss:GetSelectRegionType()
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local worldClass = PlayerData.Base:GetWorldClass()
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local openClass = ConfigTable.GetData("OpenFunc", GameEnum.OpenFuncType.RegionBossChallenge).NeedWorldClass
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self._mapNode.HardCoreSwitch:SetActive(worldClass >= openClass)
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end
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function RogueBossSelectCtrl:FadeIn()
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end
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function RogueBossSelectCtrl:FadeOut()
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end
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function RogueBossSelectCtrl:OnEnable()
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PlayerData.RogueBoss:SetIsWeeklyCopies(false)
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self.animatorRoot = self.gameObject:GetComponent("Animator")
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local tbParam = self:GetPanelParam()
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self.nJumpToGroup = 0
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self.nJumpToHard = 0
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self.bJumpTo = false
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if nil ~= next(tbParam) then
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if tbParam[3] == nil then
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end
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self.bJumpTo = tbParam[3]
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self.nJumpToGroup = tbParam[2] == nil and 0 or tbParam[2]
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if 0 ~= self.nJumpToGroup then
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local closeGuide = function()
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if PlayerData.Guide:CheckInGuideGroup(16) then
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EventManager.Hit("RogueBossGuideFinish")
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end
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end
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self:AddTimer(1, 0.2, closeGuide, true, true, true, nil)
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local nMaxHard = PlayerData.RogueBoss:GetMaxHard(self.nJumpToGroup)
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local nJumpToHard = (nil == tbParam[1] or 0 == tbParam[1]) and nMaxHard or tbParam[1]
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if self.bJumpTo then
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self.nJumpToHard = nJumpToHard
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else
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local nLastMaxHard = PlayerData.RogueBoss:GetLastMaxHard(self.nJumpToGroup)
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if 0 == nLastMaxHard then
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self.nJumpToHard = nJumpToHard
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elseif nLastMaxHard == nMaxHard then
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self.nJumpToHard = nJumpToHard
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else
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self.nJumpToHard = nMaxHard
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end
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end
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end
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end
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print("jump:" .. self.nJumpToHard .. " " .. self.nJumpToGroup)
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self._mapNode.rtBossList:SetActive(true)
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self._mapNode.rtBossInfo:SetActive(false)
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self.curState = 1
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self:SetRegionType()
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local waitCallback = function()
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self:SetTopBar()
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end
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self:AddTimer(1, 0.1, waitCallback, true, true, true, nil)
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self:SetSvList()
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self:SetBgImg()
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if self.nJumpToGroup ~= 0 and self.nJumpToGroup ~= nil then
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self.animatorRoot.enabled = false
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self:OpenJumpToGroup()
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else
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EventManager.Hit(EventId.TemporaryBlockInput, 1.33)
