Files
StellaSora_DataLua/lua/game/ui/energybuy/energybuypanel.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

17 lines
527 B
Lua

local EnergyBuyPanel = class("EnergyBuyPanel", BasePanel)
EnergyBuyPanel._bIsMainPanel = false
EnergyBuyPanel._tbDefine = {
{
sPrefabPath = "EnergyBuy/EnergyBuyPanel.prefab",
sCtrlName = "Game.UI.EnergyBuy.EnergyBuyCtrl"
}
}
function EnergyBuyPanel:Awake()
self.nPanelType = self._tbParam[1] or AllEnum.EnergyPanelType.Main
self.mapItemData = self._tbParam[2]
self.bBlur = self._tbParam[3]
self.nMaxEnergy = ConfigTable.GetConfigNumber("EnergyObtainLimit")
self.callback = self._tbParam[4]
end
return EnergyBuyPanel