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StellaSora_DataLua/data/language/en_us/datinglandmarkevent.json
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SL1900 80af235e05 Update - 1.12.0.120
EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
2026-06-30 14:30:00 +09:00

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{
"DatingLandmarkEvent.1401.1": "The carriage turns east into the Academy, the buildings drift past overhead. \"Whoa—\" You lean against the front gate.",
"DatingLandmarkEvent.1401.2": "You hear ==DATING_CHARACTER=='s heels clicking on the pavement. She stands by the signpost, one hand on the rail.",
"DatingLandmarkEvent.1401.3": "As the carriage rolls away, a breeze stirs and she waves to you.",
"DatingLandmarkEvent.1402.1": "It's just after class. The entrance of the teaching building is bustling with students coming and going.",
"DatingLandmarkEvent.1402.2": "You and ==DATING_CHARACTER== slip in with the crowd and enter the building.",
"DatingLandmarkEvent.1402.3": "\"A good school has no walls,\" you think to yourself.",
"DatingLandmarkEvent.1403.1": "The timing is bad. Everyone's in class, and the doorway is empty. You and ==DATING_CHARACTER== decide to bluff your way in, posing as students.",
"DatingLandmarkEvent.1403.2": "The guard sizes you both up. Are you really students? Luckily, he doesn't stop you.",
"DatingLandmarkEvent.1403.3": "==DATING_CHARACTER== says you still look student-ish enough to pass.",
"DatingLandmarkEvent.1404.1": "Somehow, you and ==DATING_CHARACTER== end up sneaking into a classroom.",
"DatingLandmarkEvent.1404.2": "It's a dense, technical lecture, the kind you can't make sense of at all. The professor's words blur, the writing on the board looks like another language, and your mind starts to wander...",
"DatingLandmarkEvent.1404.3": "\"Ding...\" The bell rings—you wake with a start. Turning head, you find ==DATING_CHARACTER== beside you, stifling a laugh.",
"DatingLandmarkEvent.1405.1": "You sneak into a math lecture. The professor drones on, and ==DATING_CHARACTER== looks a bit tense.",
"DatingLandmarkEvent.1405.2": "You notice the professor's methods seem outdated. As you mull it over, your eyes meet. The professor calls on you to summarize the lesson. You offer a more general explanation.",
"DatingLandmarkEvent.1405.3": "The professor nods approvingly, and ==DATING_CHARACTER== looks at you with admiration.",
"DatingLandmarkEvent.1406.1": "You and ==DATING_CHARACTER== climb the stairs of a tall building, heading straight for the top floor. On a whim, you decide to check out the rooftop.",
"DatingLandmarkEvent.1406.2": "You climb through the window, grab ==DATING_CHARACTER=='s hand, and pull her up onto the rooftop. The view stretches wide. Far off, the outline of the Monolith shimmers faintly; below, people scurry between buildings like ants.",
"DatingLandmarkEvent.1406.3": "The sky is a brilliant blue. ==DATING_CHARACTER=='s grip on your hand hurts a little. From up here, everything else feels small.",
"DatingLandmarkEvent.1407.1": "You and ==DATING_CHARACTER== climb to the top floor. The setting sun pours through the rooftop windows, and you decide to climb up.",
"DatingLandmarkEvent.1407.2": "You climb through the window, grab ==DATING_CHARACTER=='s hand, and pull her up onto the rooftop. Daylight fades across the horizon, the glow expands, your shadows stretching long.",
"DatingLandmarkEvent.1407.3": "Your breathing melts into the warm twilight air. No words are needed because they feel clumsy in this moment.",
"DatingLandmarkEvent.1408.1": "You and ==DATING_CHARACTER== are drawn to a display board in the square.",
"DatingLandmarkEvent.1408.2": "It lists the newest academic achievements and projects.",
"DatingLandmarkEvent.1408.3": "You don't really understand it, but you're sure both you and ==DATING_CHARACTER== are a little more \"educated\" than you were yesterday.",
"DatingLandmarkEvent.1409.1": "In the plaza stands a small flower arch, and ==DATING_CHARACTER== pulls you over to it.",
"DatingLandmarkEvent.1409.2": "She's so happy her steps are almost a skip. \"Boss, take a picture of me!\"==DATING_CHARACTER== calls out as she leans back against the flowers.",
"DatingLandmarkEvent.1409.3": "Sunlight filters through branches, dappling ==DATING_CHARACTER=='s face. The air is thick with the scent of blossoms. Her smile freezes forever in your phone.",
"DatingLandmarkEvent.1410.1": "\"Excuse me, you two.\" A student stops you and ==DATING_CHARACTER==. \"Would you be interested in joining the debate club?\"",
"DatingLandmarkEvent.1410.2": "You think you have the eloquence for it. But sadly, you're not a student here. Regretfully, you decline.",
"DatingLandmarkEvent.1411.1": "A sharply dressed young man approaches you. \"Good afternoon, I'm with the student council.\" He hands you both flyers. \"We're recruiting. Would you like to learn more?\"",
"DatingLandmarkEvent.1411.2": "Endless paperwork and busywork ominously flash through your mind.",
"DatingLandmarkEvent.1411.3": "\"No thanks,\" you wave him off, ending the talk.",
"DatingLandmarkEvent.1412.1": "You and ==DATING_CHARACTER== spot a group of students gathered on the lawn. Curiosity draws you closer.",
"DatingLandmarkEvent.1412.2": "It's a small jam session. Some students are strumming instruments to accompany a singer.",
"DatingLandmarkEvent.1412.3": "Though the singer and the band seem a bit unpolished, everyone performs with such energy. Maybe that's just the urge to express that comes with youth.",
"DatingLandmarkEvent.1413.1": "You and ==DATING_CHARACTER== spot a group of students gathered on the lawn. Curiosity draws you closer.",