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self._mapNode.cgsvList:DOFade(1, 0.33)
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self:PlayAnim("RogueBossSelect_in")
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end
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end
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function RogueBossSelectCtrl:OnDisable()
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end
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function RogueBossSelectCtrl:OnDestroy()
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self.tbAllBoss = nil
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end
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function RogueBossSelectCtrl:OnRelease()
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end
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function RogueBossSelectCtrl:OpenJumpToGroup()
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local bOpen = PlayerData.RogueBoss:CheckLevelOpen(self.nJumpToGroup)
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if not bOpen then
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return
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end
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self.curState = 2
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if self.nJumpToHard == 0 then
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self.curSelectHard = GameEnum.diffculty.Diffculty_1
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else
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self.curSelectHard = self.nJumpToHard
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end
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local nMaxHard = PlayerData.RogueBoss:GetBossMaxGroupCount(self.nJumpToGroup)
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if nMaxHard < self.curSelectHard then
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self.curSelectHard = nMaxHard
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end
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self.curGroupId = self.nJumpToGroup
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self:RefreshLevelInfo(self.nJumpToGroup, self.curSelectHard)
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local mapRogueBossLevel = self.mapAllLevel[self.nJumpToGroup][self.curSelectHard]
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self.regionType = mapRogueBossLevel.RegionType
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self._mapNode.rtBossList:SetActive(false)
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self._mapNode.rtBossInfo:SetActive(true)
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self._mapNode.BG2.gameObject:SetActive(true)
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self:SetTogList(self.curSelectHard)
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end
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function RogueBossSelectCtrl:FindCenterGird()
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local minPos = 99999
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local centerPos = self._mapNode.CenterPoint.position.x
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local centerIndex = 0
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for i = 1, self._mapNode.svContent.childCount do
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local child = self._mapNode.svContent:GetChild(i - 1)
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local pos = math.abs(child.position.x - centerPos)
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if minPos > pos then
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centerIndex = child.name
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minPos = pos
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end
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end
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return centerIndex
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end
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function RogueBossSelectCtrl:OnPlayGridAnim(goGrid, gridIndex)
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local index = gridIndex
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local trans = goGrid.transform:Find("AnimRoot")
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local firstIndex = self._mapNode.svList:GetFirsetGridIndex()
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local centerIndex = self:FindCenterGird()
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local moveIndex = index - centerIndex + firstIndex
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if moveIndex > #self.tbAllBoss + 1 then
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moveIndex = moveIndex - #self.tbAllBoss - 1
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elseif moveIndex < 0 then
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moveIndex = moveIndex + #self.tbAllBoss + 1
