Files
StellaSora_DataLua/lua/game/ui/activity/goldenspy/400008/goldenspylevelpanel.lua
T
SL1900 80af235e05 Update - 1.12.0.120
EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
2026-06-30 14:30:00 +09:00

32 lines
1.1 KiB
Lua

local GoldenSpyLevelPanel = class("GoldenSpyLevelPanel", BasePanel)
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
GoldenSpyLevelPanel._bIsMainPanel = true
GoldenSpyLevelPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
GoldenSpyLevelPanel._sUIResRootPath = "UI_Activity/"
GoldenSpyLevelPanel._tbDefine = {
{
sPrefabPath = "_400008/GoldenSpyPanel.prefab",
sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyLevelCtrl"
}
}
function GoldenSpyLevelPanel:Awake()
PlayerData.Base:SetSkipNewDayWindow(true)
self.bFirstInCtrl = true
self.nTipsPanelId = PanelId.GoldenSpyBuffTipsPanel_400008
self.nResultPanelId = PanelId.GoldenSpyResultPanel_400008
self.nBuffSelectPanelId = PanelId.GoldenSpyBuffSelectPanel_400008
end
function GoldenSpyLevelPanel:OnEnable()
end
function GoldenSpyLevelPanel:OnAfterEnter()
end
function GoldenSpyLevelPanel:OnDisable()
end
function GoldenSpyLevelPanel:OnDestroy()
PlayerData.Base:SetSkipNewDayWindow(false)
PlayerData.Base:OnBackToMainMenuModule()
end
function GoldenSpyLevelPanel:OnRelease()
end
return GoldenSpyLevelPanel