"DatingLandmarkEvent.1413.2": "It's a small jam session. The students look at you. \"Want to sing something? Anything's fine.\" One invites you. Caught up in the mood, you decide to sing a few lines.",
"DatingLandmarkEvent.1413.3": "Even if your tune is otherworldly, the musicians still manage to uphold its avant-garde spirit. Sitting beside you, ==DATING_CHARACTER== hums softly along with the song.",
"DatingLandmarkEvent.1418.1": "Inside the Academy shop, you find souvenirs for sale. Why not buy something?",
"DatingLandmarkEvent.1418.2": "==DATING_CHARACTER== chooses a fountain pen with the school crest and you settle on a folder with a campus scene.",
"DatingLandmarkEvent.1418.3": "Both of these are practical purchases. You'll think of this afternoon whenever you do paperwork.",
"DatingLandmarkEvent.1419.1": "Inside the Academy shop, you find souvenirs for sale. Why not buy something?",
"DatingLandmarkEvent.1419.2": "==DATING_CHARACTER== chooses a school crest and you settle on a cap with the same emblem.",
"DatingLandmarkEvent.1419.3": "After leaving the shop, you exchange them, making the mementos even more meaningful.",
"DatingLandmarkEvent.1420.1": "You choose to take an alley less traveled to reach the academy.",
"DatingLandmarkEvent.1420.2": "What kind of scenery will you find around the corner?\n\"Hey—!\" you yell out, without thinking.",
"DatingLandmarkEvent.1420.3": "==DATING_CHARACTER== pokes her head out from around the corner. Could such a coincidence really be happening?",
"DatingLandmarkEvent.1701.1": "You and ==DATING_CHARACTER== met up at the hot spring town without a hitch. She seemed to be in high spirits. They say soaking in hot springs is good for your health and even has some miraculous benefits. It made you wonder whether ==DATING_CHARACTER== had ever experienced a hot spring before.",
"DatingLandmarkEvent.1701.2": "While checking in at the resort, the front desk staff brought you a welcome dessert. The matcha pudding was served in a glass cup: the top layer was a pale green milk custard, while the bottom layer was darker in color and richer in taste, with a mousse-like flavor that was slightly bitter.",
"DatingLandmarkEvent.1701.3": "Once the check-in was done, you received the room key. The wonderful hot spring getaway was finally about to begin.",
"DatingLandmarkEvent.1702.1": "While checking in, you could already glimpse a corner of the courtyard through the window. A faint floral scent drifted through the garden, mingling with birdsong. The atmosphere felt strangely familiar, like something you had experienced before—like the air that slowly drifts in from outside the window on a fresh morning when you wake up unexpectedly.",
"DatingLandmarkEvent.1702.2": "You strolled through the meticulously designed garden. The entire courtyard had been built along the natural slope, lush and green, with unnamed small white flowers blooming among the stones and moss.",
"DatingLandmarkEvent.1702.3": "You and ==DATING_CHARACTER== paused by the edge of a pond, where the koi in the water quickly gathered around you. Only then did you notice how large carp could grow, and how many different colors their patterns came in. Their mouths opened and closed as if begging for food, but you had nothing to give, so you could only watch the fish drifting back and forth with a slightly bewildered look.",
"DatingLandmarkEvent.1703.1": "Just as you were about to step into the garden, a light rain began to fall. With a quiet sigh, you watched the scene outside through the glass. Life is like that: small moments of joy existing side by side with small stings of disappointment. Our moods are always nudged by these little things like drifting clouds, sudden rain, or flowers that would always bloom in spring.",
"DatingLandmarkEvent.1703.2": "She pressed her face close to the window. A single eye was reflected in the glass. ==DATING_CHARACTER== wiped the glass with her fingertip and tried to cheer you up: \"Hey, did you know? Many gardens look their best after the rain.\" You had indeed heard something like that before—some tea gardens even sprinkle water over the grounds on sunny days, just to recreate that atmosphere for their visitors.",
"DatingLandmarkEvent.1703.3": "The rain gradually stopped. The two of you stepped into the garden and found that the after-rain landscape truly had a charm of its own. The way the grass and leaves bowed low under the weight of the rainwater was mesmerizing. You looked toward the horizon and saw that the retreating rain clouds were edged with pale gold. A breeze passed through the trees, and the patches of blue sky between the branches opened and narrowed by turns, shaking loose a few lingering raindrops onto you two's shoulders.",
"DatingLandmarkEvent.1704.1": "\"Listen—\" ==DATING_CHARACTER== stopped you. \"Sounds like some kind of unusual insect.\" You listened carefully. Faint noise you hadn't noticed before came into focus: a soft chirping coming from a clump of grass. But when you tried to pinpoint the source, it disappeared again into the sea of green.",
"DatingLandmarkEvent.1704.2": "You listened so hard you were almost starting to sweat, yet the faint sound kept drifting. \"Over here...\" she said, taking your hand and leading you to a corner. She crouched down and deftly caught the little insect, and its chirping suddenly grew more frantic. The two of you leaned in to take a look, your foreheads nearly touching.",
"DatingLandmarkEvent.1704.3": "The little insect struggled hard, its golden wings fluttering rapidly. As soon as ==DATING_CHARACTER== let go, it darted away. The chirping grew faint again, dissolving into the garden's other small, scattered sounds.",