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end
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EventManager.Hit(EventId.TemporaryBlockInput, 0.36)
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self._mapNode.svList:SetScrollGridPos(moveIndex, 0.2)
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self:AddTimer(1, 0.2, function()
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trans:GetComponent("Animator"):Play("rtBossList_in")
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self:OnEvent_SelectRogueBossItem(self.tbAllBoss[index + 1])
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end, true, true, true)
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end
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function RogueBossSelectCtrl:OnRefreshGrid(goGrid, gridIndex)
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local index = gridIndex + 1
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local trans = goGrid.transform:Find("AnimRoot")
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local goUnlock = trans:Find("goUnlock")
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local goNone = trans:Find("goNone")
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local goLock = trans:Find("goLock")
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local btnGrid = trans:Find("btnGrid"):GetComponent("UIButton")
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local objHardCore = trans:Find("objHardCore")
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local imgBg = trans:Find("bg"):GetComponent("Image")
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objHardCore.gameObject:SetActive(false)
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btnGrid.interactable = index <= #self.tbAllBoss
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if index > #self.tbAllBoss then
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goNone.gameObject:SetActive(true)
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goUnlock.gameObject:SetActive(false)
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goLock.gameObject:SetActive(false)
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if self.regionType == GameEnum.RegionType.NormalRegion then
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self:SetPngSprite(imgBg, "UI/big_sprites/db_stage_01")
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else
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self:SetPngSprite(imgBg, "UI/big_sprites/db_stage_02")
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end
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else
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btnGrid.onClick:RemoveAllListeners()
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btnGrid.onClick:AddListener(function()
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trans:GetComponent("Animator"):Play("rtBossList_in")
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self:OnEvent_SelectRogueBossItem(self.tbAllBoss[index])
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self.bJumpTo = false
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end)
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goNone.gameObject:SetActive(false)
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local mapBossData = self.tbAllBoss[index]
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if mapBossData == nil then
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return
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end
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objHardCore.gameObject:SetActive(mapBossData.RegionType == GameEnum.RegionType.HardCoreRegion)
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if self.regionType == GameEnum.RegionType.NormalRegion then
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self:SetPngSprite(imgBg, "UI/big_sprites/db_stage_01")
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else
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self:SetPngSprite(imgBg, "UI/big_sprites/db_stage_02")
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end
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local nLevelState, bUnlock = PlayerData.RogueBoss:GetLevelOpenState(mapBossData.Id)
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goUnlock.gameObject:SetActive(true)
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goLock.gameObject:SetActive(not bUnlock)
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local TMPBossWait = goNone:Find("TMPBossWait"):GetComponent("TMP_Text")
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local imgLevel = goUnlock:Find("imgLevel"):GetComponent("Image")
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local TMPBossName1 = goUnlock:Find("TMPBossName1"):GetComponent("TMP_Text")
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NovaAPI.SetTMPText(TMPBossWait, ConfigTable.GetUIText("RegusBoss_NotOpenItem"))
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self:SetPngSprite(imgLevel, mapBossData.Episode)
