Files
StellaSora_DataLua/lua/game/ui/avprovideo/avprovideoguipanel.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

22 lines
749 B
Lua

local AVProVideoGUIPanel = class("AVProVideoGUIPanel", BasePanel)
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
AVProVideoGUIPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
AVProVideoGUIPanel._bIsMainPanel = false
AVProVideoGUIPanel._tbDefine = {
{
sPrefabPath = "AVProVideo/AVProVideoGUI.prefab",
sCtrlName = "Game.UI.AVProVideo.AVProVideoGUICtrl"
}
}
function AVProVideoGUIPanel:OnEnable()
if GamepadUIManager.GetInputState() then
GamepadUIManager.EnableGamepadUI("AVProVideoGUICtrl", self._tbObjCtrl[1].tbGamepadUINode)
end
end
function AVProVideoGUIPanel:OnDisable()
if GamepadUIManager.GetInputState() then
GamepadUIManager.DisableGamepadUI("AVProVideoGUICtrl")
end
end
return AVProVideoGUIPanel