"DatingLandmarkEvent.1705.1": "\"Look—\" ==DATING_CHARACTER== called out to you, then tossed a handful of petals straight at your face. ==DATING_CHARACTER== stepped back a few paces and began to laugh softly. The sudden shower of petals caught you completely off guard, and one of the drifting petals even landed in your mouth.",
"DatingLandmarkEvent.1705.2": "Feeling that spitting it out would be undignified, you swallowed it instead. Unfortunately, the petal got stuck in your throat, and no matter how many times you swallowed or tried to work it loose with your tongue, it would not come down. ==DATING_CHARACTER== fed you a few sips of water and gently patted your back until the sensation of the petal finally disappeared.",
"DatingLandmarkEvent.1705.3": "After that little prank, the two of you kept wandering through the garden. Whenever you thought about that episode, you would unconsciously try to feel the back of your tongue. Did petals have a taste? If they did, why hadn't you noticed it? You started to scratch your cheek even though there was no itch.",
"DatingLandmarkEvent.1706.1": "The daylight gradually faded and dusk spread beneath the slanting sun. You stood beneath a camellia tree together while the sunset clouds flickered between its branches. You noticed that the camellia blossoms here fell petal by petal; some dropped beneath the tree, while others drifted onto the pond, glowing in the evening light.",
"DatingLandmarkEvent.1706.2": "In the cool dusk, birds occasionally flew past. A few stars began to glimmer behind the trees.",
"DatingLandmarkEvent.1706.3": "The small lamps along the garden path lit up one by one. They were set in just the right places to cast the garden in a different mood.",
"DatingLandmarkEvent.1707.1": "It was getting late, and the garden in the evening light began to feel almost dreamlike. Puddles reflected the fading glow, their surfaces stirring slightly in the rose-tinted breeze. At this hour, green was no longer the garden's main color, only the last trace of the day.",
"DatingLandmarkEvent.1707.2": "You and ==DATING_CHARACTER== sat side by side on a bench. In the soft dusk of the garden, everything seemed to grow quiet. She looked as though she wanted to say something, paused for a moment, but no word came.",
"DatingLandmarkEvent.1707.3": "In the dusk, she turned to look your way, her drifting gaze hard to read. Was she looking at you, or at the garden behind you?",
"DatingLandmarkEvent.1708.1": "Beside the resort's main gate stood a small building venting white steam. Upon closer inspection, you saw that it was a hot spring tower, used to cool the too-high-temperature spring water and distribute it by gravity to the different baths.",
"DatingLandmarkEvent.1708.2": "The sign for the hot spring tower was half hidden in the mist formed by the steam. It said the tower erupted once every two hours during the day. \"Is this the famous geyser?\" you asked.",
"DatingLandmarkEvent.1708.3": "\"No.\" ==DATING_CHARACTER== glanced at the resort brochure in her hand. \"It says maintenance is every Tuesday, so it won't erupt.\" What a pity. So it still needed human maintenance. Not entirely natural, after all.",
"DatingLandmarkEvent.1709.1": "You came to the yukata area, where the robes were sorted by size and neatly stacked on the counter. Their colors were brighter than ordinary clothing, decorated with intricate patterns that showed careful craftsmanship.",
"DatingLandmarkEvent.1709.2": "She picked out a yukata she liked and went to try it on. But when she came out of the changing room, she didn't look very pleased.\n\n\"The sash doesn't seem to match the color of the yukata... What do you think?\"\n\n\"Maybe a darker one would look better?\"\n\n\"Then I'll try this one!\"",
"DatingLandmarkEvent.1709.3": "Before long, ==DATING_CHARACTER== came out in a different yukata. \"How does it look? Does it suit me?\" she asked.\n\"Yeah! It's like you've unlocked a new look!\"\n\n\"That's all you've got to say? I guess that's just like you, Boss...\" she smiled. \"One tip for a successful date with a girl is to compliment what she's wearing.\"\n\n\"What are the others?\"\n\n\"Another one is to take her somewhere with good food. So let's go~\"",
"DatingLandmarkEvent.1710.1": "The resort restaurant was tastefully decorated, and the flower arrangements in the display case were said to be the handiwork of a renowned horticultural master. You took a table by the window, overlooking the carefully designed garden outside. Petals drifted in the afternoon breeze, a few even landed on your table.",
"DatingLandmarkEvent.1710.2": "First came a bowl of steamed egg custard, with what seemed to be sea urchin mixed in. When you dug down to the bottom with a small spoon, you were surprised to find a layer of orange jelly beneath it, cool and lightly sweet-sour. Then came grilled meat with grated radish, followed by a simmered seafood soup, though you had no idea what kind of fish it contained.",
"DatingLandmarkEvent.1710.3": "In the dessert, you noticed a strange sight: a few simmered broad beans. Two black sesame seeds had been placed on them, making them look like simply-drawn little frogs. If the season were right, you might even be able to hear real frogs calling from the garden.",
"DatingLandmarkEvent.1711.1": "As you talked, you found yourselves at the refreshment bar. There were all kinds of drinks you couldn't quite name, and in the fridge were fruits and chilled jelly desserts. Most importantly, you spotted ice cream in the freezer, each one stamped with the United Harvest logo. You realized United Harvest even had a line of frozen treats, though you had no idea what they might taste like.",