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NovaAPI.SetTMPText(TMPBossName1, mapBossData.Name)
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local rtElements1 = goUnlock:Find("goElements/rtElements1")
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local txtDrop = goUnlock:Find("txtDrop"):GetComponent("TMP_Text")
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NovaAPI.SetTMPText(txtDrop, ConfigTable.GetUIText("RegusBoss_Drop_Possible"))
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for i = 1, rtElements1.childCount do
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local imgElement = rtElements1:GetChild(i - 1):GetComponent("Image")
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if mapBossData.EET[i] ~= nil then
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self:SetAtlasSprite(imgElement, "12_rare", AllEnum.ElementIconType.Icon .. mapBossData.EET[i])
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end
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imgElement.gameObject:SetActive(mapBossData.EET[i] ~= nil)
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end
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local rtDropItems = goUnlock:Find("rtDropItems")
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for i = 1, rtDropItems.childCount do
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local item = rtDropItems:GetChild(i - 1)
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if mapBossData.DropItem[i] ~= nil then
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local itemCtrl = self:BindCtrlByNode(item:Find("AnimRoot/tc_item_01"), "Game.UI.TemplateEx.TemplateItemCtrl")
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itemCtrl:SetItem(mapBossData.DropItem[i])
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local btnItem = item:GetComponent("UIButton")
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btnItem.onClick:RemoveAllListeners()
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btnItem.onClick:AddListener(function()
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local mapData = {
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nTid = mapBossData.DropItem[i],
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bShowDepot = true
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}
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if self.bStartSnap ~= true then
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EventManager.Hit(EventId.OpenPanel, PanelId.ItemTips, item, mapData)
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end
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end)
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end
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item.gameObject:SetActive(mapBossData.DropItem[i] ~= nil)
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end
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if bUnlock then
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do
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local sUnlockTips = PlayerData.RogueBoss:GetUnOpenUITipText(nLevelState, mapBossData.Id)
|
|
if nil ~= sUnlockTips and "" ~= sUnlockTips then
|
|
local txtLock = goUnlock:Find("txtLock"):GetComponent("TMP_Text")
|
|
NovaAPI.SetTMPText(txtLock, sUnlockTips)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:RefreshLevelInfo(nGroupId, nDifficult)
|
|
self.SelectDifficult = nDifficult
|
|
local mapRogueBossLevel = self.mapAllLevel[nGroupId][nDifficult]
|
|
local mapBossData = ConfigTable.GetData("RegionBoss", nGroupId)
|
|
local mapLevelInfo = PlayerData.RogueBoss:GetCacheBossLevelMsg(mapRogueBossLevel.Id)
|
|
if mapRogueBossLevel == nil then
|
|
return
|
|
end
|
|
self:SetPngSprite(self._mapNode.imgLevelImg, mapBossData.Image)
|
|
NovaAPI.SetTMPText(self._mapNode.TMPRoguelikeName, mapRogueBossLevel.Name)
|
|
NovaAPI.SetTMPText(self._mapNode.TMPRoguelikeDesc, mapRogueBossLevel.Desc)
|
|
NovaAPI.SetTMPText(self._mapNode.txtSuggestLevel, mapRogueBossLevel.SuggestedPower)
|
|
local sRank = "Icon/BuildRank/BuildRank_" .. mapRogueBossLevel.RecommendBuildRank
|
|
self:SetPngSprite(self._mapNode.imgBuild, sRank)
|
|
local isHandCoreType = mapRogueBossLevel.RegionType == GameEnum.RegionType.HardCoreRegion
|
|
self._mapNode.titleReward:SetActive(not isHandCoreType)
|
|
self._mapNode.imgReward:SetActive(not isHandCoreType)
|
|
self._mapNode.goReward:SetActive(not isHandCoreType)
|
|
self._mapNode.goTask:SetActive(not isHandCoreType)
|
|
self._mapNode.handInfoIcon:SetActive(isHandCoreType)
|
|
self._mapNode.imgRewardHand:SetActive(isHandCoreType)
|
|
self._mapNode.goRewardHand:SetActive(isHandCoreType)
|
|
for i = 1, 3 do
|
|
if mapBossData.EET == nil or mapBossData.EET[i] == nil then
|
|
self._mapNode.imgElementInfo[i].gameObject:SetActive(false)
|
|
else
|
|
self._mapNode.imgElementInfo[i].gameObject:SetActive(true)
|
|
self:SetAtlasSprite(self._mapNode.imgElementInfo[i], "12_rare", AllEnum.ElementIconType.Icon .. mapBossData.EET[i])
