5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
75 lines
2.1 KiB
Lua
75 lines
2.1 KiB
Lua
local DiscStoryCtrl = class("DiscStoryCtrl", BaseCtrl)
|
|
DiscStoryCtrl._mapNodeConfig = {
|
|
blur = {
|
|
sNodeName = "t_fullscreen_story"
|
|
},
|
|
aniBlur = {
|
|
sNodeName = "t_fullscreen_story",
|
|
sComponentName = "Animator"
|
|
},
|
|
btnClose = {
|
|
sNodeName = "snapshot_story",
|
|
sComponentName = "Button",
|
|
callback = "OnBtnClick_Close"
|
|
},
|
|
aniRoot = {sNodeName = "StoryRoot", sComponentName = "Animator"},
|
|
btnRead = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_Read"
|
|
},
|
|
txtStory = {
|
|
sComponentName = "RubyTextMeshProUGUI"
|
|
},
|
|
txtStoryName = {sComponentName = "TMP_Text"},
|
|
btn_CloseStory = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_Close"
|
|
},
|
|
txtBtnCloseStory = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "MessageBox_Confirm"
|
|
},
|
|
sv = {sComponentName = "ScrollRect"}
|
|
}
|
|
DiscStoryCtrl._mapEventConfig = {OpenDiscStory = "Open"}
|
|
function DiscStoryCtrl:Open(mapDisc, mapCfg)
|
|
self._mapNode.blur:SetActive(true)
|
|
self._mapNode.btnRead.gameObject:SetActive(mapDisc.bRead == false)
|
|
NovaAPI.SetText_RubyTMP(self._mapNode.txtStory, mapCfg.StoryDesc)
|
|
NovaAPI.SetTMPText(self._mapNode.txtStoryName, mapCfg.StoryName)
|
|
NovaAPI.SetVerticalNormalizedPosition(self._mapNode.sv, 1)
|
|
self:PlayInAni()
|
|
end
|
|
function DiscStoryCtrl:PlayInAni()
|
|
self.gameObject:SetActive(true)
|
|
self._mapNode.aniRoot:Play("t_window_04_t_in")
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
|
|
end
|
|
function DiscStoryCtrl:PlayOutAni()
|
|
self._mapNode.aniBlur:SetTrigger("tOut")
|
|
self._mapNode.aniRoot:Play("t_window_04_t_out")
|
|
self:AddTimer(1, 0.2, "Close", true, true, true)
|
|
EventManager.Hit(EventId.TemporaryBlockInput, 0.2)
|
|
end
|
|
function DiscStoryCtrl:Close()
|
|
self.gameObject:SetActive(false)
|
|
end
|
|
function DiscStoryCtrl:Awake()
|
|
end
|
|
function DiscStoryCtrl:OnEnable()
|
|
end
|
|
function DiscStoryCtrl:OnDisable()
|
|
end
|
|
function DiscStoryCtrl:OnDestroy()
|
|
end
|
|
function DiscStoryCtrl:OnBtnClick_Read()
|
|
local callback = function()
|
|
self._mapNode.btnRead.gameObject:SetActive(false)
|
|
end
|
|
PlayerData.Disc:SendDiscReadRewardReceiveReq(self._panel.nId, AllEnum.DiscReadType.DiscStory, callback)
|
|
end
|
|
function DiscStoryCtrl:OnBtnClick_Close(btn)
|
|
self:PlayOutAni()
|
|
end
|
|
return DiscStoryCtrl
|