"DatingLandmarkEvent.1711.2": "Just as you were thinking that, ==DATING_CHARACTER== suddenly leaned close and whispered in your ear, \"Want the adult experience?\" You jumped. Did she mean doing taxes or something? ==DATING_CHARACTER== held up a bottle of malt special she had just fished out of the ice bucket. \"Want some?\" she asked.",
"DatingLandmarkEvent.1711.3": "You decided against it in the end. Instead, the two of you each grabbed a chilled soda. You took a big gulp, and the icy bubbles burst in your throat like fireworks. Cool and refreshing, the fizzy happiness seemed to linger in the air around you.",
"DatingLandmarkEvent.1712.1": "Before you knew it, you had wandered over to the foot bath hot spring. Beneath a small wooden pavilion, there was a long marble-lined pool. It seemed like a good chance to try it—after all, one didn't have to worry about drowning in a shallow pool like this.",
"DatingLandmarkEvent.1712.2": "You and ==DATING_CHARACTER== took off your shoes and socks and slipped your feet into the hot water. It felt wonderful, especially after walking for so long. As your body relaxed, drowsiness crept in. Your spine seemed unable to hold your weight any longer, and you slowly slumped back.\n\nIn a hazy moment, you saw a stretch of white snow. It covered the rooftops of the resort. Would there even be snow in this season? You didn't know; and right now, you didn't want to know. Until...",
"DatingLandmarkEvent.1712.3": "Something caught you before you accidently slip into the hot spring pool. ==DATING_CHARACTER== gently shook you awake.\nYou blinked sleepily as the snowy scene dissolved into the rising steam. You realized it must have been a dream. Still, it didn't feel like such a distant one, and you found yourself looking forward to a future trip to a snowy hot spring with ==DATING_CHARACTER==.",
"DatingLandmarkEvent.1713.1": "It was getting late, time to head back and check out your rooms. As it happened, you and ==DATING_CHARACTER== were staying next door to each other. The guestrooms had a classic style, with calligraphy and paintings on the walls that you couldn't quite make sense of. There was a hot spring bath built onto the balcony, overlooking the garden. You pressed down on the mattress again—so soft! This resort felt like a home away from home.",
"DatingLandmarkEvent.1713.2": "While you were standing on the balcony, enjoying the slightly cool breeze, ==DATING_CHARACTER=='s voice suddenly came from next door. \"Is this a window on the bamboo panel? I can't get it to open.\"\n\n\"Try pushing a little harder,\" you called back.",
"DatingLandmarkEvent.1713.3": "With a loud crack, the bamboo divider between the balconies split open into a person-sized gap. \"So it wasn't a window after all...\" ==DATING_CHARACTER== poked her head through awkwardly. \"Huh? Why does your balcony look bigger than mine? And the view's better, too.\"\nShe stepped right over. \"Can I stay here tonight?\"\n\nYou found yourself distracted by the change of subject, though really, shouldn't you deal with the broken panel first?",
"DatingLandmarkEvent.1720.1": "The evening's activities had ended, and it was time to turn in. These nights can be beautiful in a way that also feels a little melancholy. With insects chirping all around, the two of you walked slowly back toward the guestrooms.",
"DatingLandmarkEvent.1720.2": "She grabs your arm. \"Hold still—let me spray some repellent.\" She gives you a few quick sprays, and the cool scent instantly pulls you back to a summer from your childhood. Something stirs in your dry, brittle memories… \n\nYou try to follow that feeling upstream, but everything around you dissolves into static, like drifting snow. Then—at the end of that fading thread—you feel someone's fingers.",
"DatingLandmarkEvent.1720.3": "\"How come you spaced out?\" ==DATING_CHARACTER== asked as she held your hand.\n\nShe watched the small shifts in your expression, trying to read the feeling hidden in the shadow on your face, but eventually gave up. \"Don't want to leave yet? Let's come back here again sometime, okay?\" You gladly agreed. After a full day of wandering, you were both tired—it was time to get some rest.",
"DatingLandmarkEvent.501.1": "The entrance of the cave is covered in moss. It looks like nobody has visited here for a long time.",
"DatingLandmarkEvent.501.2": "\"What are we going to find today?\" The two of you continue to explore while chatting along the way.",
"DatingLandmarkEvent.502.1": "You discover an ancient statue wedged in a crack in the stone wall. It seems like someone deliberately hid it here.",
"DatingLandmarkEvent.502.2": "==DATING_CHARACTER== thinks the stone statue's face looks a bit like yours.",
"DatingLandmarkEvent.503.1": "A bottomless chasm cuts off your path. A smooth, natural ice bridge spans across the gap.",
"DatingLandmarkEvent.503.2": "Hand in hand, you and ==DATING_CHARACTER== make it safely across the bridge.",
"DatingLandmarkEvent.504.1": "Deep in the cave, a mysterious glow flickers. It's coming from flowers that hang from the stone walls like lanterns.",
"DatingLandmarkEvent.504.2": "==DATING_CHARACTER== gets on your shoulder and carefully reaches up to pluck a flower.",
"DatingLandmarkEvent.505.1": "An underground river quietly flows across the path. In the darkness of the cave, you can't make out the width of the river.",
"DatingLandmarkEvent.505.2": "You discover eyeless fish in the river.",