|
|
end
|
|
end
|
|
local curStar = 0
|
|
if mapLevelInfo ~= nil then
|
|
curStar = mapLevelInfo.Star
|
|
end
|
|
local tbCond = {}
|
|
table.insert(tbCond, decodeJson(mapRogueBossLevel.OneStarCondition))
|
|
table.insert(tbCond, decodeJson(mapRogueBossLevel.TwoStarCondition))
|
|
table.insert(tbCond, decodeJson(mapRogueBossLevel.ThreeStarCondition))
|
|
for i = 1, 3 do
|
|
local rtTask = self._mapNode.Task[i]
|
|
local goDone = rtTask:Find("imgDone").gameObject
|
|
local imgUnDone = rtTask:Find("imgUnDone").gameObject
|
|
local Text = rtTask:Find("Text"):GetComponent("TMP_Text")
|
|
goDone:SetActive(curStar >= i)
|
|
imgUnDone:SetActive(curStar < i)
|
|
local cond = tbCond[i]
|
|
if cond == nil then
|
|
rtTask.gameObject:SetActive(false)
|
|
return
|
|
else
|
|
rtTask.gameObject:SetActive(true)
|
|
if i == 1 then
|
|
NovaAPI.SetTMPText(Text, ConfigTable.GetUIText("RegionBoss_PassConfition_1"))
|
|
elseif i == 2 then
|
|
NovaAPI.SetTMPText(Text, ConfigTable.GetUIText("RegionBoss_PassConfition_2"))
|
|
else
|
|
NovaAPI.SetTMPText(Text, orderedFormat(ConfigTable.GetUIText("RegionBoss_PassConfition_3"), tbCond[2][2] - cond[2]))
|
|
end
|
|
end
|
|
end
|
|
for i = 1, 5 do
|
|
local sName = "EntryGroupId" .. i
|
|
local sLevelName = "EntryGroupLevel" .. i
|
|
local nSkillId = mapRogueBossLevel[sName]
|
|
local nSkillLv = mapRogueBossLevel[sLevelName]
|
|
self._mapNode.Skill[i]:SetMonsterSkill(nSkillId)
|
|
end
|
|
local tbReward = decodeJson(mapRogueBossLevel.BaseAwardPreview)
|
|
self.tbReward = tbReward
|
|
local lvStarCount = mapLevelInfo and mapLevelInfo.maxStar or 0
|
|
local isFirstPass = mapLevelInfo and mapLevelInfo.First or false
|
|
for index = 1, #tbReward do
|
|
if tbReward[index] ~= nil then
|
|
local nLastIndex = #tbReward[index]
|
|
local bReceived = false
|
|
if tbReward[index][nLastIndex] == 1 and isFirstPass then
|
|
bReceived = true
|
|
elseif tbReward[index][nLastIndex] == 2 and lvStarCount == 3 then
|
|
bReceived = true
|
|
end
|
|
table.insert(self.tbReward[index], bReceived)
|
|
end
|
|
end
|
|
self.tbAfterReward = {}
|
|
for key, value in pairs(self.tbReward) do
|
|
local nLastIndex = #self.tbReward[key]
|
|
if not self.tbReward[key][nLastIndex] then
|
|
table.remove(value)
|
|
table.insert(self.tbAfterReward, value)
|
|
end
|
|
end
|
|
for index = 1, 5 do
|
|
if not isHandCoreType then
|
|
self._mapNode.btn_item[index].interactable = self.tbAfterReward[index] ~= nil
|
|
if self.tbAfterReward[index] ~= nil then
|
|
local nLastIndex = #self.tbAfterReward[index]
|
|
self._mapNode.item[index]:SetItem(self.tbAfterReward[index][1], nil, UTILS.ParseRewardItemCount(self.tbAfterReward[index]), nil, false, self.tbAfterReward[index][nLastIndex] == 1, self.tbAfterReward[index][nLastIndex] == 2, true)
|
|
else
|
|
self._mapNode.item[index]:SetItem(nil)
|
|
end
|
|
else
|
|
self._mapNode.btn_itemHand[index].interactable = self.tbAfterReward[index] ~= nil
|
|
if self.tbAfterReward[index] ~= nil then
|
|
local nLastIndex = #self.tbAfterReward[index]
|
|
self._mapNode.itemHand[index]:SetItem(self.tbAfterReward[index][1], nil, UTILS.ParseRewardItemCount(self.tbAfterReward[index]), nil, false, self.tbAfterReward[index][nLastIndex] == 1, self.tbAfterReward[index][nLastIndex] == 2, true)
|
|
else
|
|
self._mapNode.itemHand[index]:SetItem(nil)
|
|
end
|
|
end
|
|
end
|
|
self.tbExtraDropReward = {}
|
|
self._mapNode.btn_itemHand_Extra.interactable = mapRogueBossLevel.ExtraDropPreview ~= nil and 0 < #mapRogueBossLevel.ExtraDropPreview and self.regionType == GameEnum.RegionType.HardCoreRegion
|
|
if mapRogueBossLevel.ExtraDropPreview ~= nil and 0 < #mapRogueBossLevel.ExtraDropPreview and self.regionType == GameEnum.RegionType.HardCoreRegion then
|
|
self._mapNode.itemHandExtra:SetItem(mapRogueBossLevel.ExtraDropPreview[1], nil, nil, nil, false, false, false, false, false, false, true)
|
|
local countTxt = ""
|
|
if mapRogueBossLevel.ExtraDropPreview[2] == mapRogueBossLevel.ExtraDropPreview[3] then
|
|
countTxt = mapRogueBossLevel.ExtraDropPreview[2]
|
|
else
|
|
countTxt = mapRogueBossLevel.ExtraDropPreview[2] .. "~" .. mapRogueBossLevel.ExtraDropPreview[3]
|
|
end
|
|
local txtCount = self._mapNode.itemHandExtra.gameObject.transform:Find("--Common--/txtCount"):GetComponent("TMP_Text")
|
|
local txtX = txtCount.transform:Find("txtX")
|
|
txtCount.gameObject:SetActive(0 < mapRogueBossLevel.ExtraDropPreview[2])
|
|
txtX.gameObject:SetActive(mapRogueBossLevel.ExtraDropPreview[2] == mapRogueBossLevel.ExtraDropPreview[3])
|
|
self.tbExtraDropReward = mapRogueBossLevel.ExtraDropPreview
|
|
NovaAPI.SetTMPText(txtCount, countTxt)
|
|
else
|
|
self._mapNode.itemHandExtra:SetItem(nil)
|
|
end
|
|
self._mapNode.goBossTickInfo:SetActive(isHandCoreType)
|
|
if not isHandCoreType then
|
|
local nRequire = mapRogueBossLevel.EnergyConsume
|
|
self:SetSprite_Coin(self._mapNode.imgTickets, AllEnum.CoinItemId.Energy)
|
|
local nHas = PlayerData.Base:GetCurEnergy()
|
|
NovaAPI.SetTMPText(self._mapNode.txtTicketsCount, nRequire)
|
|