"DatingLandmarkEvent.506.1": "You discover a spacious stone chamber. Faint murals can be seen on the walls, suggesting it was once a place for some sort of ritual long ago.",
"DatingLandmarkEvent.506.2": "==DATING_CHARACTER== lights a campfire, and the two of you rest together against each other's shoulder for a while.",
"DatingLandmarkEvent.507.1": "You find a high ground that is dry, lay out a blanket, and decide to take a good rest.",
"DatingLandmarkEvent.507.2": "The two of you are tired and quickly fall asleep.",
"DatingLandmarkEvent.507.3": "When you open your eyes, you're met with ==DATING_CHARACTER=='s adorable sleeping face.",
"DatingLandmarkEvent.508.1": "The air grows hotter. The constant stream of sweat drains what little energy you have left.",
"DatingLandmarkEvent.508.2": "The heat is coming from a secret hot spring.",
"DatingLandmarkEvent.508.3": "You decide to kick off your shoes and soak your legs in the water.\n\nThe moment your legs sink into the warm water, all your fatigue vanishes.",
"DatingLandmarkEvent.509.1": "In the depth of the cave, there are gigantic black boulders everywhere. They are covered in thick, sturdy vines.",
"DatingLandmarkEvent.509.2": "Supporting each other, you climb the vines and make it to the top of the giant rock.",
"DatingLandmarkEvent.509.3": "There, stuck into the rock, is a rusted, broken sword.",
"DatingLandmarkEvent.510.1": "You step into a cave. Its arched ceiling is studded with sparkling gemstones. From their arrangement, it looks like they're meant to mimic the constellations in the sky.",
"DatingLandmarkEvent.510.2": "The thing is... You have never seen these constellations before.",
"DatingLandmarkEvent.511.1": "Gleaming specks on the rock wall catch your attention. You and ==DATING_CHARACTER== move closer.",
"DatingLandmarkEvent.511.2": "They're veins of ore, glowing faintly. But without proper tools, you can't pry them out.",
"DatingLandmarkEvent.512.1": "Gleaming specks on the rock wall catch your attention. You and ==DATING_CHARACTER== move closer.",
"DatingLandmarkEvent.512.2": "They're glowing lichens. You can pluck a few and tuck them into your hair as ornaments.",
"DatingLandmarkEvent.513.1": "==DATING_CHARACTER== squeezes through a narrow crack in the rock, with you right behind her.",
"DatingLandmarkEvent.513.2": "It really is tight! \"Push me!\" ==DATING_CHARACTER== calls out. You awkwardly give her a shove.",
"DatingLandmarkEvent.513.3": "Once ==DATING_CHARACTER== squeezes through, she pulls you out too.",
"DatingLandmarkEvent.514.1": "You take a rest in a small cliff crevice that's just big enough for the two of you.",
"DatingLandmarkEvent.514.2": "In order to relax better, you and ==DATING_CHARACTER== decide to take turns resting your head in each other's lap.",
"DatingLandmarkEvent.514.3": "It actually feels quite nice to have somebody's head in your lap.",
"DatingLandmarkEvent.520.1": "Gradually, you feel a draft of cool air coming from the depth.",
"DatingLandmarkEvent.520.2": "Following it, you find a faintly glowing exit.",
"DatingLandmarkEvent.520.3": "You emerge from the cave through another opening. The adventure has come to its conclusion.",
"DatingLandmarkEvent.521.1": "After wandering in circles, you realize you've returned to the very first chamber.",
"DatingLandmarkEvent.521.2": "So you end up leaving the cave from the entrance.",
"DatingLandmarkEvent.601.1": "You gently push the door open, and the familiar chime of wind bells rings in your ears.\n\nToday, though, the dessert shop feels a little different from usual.",
"DatingLandmarkEvent.601.2": "Like always, ==DATING_CHARACTER== is sitting by the window and waiting for you.",
"DatingLandmarkEvent.601.3": "She sees you and waves at you, smiling.",
"DatingLandmarkEvent.602.1": "You gently push the door open, and the familiar chime of wind bells rings in your ears.\n\nToday, though, the dessert shop feels a little different from usual.",
"DatingLandmarkEvent.602.2": "==DATING_CHARACTER== is standing at the door.",
"DatingLandmarkEvent.602.3": "She spots you and immediately walks over with a light, eager step. She looks very excited.",
"DatingLandmarkEvent.603.1": "The brownie you ordered arrives at the table, rich with cocoa aroma.",
"DatingLandmarkEvent.603.2": "==DATING_CHARACTER== cuts it neatly in half.",
"DatingLandmarkEvent.603.3": "It's both bitter and sweet. Is this the taste of the South?",
"DatingLandmarkEvent.604.1": "The Opéra cake arrives. You count the layers one by one. There are seven.",
"DatingLandmarkEvent.604.2": "==DATING_CHARACTER== cuts it neatly in half.",
"DatingLandmarkEvent.604.3": "This cake is both delicate and airy, very much refined.",
"DatingLandmarkEvent.605.1": "You realize that ==DATING_CHARACTER== is looking at you curiously. She's wondering what's on your mind.",
"DatingLandmarkEvent.605.2": "\"It's a secret,\" you say with a teasing smile, shaking your head.\n\nThis only makes ==DATING_CHARACTER== even more curious, and she offers to trade one of her secrets for yours.",
"DatingLandmarkEvent.605.3": "It turns out that while she was waiting for you, she was also reminiscing about the same memory.\n\nWhich is why she specifically ordered the cake she had during your first meeting.",
"DatingLandmarkEvent.606.1": "You realize that ==DATING_CHARACTER== is looking at you curiously. She's wondering what's on your mind.",
"DatingLandmarkEvent.606.2": "You shake your head teasingly and point to her face.\n\nOnly then does ==DATING_CHARACTER== realize that a bit of dessert is stuck at the corner of her mouth.",
"DatingLandmarkEvent.606.3": "You hand her a napkin with a smile. She takes it, looking a little shy.",
"DatingLandmarkEvent.607.1": "A little girl from the next table runs past you two. She stumbles and almost falls.",
"DatingLandmarkEvent.607.2": "==DATING_CHARACTER== quickly crouches down to catch the child but brings the tablecloth down in the process... Unfortunately, the drink ends up splashing all over ==DATING_CHARACTER=='s back.",
"DatingLandmarkEvent.607.3": "You quickly grab a towel and some cleaner, helping ==DATING_CHARACTER== by carefully wiping down her clothes. She looks a little embarrassed but thanks you sincerely.",
"DatingLandmarkEvent.608.1": "A little girl from the next table runs past you two. She stumbles and almost falls.",
"DatingLandmarkEvent.608.2": "You react quickly, stepping in to prevent an accident.\n\n==DATING_CHARACTER== gives you an approving look.",
"DatingLandmarkEvent.608.3": "The parents rush over and apologize to you both.\n\nIt was a close call, but there's no harm done. Both of you breathe a sigh of relief.",
"DatingLandmarkEvent.609.1": "The waitress brings two mugs of hot chocolate topped with a swirl of cream.",
"DatingLandmarkEvent.609.2": "It's smooth, silky, not too sweet. You could easily order another.",
"DatingLandmarkEvent.610.1": "The waitress brings two glasses of iced tea with bits of fruit floating inside.",
"DatingLandmarkEvent.610.2": "Floral and fruity notes bloom on your tongue.",
"DatingLandmarkEvent.611.1": "\"Can I try yours?\" ==DATING_CHARACTER== asks suddenly.",
"DatingLandmarkEvent.611.2": "==DATING_CHARACTER== leans over and takes a sip through the straw.",
"DatingLandmarkEvent.611.3": "\"I knew it. Yours is sweeter!\"",
"DatingLandmarkEvent.612.1": "Gentle music flows through the sweet-scented air.",
"DatingLandmarkEvent.612.2": "As you chat, your spoons occasionally tap against the side of the cup, creating a crisp, melodic sound.",
"DatingLandmarkEvent.613.1": "The tension eases and ==DATING_CHARACTER== starts to relax a little.",
"DatingLandmarkEvent.613.2": "==DATING_CHARACTER== tells you that she's ran into some trouble recently. You listen patiently as ==DATING_CHARACTER== shares her story in detail.",
"DatingLandmarkEvent.613.3": "After getting the full story, you give her your thoughts on the matter. ==DATING_CHARACTER== looks thoughtful.",
"DatingLandmarkEvent.614.1": "The tension eases and ==DATING_CHARACTER== starts to relax a little.",
"DatingLandmarkEvent.614.2": "==DATING_CHARACTER== tells you that she's ran into some trouble recently. You listen patiently as ==DATING_CHARACTER== shares her story in detail.",
"DatingLandmarkEvent.614.3": "Halfway into her story, you suggest getting some food first. \"You won't work that out on an empty stomach.\"\n\n==DATING_CHARACTER== grins with relief.",
"DatingLandmarkEvent.619.1": "As a thank-you for your hospitality today, ==DATING_CHARACTER== says next time it will be her treat.",
"DatingLandmarkEvent.619.2": "So, with great excitement, the two of you start discussing which restaurant to go to...",
"DatingLandmarkEvent.620.1": "As a thank-you for your treat today, ==DATING_CHARACTER== offers to treat you to another meal later today.",
"DatingLandmarkEvent.620.2": "You decide to take a rain check on that. After all, you're plenty full today!",
"DatingLandmarkEvent.701.1": "Word has it that today's market is the biggest one in a while.",
"DatingLandmarkEvent.701.2": "You agreed to meet at the alleyway's entrance, and you spot ==DATING_CHARACTER== right away.",
"DatingLandmarkEvent.702.1": "You and ==DATING_CHARACTER== are surrounded by a hundred voices all hawking their wares.",
"DatingLandmarkEvent.702.2": "A booming pastry vendor cuts through the noise. You wander over. She's selling pineapple cakes.",
"DatingLandmarkEvent.702.3": "After tasting one, you can't resist buying a small bag to share.",
"DatingLandmarkEvent.703.1": "You and ==DATING_CHARACTER== are surrounded by a hundred voices all hawking their wares.",
"DatingLandmarkEvent.703.2": "You follow a faint sweet scent through the crowd. It leads you to a stall selling sugar cakes.",
"DatingLandmarkEvent.703.3": "The smell is coming from condensed milk cakes. You buy a bag without hesitation.",
"DatingLandmarkEvent.704.1": "Next to it, a flute player is selling \"honey that makes love eternal.\" You are intrigued.",
"DatingLandmarkEvent.704.2": "It turns out to be nothing but ordinary syrup, both in quality and in price.",
"DatingLandmarkEvent.704.3": "\"Let's just buy one to try,\" ==DATING_CHARACTER== says and takes a jar.",
"DatingLandmarkEvent.705.1": "You arrive at a spice stall, its sharp exotic scents forcing their way into your nose, beckoning you closer.",
"DatingLandmarkEvent.705.2": "==DATING_CHARACTER== crushes a leaf in her hands just to take in the smell.",
"DatingLandmarkEvent.705.3": "In the end, you buy a jar of blackcurrants soaked in liquor.",
"DatingLandmarkEvent.706.1": "You continue to browse the market.",
"DatingLandmarkEvent.706.2": "To your surprise, you realize that even in the crowded chaos, she still slips through with ease, never bumping into anyone.",
"DatingLandmarkEvent.706.3": "You, on the other hand, stumble and dodge, your bags constantly brushing against others.",
"DatingLandmarkEvent.707.1": "While shopping, ==DATING_CHARACTER== bargains with the merchants.",
"DatingLandmarkEvent.707.2": "She wins a few discounts gracefully.",
"DatingLandmarkEvent.707.3": "She's not just buying for herself—she buys for you, too.",
"DatingLandmarkEvent.708.1": "The array of goods is dazzling to the eye, and there are some Artifacts that you have never seen before.\n\n==DATING_CHARACTER== stops in front of a small stall.",