NovaAPI.SetTMPColor(self._mapNode.txtTicketsCount, nRequire > nHas.nEnergy and Red_Unable or Blue_Normal)
|
|
else
|
|
self:SetSprite_Coin(self._mapNode.imgTickets, AllEnum.CoinItemId.RogueHardCoreTick)
|
|
local ticketCount = PlayerData.Item:GetItemCountByID(AllEnum.CoinItemId.RogueHardCoreTick)
|
|
NovaAPI.SetTMPText(self._mapNode.txtTicketsCount, "1")
|
|
NovaAPI.SetTMPColor(self._mapNode.txtTicketsCount, ticketCount < 1 and Red_Unable or Blue_Normal)
|
|
end
|
|
local isUnLock, isWorldClass, isPreLevelStar = PlayerData.RogueBoss:GetRogueBossUnLockMsg(nGroupId, nDifficult)
|
|
self.curStar = curStar
|
|
self._mapNode.txtBtnRaid.gameObject:SetActive(curStar == 3)
|
|
self._mapNode.imgRaidUnlockMask:SetActive(curStar < 3)
|
|
self._mapNode.btnRaid.gameObject:SetActive(not isHandCoreType and isUnLock)
|
|
self._mapNode.btnGo.gameObject:SetActive(isUnLock)
|
|
self._mapNode.btnLock.gameObject:SetActive(not isUnLock)
|
|
self._mapNode.ListConditions:SetActive(not isUnLock)
|
|
if not isUnLock and not isHandCoreType then
|
|
local imgConditions_Lock_WC = self._mapNode.Conditions_[1].gameObject.transform:Find("imgConditions_Lock").gameObject
|
|
local imgConditions_UnLock_WC = self._mapNode.Conditions_[1].gameObject.transform:Find("imgConditions_UnLock").gameObject
|
|
local tex_ConditionsTips_WC = self._mapNode.Conditions_[1].gameObject.transform:Find("tex_ConditionsTips"):GetComponent("TMP_Text")
|
|
imgConditions_Lock_WC:SetActive(not isWorldClass)
|
|
imgConditions_UnLock_WC:SetActive(isWorldClass)
|
|
local tempData = PlayerData.RogueBoss._regionBossLevel[nGroupId][nDifficult]
|
|
NovaAPI.SetTMPText(tex_ConditionsTips_WC, orderedFormat(ConfigTable.GetUIText("RegusBoss_UnlockConditions_WorldClass"), tempData.NeedWorldClass))
|
|
NovaAPI.SetTMPColor(tex_ConditionsTips_WC, isWorldClass and Color(0.3686274509803922, 0.5372549019607843, 0.7058823529411765) or Color(0.14901960784313725, 0.25882352941176473, 0.47058823529411764))
|
|
local imgConditions_Lock_PL = self._mapNode.Conditions_[2].gameObject.transform:Find("imgConditions_Lock").gameObject
|
|
local imgConditions_UnLock_PL = self._mapNode.Conditions_[2].gameObject.transform:Find("imgConditions_UnLock").gameObject
|
|
local tex_ConditionsTips_PL = self._mapNode.Conditions_[2].gameObject.transform:Find("tex_ConditionsTips"):GetComponent("TMP_Text")
|
|
local _sKey = "Diffculty_" .. nDifficult - 1
|
|
imgConditions_Lock_PL:SetActive(not isPreLevelStar)
|
|
imgConditions_UnLock_PL:SetActive(isPreLevelStar)
|
|
NovaAPI.SetTMPText(tex_ConditionsTips_PL, orderedFormat(ConfigTable.GetUIText("RegusBoss_UnlockConditions_PreLevel"), ConfigTable.GetUIText(_sKey)))
|
|
NovaAPI.SetTMPColor(tex_ConditionsTips_PL, isPreLevelStar and Color(0.3686274509803922, 0.5372549019607843, 0.7058823529411765) or Color(0.14901960784313725, 0.25882352941176473, 0.47058823529411764))
|
|
self._mapNode.Conditions_[2]:SetActive(true)
|
|
else
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_HardTog(btn)
|
|
if self.regionType == GameEnum.RegionType.NormalRegion then
|
|
local idx = table.indexof(self._mapNode.tog, btn)
|
|
if self.curSelectHard ~= idx then
|
|
self:RefreshLevelInfo(self.curGroupId, idx)
|
|
self._mapNode.togCtrl[self.curSelectHard]:SetTrigger(false)
|
|
self._mapNode.togCtrl[idx]:SetTrigger(true)
|
|
self.curSelectHard = idx
|
|
self._panel._tbParam[1] = self.curSelectHard
|
|
end
|
|
else
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:OnEvent_Back(nPanelId)
|
|
if self._panel._nPanelId ~= nPanelId then
|
|
return
|
|
end
|
|
if self.bJumpTo or self.curState == 1 then
|
|
EventManager.Hit(EventId.CloesCurPanel)
|
|
else
|
|
self.animatorRoot.enabled = true
|
|
self._mapNode.rtBossList:SetActive(true)
|
|
self._mapNode.rtBossInfo:SetActive(false)
|
|
self._mapNode.BG2.gameObject:SetActive(false)
|
|
self:PlayAnim("RogueBossSelect_default")
|
|
local wait = function()
|
|
coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
|
|
self._mapNode.svList.gameObject:SetActive(true)
|
|
end
|
|
cs_coroutine.start(wait)
|
|
self.curSelectHard = GameEnum.diffculty.Diffculty_1
|
|
self.curGroupId = 0
|
|
self.curState = 1
|
|
self._panel._tbParam[1] = 0
|
|
self._panel._tbParam[2] = 0
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:OnEvent_Home(nPanelId)
|
|
if self._panel._nPanelId ~= nPanelId then
|
|
return
|
|
end
|
|
self._panel._tbParam[1] = 0
|
|
self._panel._tbParam[2] = 0
|
|
PanelManager.Home()
|
|
end
|
|
function RogueBossSelectCtrl:OnEvent_UpdateEnergy(btn)
|
|
if self.curState == 2 then
|
|
local mapRogueBossLevel = self.mapAllLevel[self.curGroupId][self.curSelectHard]
|
|
if mapRogueBossLevel ~= nil and mapRogueBossLevel.RegionType == GameEnum.RegionType.NormalRegion then
|
|
local nRequire = mapRogueBossLevel.EnergyConsume
|
|
local nHas = PlayerData.Base:GetCurEnergy()
|
|
NovaAPI.SetTMPText(self._mapNode.txtTicketsCount, nRequire)
|
|
NovaAPI.SetTMPColor(self._mapNode.txtTicketsCount, nRequire > nHas.nEnergy and Red_Unable or Blue_Normal)
|
|
else
|
|
end