"DatingLandmarkEvent.708.2": "The stall owner, noticing potential customers, eagerly begins showcasing their goods.\n==DATING_CHARACTER== sets her sights on a small, elegant pocket watch.\n\nShe pulls you aside and asks for your opinion in a whisper.",
"DatingLandmarkEvent.708.3": "You gasp inwardly upon hearing the price.\n\nYou tell ==DATING_CHARACTER== that you've seen similar designs elsewhere and that this one might be a bit overpriced.\n\nShe trusts your judgment.",
"DatingLandmarkEvent.709.1": "The array of goods is dazzling to the eye, and there are some Artifacts that you have never seen before.\n\n==DATING_CHARACTER== stops in front of a small stall.",
"DatingLandmarkEvent.709.2": "The stall owner, noticing potential customers, eagerly begins showcasing their goods.\n\n==DATING_CHARACTER== sets her sights on a pretty trinket.\nShe pulls you aside and asks for your opinion in a whisper.",
"DatingLandmarkEvent.709.3": "You buy it for her without a second thought. She is overjoyed.\n\nYou can tell that she really does love it.",
"DatingLandmarkEvent.710.1": "A fragrance stall catches ==DATING_CHARACTER=='s attention.",
"DatingLandmarkEvent.710.2": "Here they're selling the perfume that's all the rage in Flavio. The vendor gives ==DATING_CHARACTER== a spritz behind her ear.",
"DatingLandmarkEvent.710.3": "She says the scent makes her feel like she doesn't even recognize herself.",
"DatingLandmarkEvent.711.1": "You pass a flower shop, its mysterious fragrance luring you in.",
"DatingLandmarkEvent.711.2": "In the shop, the floral scent grows stronger, blooming in your mind. You decide to buy a bouquet.",
"DatingLandmarkEvent.711.3": "\"You're like a freshly blossomed flower.\"\n\n\"Thank you. I really like it.\"",
"DatingLandmarkEvent.712.1": "Time flies, and it feels like you two have visited every single stall.\n\n==DATING_CHARACTER== says there are still a few things she wants to check out on her own.",
"DatingLandmarkEvent.712.2": "So, you part ways for a little while. With your legs feeling sore, you find a bench to rest on. Before you know it, you've drifted off to sleep.",
"DatingLandmarkEvent.712.3": "When you wake, you find ==DATING_CHARACTER== watching your sleeping face intently.\n\nShe laughs brightly and hands you the snacks she has bought.",
"DatingLandmarkEvent.713.1": "Time flies, and it feels like you two have visited every single stall.\n\n==DATING_CHARACTER== says there are still a few things she wants to check out on her own.",
"DatingLandmarkEvent.713.2": "So, you part ways for a little while. With your legs feeling sore, you find a bench to rest on.\n\nSoon she's back, carrying two servings of mouthwatering snacks.",
"DatingLandmarkEvent.713.3": "You happily share a meal of street food together.",
"DatingLandmarkEvent.724.1": "==DATING_CHARACTER== takes out a beautifully wrapped gift. She had secretly picked it out earlier at the market.",
"DatingLandmarkEvent.724.2": "==DATING_CHARACTER== looks a bit nervous, but you pull out the gift you have just prepared for her.",
"DatingLandmarkEvent.724.3": "Caring minds think alike! You are both a little embarrassed but happily exchange your gifts.",
"DatingLandmarkEvent.725.1": "==DATING_CHARACTER== takes out a beautifully wrapped gift. She had secretly picked it out earlier at the market.",
"DatingLandmarkEvent.725.2": "You open the surprise right then and there. It's a little something you'd mentioned to her a long time ago.\n\nYou thank ==DATING_CHARACTER== so profusely that she looks very embarrassed.",
"DatingLandmarkEvent.725.3": "You almost wish you could rent out the whole street just to walk it with her again—though of course, you know it'll take a lot more work to make that dream real.",
"DatingLandmarkEvent.726.1": "==DATING_CHARACTER== takes out a beautifully wrapped gift. She had secretly picked it out earlier at the market.",
"DatingLandmarkEvent.726.2": "With an air of mystery, ==DATING_CHARACTER== tells you that you cannot open this present until you get home.",
"DatingLandmarkEvent.726.3": "You stick to the agreement and decide to save this surprise for the very end.",
"DatingLandmarkEvent.801.1": "As you draw closer to the Port, you can already feel the warm, humid air.",
"DatingLandmarkEvent.801.2": "The waves crash against the breakwater as you stand below, looking up.",
"DatingLandmarkEvent.801.3": "You spot ==DATING_CHARACTER==, her face turned toward the sun, a wide stretch of blue sky behind her, a calm serenity enveloping her.",
"DatingLandmarkEvent.802.1": "You and ==DATING_CHARACTER== walk side by side along the creaking pier.",
"DatingLandmarkEvent.802.2": "Inside the Port, some boats bob gently along with the tide.",
"DatingLandmarkEvent.802.3": "You can't help but wonder: if the chance came, would you set out to sea, too?",
"DatingLandmarkEvent.803.1": "You and ==DATING_CHARACTER== walk side by side along the creaking pier.",
"DatingLandmarkEvent.803.2": "A tall ship is entering the port, its sails furled as haulers slowly pull it forward.",
"DatingLandmarkEvent.803.3": "The sailors on deck keep a sharp eye on the distance between ship and posts, shouting loudly from time to time.",
"DatingLandmarkEvent.804.1": "Vendors on the pier call out, selling fresh catches of the day. You both wander over to have a look.",
"DatingLandmarkEvent.804.2": "The seafood is certainly fresh, but it's not convenient for you to prepare it.",
"DatingLandmarkEvent.804.3": "Luckily, they also have oysters. You buy a few, pry them open with a small knife, and squeeze lime juice over them. Both of you eat them as you walk.",
"DatingLandmarkEvent.805.1": "A merchant ship is unloading, and a trader eagerly invites you to see the goods he's retailing.",
"DatingLandmarkEvent.805.2": "There are all kinds of spices and bolts of silk, but neither of you are interested.",
"DatingLandmarkEvent.805.3": "Instead, ==DATING_CHARACTER== spots a few bags of candy. You taste one and find it to be the rare soft and chewy kind. In the end, you each buy a bag.",
"DatingLandmarkEvent.806.1": "Tired from walking, you sit down to rest. Just then, the sun begins to sink slowly into the sea.",
"DatingLandmarkEvent.806.2": "The water looks as though it's about to boil. The whole world starts to turn gold and the glow spreads across her face. The evening breeze tugs at her clothes. With the rhythm of the tide, you feel happiness welling up inside you.",
"DatingLandmarkEvent.806.3": "You and ==DATING_CHARACTER== stay there together until night falls and the faint lights of fishing boats begin flickering across the water.",
"DatingLandmarkEvent.807.1": "A large ship is preparing to leave port. You can make out silhouettes moving on its deck.",
"DatingLandmarkEvent.807.2": "The ropes are pulled up, the main sail rises. The huge triangular canvas spreads wide, shining in the sunlight like a white torch.",
"DatingLandmarkEvent.807.3": "You and ==DATING_CHARACTER== stand quietly on the pier posts, watching as the great ship slowly departs.",
"DatingLandmarkEvent.808.1": "There is an exhibition ship inside the Port. It's essentially a floating museum, so it must hold some interesting displays.",
"DatingLandmarkEvent.808.2": "You cross the narrow gangplank to board. The wooden plank shifts under the tide, making it feel like you could topple into the water at any moment!",
"DatingLandmarkEvent.808.3": "You and ==DATING_CHARACTER== clutch each other tightly and make it aboard safely.",
"DatingLandmarkEvent.809.1": "There is an exhibition ship inside the Port. It's essentially a floating museum, so it must hold some interesting displays.",
"DatingLandmarkEvent.809.2": "This time you climb up the rope netting at the ship's side. The climb is hard, gravity weighing you down. You can't help wondering if too much time spent lying around in the Monolith has left your body out of shape.",
"DatingLandmarkEvent.809.3": "Luckily, being a seasoned Trekker, ==DATING_CHARACTER== reaches the deck and finally hauls you up as well. The two of you sit on the deck catching your breath. You really do need more exercise.",
"DatingLandmarkEvent.810.1": "One cabin displays a giant sea chart, but the symbols on it are impossible to read, so you turn your attention to the land instead, studying the locations of various Cities.",
"DatingLandmarkEvent.810.2": "\"Boss, are you planning the business expansion map of your 'Accord'?\" ==DATING_CHARACTER== steps up beside you, joining you in surveying this fledgling business empire.",
"DatingLandmarkEvent.810.3": "As a fast-growing player-focused vertical startup on the soul domain, it has to identify core pain points, ensure cross-functional alignment, and drive an end-to-end product-development cycle...\n\nStop right there! Don't let all that jargon get in the way of your time with ==DATING_CHARACTER==.",
"DatingLandmarkEvent.811.1": "Another cabin is filled with intricate ship models. If not for the glass display, you'd want to hold them in your hands.",
"DatingLandmarkEvent.811.2": "\"Look, look—that ship's design is so strange!\" ==DATING_CHARACTER== points to a longship in the case.",
"DatingLandmarkEvent.811.3": "You recall seeing even stranger ships in the Monolith. Maybe next time you could wish for a little model of your own?",
"DatingLandmarkEvent.812.1": "The crew's cateen offers a \"sailor's meal\" experience. You and ==DATING_CHARACTER== decide to try it.",
"DatingLandmarkEvent.812.2": "The waiter serves you a combo of hard bread and salted meat, explaining: \"On ships sailing beyond the Sunken Sea, with no ports for resupply, sailors eventually had nothing to eat but food like this.\"",
"DatingLandmarkEvent.812.3": "Impossible to chew! The hard bread pummels your teeth, while the salted meat turns it into a full-on beating. Together they leave your mouth parched, and you gulp down water to recover.\n\nThis meal is truly no joke, but at least the cost was already included in the ticket.",
"DatingLandmarkEvent.813.1": "The crew's cateen offers a \"sailor's meal\" experience. You and ==DATING_CHARACTER== decide to try it.",
"DatingLandmarkEvent.813.2": "\"Congratulations! You two are this week's lucky guests. Please enjoy an admiral's feast.\" The server brings out a full platter.",
"DatingLandmarkEvent.813.3": "Fresh fish, ham, peas, bread, and cheese, served with lime and sugared tea. You and ==DATING_CHARACTER== dig in with delight.",
"DatingLandmarkEvent.818.1": "You wander into a specialty shop by the outer docks, curious about its seaside goods.",
"DatingLandmarkEvent.818.2": "The smell of dried fish hits you as soon as you step in.\n\nYou buy some little dried fish as snacks.",
"DatingLandmarkEvent.818.3": "But you can't linger too long; otherwise the smell will cling to your clothes and hair.",
"DatingLandmarkEvent.819.1": "Strolling along the breakwater, ==DATING_CHARACTER== walks a little ahead of you, arms slightly raised.",
"DatingLandmarkEvent.819.2": "She sways as she goes. The trees whisper in the wind. She turns back, leaning toward you.",
"DatingLandmarkEvent.819.3": "\"Today was so much fun.\" In the dim light, you can't quite see her face, but you know she must be smiling."
}