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:OnEvent_SelectRogueBossItem(mapBossData)
|
|
if mapBossData == nil then
|
|
return
|
|
end
|
|
local bOpen = PlayerData.RogueBoss:CheckLevelOpen(mapBossData.Id, nil, true)
|
|
if not bOpen then
|
|
return
|
|
end
|
|
CS.WwiseAudioManager.Instance:PlaySound("ui_rogueBoss_panel_select")
|
|
self.curState = 2
|
|
local nHard = PlayerData.RogueBoss:GetMaxHard(mapBossData.Id)
|
|
self:RefreshLevelInfo(mapBossData.Id, nHard)
|
|
self._panel._tbParam[1] = nHard
|
|
self._panel._tbParam[2] = mapBossData.Id
|
|
self.curSelectHard = nHard
|
|
self.curGroupId = mapBossData.Id
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.36)
|
|
self:AddTimer(1, 0.36, function(...)
|
|
self:PlayAnim("RogueBossSelect_out")
|
|
self._mapNode.svList.gameObject:SetActive(false)
|
|
end, true, true, true)
|
|
self:AddTimer(1, 1.2, function(...)
|
|
EventManager.Hit("Guide_OpenRogueBossInfo")
|
|
end, true, true, true)
|
|
self:SetTogList(nHard)
|
|
end
|
|
function RogueBossSelectCtrl:SetTogList(nHard)
|
|
if self.regionType == GameEnum.RegionType.NormalRegion then
|
|
self._mapNode.rt_Toggle:SetActive(true)
|
|
if nHard ~= 0 then
|
|
for i = 1, 8 do
|
|
self._mapNode.togCtrl[i]:SetDefault(nHard == mapToggle[i])
|
|
end
|
|
end
|
|
self.tbLockWorldClass = {}
|
|
for i = 1, 8 do
|
|
if self.mapAllLevel[self.curGroupId][i] == nil then
|
|
self._mapNode.togCtrl[i].gameObject:SetActive(false)
|
|
else
|
|
self._mapNode.togCtrl[i].gameObject:SetActive(true)
|
|
local bUnlock, nWorldClass = PlayerData.RogueBoss:GetUnlockRogueBoss(self.curGroupId, mapToggle[i])
|
|
self.tbLockWorldClass[i] = nWorldClass
|
|
self._mapNode.imgLockMask[i].gameObject:SetActive(false)
|
|
self._mapNode.rt_Targets[i]:SetActive(bUnlock)
|
|
self._mapNode.rt_LockMsg[i]:SetActive(not bUnlock)
|
|
local tmpTitle = self._mapNode.tog[i].gameObject.transform:Find("AnimRoot/AnimSwitch/txt_Select"):GetComponent("TMP_Text")
|
|
local tmpTitleUnselect = self._mapNode.tog[i].gameObject.transform:Find("AnimRoot/AnimSwitch/txt_unSelect"):GetComponent("TMP_Text")
|
|
local sKey = "Diffculty_" .. mapToggle[i]
|
|
NovaAPI.SetTMPText(tmpTitle, ConfigTable.GetUIText(sKey))
|
|
NovaAPI.SetTMPText(tmpTitleUnselect, ConfigTable.GetUIText(sKey))
|
|
local mapRogueBossLevel = self.mapAllLevel[self.curGroupId][mapToggle[i]]
|
|
local mapLevelInfo = PlayerData.RogueBoss:GetCacheBossLevelMsg(mapRogueBossLevel.Id)
|
|
local curStar = 0
|
|
if mapLevelInfo ~= nil then
|
|
curStar = mapLevelInfo.Star
|
|
end
|
|
for j = 1, 3 do
|
|
local btnStar = self._mapNode.rt_Targets[i].gameObject.transform:Find("btnTarget" .. j):GetComponent("Button")
|
|
btnStar.interactable = j <= curStar
|
|
end
|
|
local mapRogueBossLevel = self.mapAllLevel[self.curGroupId][mapToggle[i]]
|
|
if not bUnlock then
|
|
if nHard == i then
|
|
self._mapNode.togCtrl[i]:SetDefault(false)
|
|
end
|
|
if self.tbLockWorldClass[i] ~= nil then
|
|
NovaAPI.SetTMPText(self._mapNode.txtLockCondition[i], orderedFormat(ConfigTable.GetUIText("RegusBoss_Unlock_LvHand"), mapRogueBossLevel.NeedWorldClass))
|
|
else
|
|
NovaAPI.SetTMPText(self._mapNode.txtLockCondition[i], ConfigTable.GetUIText("Unlocked_By_PreLevel"))
|
|
end
|
|
end
|
|
end
|
|
end
|
|
else
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:OnEvent_UpdateWorldClass()
|
|
self:SetTogList(0)
|
|
end
|
|
function RogueBossSelectCtrl:OnEvent_StartLoopScrollSnap(snapTime)
|
|
self.bStartSnap = true
|
|
self:AddTimer(1, snapTime, function()
|
|
self.bStartSnap = false
|
|
end, true, true, true)
|
|
end
|
|
function RogueBossSelectCtrl:OnEvent_StartDragLoopScrollSnap()
|
|
self.bStartSnap = true
|
|
end
|
|
function RogueBossSelectCtrl:PlayAnim(AnimName)
|
|
self.animatorRoot:Play(AnimName)
|
|
local nAnimLength = NovaAPI.GetAnimClipLength(self.animatorRoot, {AnimName})
|
|
EventManager.Hit(EventId.TemporaryBlockInput, nAnimLength)
|
|
end
|
|
function RogueBossSelectCtrl:OnClickBtnCrusade()
|
|
PlayerData.RogueBoss:SetSelBuildId(0)
|
|
local mapRogueBossLevel = self.mapAllLevel[self.curGroupId][self.curSelectHard]
|
|
if mapRogueBossLevel.RegionType == GameEnum.RegionType.NormalRegion then
|
|
local nEnergy = PlayerData.Base:GetCurEnergy().nEnergy
|
|
if nEnergy < mapRogueBossLevel.EnergyConsume then
|
|
local callback = function()
|
|
EventManager.Hit(EventId.ClosePanel, PanelId.EnergyBuy)
|
|
end
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.EnergyBuy, AllEnum.EnergyPanelType.Main, {}, true, callback)
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("MainlineData_Energy"))
|
|
return
|
|
end
|
|
else
|
|
end
|
|
if not PlayerData.RogueBoss:GetUnlockRogueBoss(self.curGroupId, self.curSelectHard) then
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("RegusBoss_Unlock"))
|
|
return
|
|
end
|
|
PlayerData.RogueBoss:SetSelLvId(mapRogueBossLevel.Id)
|
|
local OpenPanel = function()
|
|
local nMaxHard = PlayerData.RogueBoss:GetMaxHard(self.curGroupId)
|
|
PlayerData.RogueBoss:SetLastMaxHard(self.curGroupId, nMaxHard)
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.RegionBossFormation, AllEnum.RegionBossFormationType.RegionBoss)
|
|
self._panel._tbParam[1] = mapRogueBossLevel.diffculty
|
|
end
|
|
EventManager.Hit(EventId.SetTransition, 2, OpenPanel)
|
|
PlayerData.RogueBoss:SetIsUnlock(false)
|
|
end
|
|
function RogueBossSelectCtrl:OnClickBtnRaid()
|
|
if self.curStar ~= 3 then
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Raid_Lock"))
|
|
return
|
|
end
|
|
local mapRogueBossLevel = self.mapAllLevel[self.curGroupId][self.curSelectHard]
|
|
local nNeedEnergy = mapRogueBossLevel.EnergyConsume
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.Raid, mapRogueBossLevel.Id, nNeedEnergy, 2)
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_Lock()
|
|
self:OnBtnClick_TogTips(nil, self.SelectDifficult)
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_Reward(btn, nidx)
|
|
if self.tbAfterReward[nidx] == nil then
|
|
return
|
|
end
|
|
local nTid = self.tbAfterReward[nidx][1]
|
|
if nTid == nil then
|
|
return
|
|
end
|
|
local rtBtn = self._mapNode.item[nidx].gameObject.transform
|
|
UTILS.ClickItemGridWithTips(nTid, rtBtn, false, true, false)
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_ExtraDropReward(btn)
|
|
if self.tbExtraDropReward == nil then
|
|
return
|
|
end
|
|
local nTid = self.tbExtraDropReward[1]
|
|
if nTid == nil then
|
|
return
|
|
end
|
|
local rtBtn = btn.transform:Find("AnimRoot")
|
|
UTILS.ClickItemGridWithTips(nTid, rtBtn, false, true, false)
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_Skill(btn, nidx)
|
|
local mapRogueBossLevel = self.mapAllLevel[self.curGroupId][self.curSelectHard]
|
|
local sName = "EntryGroupId" .. nidx
|
|
local nSkillId = mapRogueBossLevel[sName]
|
|
if nSkillId ~= 0 then
|
|
local mapData = {
|
|
nSkillId = nSkillId,
|
|
bMonster = true,
|
|
bBoss = true
|
|
}
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.SkillTips, btn.transform, mapData)
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_AllReward(btn)
|
|
local tbExtraDropReward
|
|
if #self.tbExtraDropReward > 0 then
|
|
tbExtraDropReward = {}
|
|
tbExtraDropReward[1] = self.tbExtraDropReward[1]
|
|
tbExtraDropReward[2] = 1
|
|
tbExtraDropReward[3] = 0
|
|
end
|
|
self._mapNode.goRewardList:OpenPanel(self.tbReward, tbExtraDropReward)
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_TogTips(btn, nIndex)
|
|
if self.tbLockWorldClass[nIndex] then
|
|
EventManager.Hit(EventId.OpenMessageBox, orderedFormat(ConfigTable.GetUIText("LevelSelect_LimitTipsWorldClass"), self.tbLockWorldClass[nIndex]))
|
|
else
|
|
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("LevelSelect_LimitTips"))
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_Left()
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_Right()
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_ChangeType()
|
|
self.isHandCoreType = not self.isHandCoreType
|
|
self:SetRegionType()
|
|
self:SetTopBar()
|
|
self:SetSvList()
|
|
self:SetBgImg()
|
|
PlayerData.RogueBoss:SetSelectRegionType(self.isHandCoreType)
|
|
end
|
|
function RogueBossSelectCtrl:SetRegionType()
|
|
self.regionType = GameEnum.RegionType.NormalRegion
|
|
self._mapNode.goOff.gameObject:SetActive(not self.isHandCoreType)
|
|
self._mapNode.goOpen.gameObject:SetActive(self.isHandCoreType)
|
|
end
|
|
function RogueBossSelectCtrl:SetTopBar()
|
|
if self.regionType == GameEnum.RegionType.NormalRegion then
|
|
self._mapNode.TopBarPanel:ShowGoEnergy(true)
|
|
self._mapNode.TopBarPanel:ShowGoBossTick(false)
|
|
self._mapNode.goBossTick:SetActive(false)
|
|
else
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:SetSvList()
|
|
self.tbAllBoss = {}
|
|
local forEachRegoinBoss = function(mapData)
|
|
if mapData.RegionType == self.regionType then
|
|
table.insert(self.tbAllBoss, mapData)
|
|
end
|
|
end
|
|
ForEachTableLine(DataTable.RegionBoss, forEachRegoinBoss)
|
|
local sortBoss = function(a, b)
|
|
return a.Sort < b.Sort
|
|
end
|
|
table.sort(self.tbAllBoss, sortBoss)
|
|
for i = 1, #self.tbAllBoss do
|
|
local objItem
|
|
if i > self._mapNode.ContentTemp.childCount then
|
|
objItem = instantiate(self._mapNode.gridTemp, self._mapNode.ContentTemp)
|
|
else
|
|
objItem = self._mapNode.ContentTemp:GetChild(i - 1).gameObject
|
|
end
|
|
objItem.gameObject.name = "gridTemp" .. i
|
|
objItem:SetActive(true)
|
|
self:OnRefreshGrid(objItem, i - 1)
|
|
end
|
|
if self.isInit then
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.5)
|
|
else
|
|
self.isInit = true
|
|
end
|
|
end
|
|
function RogueBossSelectCtrl:SetBgImg()
|
|
self:SetPngSprite(self._mapNode.BG1, "Image/UIBG/bg_stage_01")
|
|
self._mapNode.FXNormal:SetActive(true)
|
|
self._mapNode.FXHard:SetActive(false)
|
|
end
|
|
function RogueBossSelectCtrl:OnBtnClick_BossTick(btn)
|
|
local curCoinItmeId = AllEnum.CoinItemId.RogueHardCoreTick
|
|
if 0 <= curCoinItmeId then
|
|
local bShowJumpto = true
|
|
if self.bForceHide then
|
|
bShowJumpto = false
|
|
end
|
|
UTILS.ClickItemGridWithTips(curCoinItmeId, btn.transform, true, true, bShowJumpto)
|
|
end
|
|
end
|
|
return RogueBossSelectCtrl
|