5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
129 lines
3.7 KiB
Lua
129 lines
3.7 KiB
Lua
local FriendRenameCtrl = class("FriendRenameCtrl", BaseCtrl)
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FriendRenameCtrl._mapNodeConfig = {
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txtWindowTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "Friend_Rename"
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},
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txtOldName = {
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sComponentName = "TMP_Text",
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sLanguageId = "Friend_OldName"
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},
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txtTimeLimit = {sComponentName = "TMP_Text"},
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txtNameDesc = {
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sComponentName = "TMP_Text",
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sLanguageId = "Friend_NameDesc"
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},
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txtCurName = {sComponentName = "TMP_Text"},
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inputRename = {
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sComponentName = "TMP_InputField"
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},
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btnClose = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Cancel"
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},
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btnCancel = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Cancel"
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},
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btnConfirm1 = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Confirm"
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},
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txtBtnConfirm = {
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sComponentName = "TMP_Text",
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sLanguageId = "Friend_Btn_Confirm"
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},
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txtBtnCancel = {
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sComponentName = "TMP_Text",
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sLanguageId = "Friend_Btn_Cancel"
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}
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}
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FriendRenameCtrl._mapEventConfig = {}
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function FriendRenameCtrl:Open()
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self:Refresh()
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self:PlayInAni()
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end
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function FriendRenameCtrl:Refresh()
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local bInit = NovaAPI.IsDirtyWordsInit()
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if not bInit then
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NovaAPI.InitDirtyWords()
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end
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NovaAPI.SetTMPInputFieldText(self._mapNode.inputRename, "")
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NovaAPI.SetTMPText(self._mapNode.txtCurName, PlayerData.Base:GetPlayerNickName())
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local sec = ConfigTable.GetConfigNumber("NickNameResetTimeLimit")
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local day = math.ceil(sec / 86400)
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NovaAPI.SetTMPText(self._mapNode.txtTimeLimit, orderedFormat(ConfigTable.GetUIText("Friend_Rename_TimeLimit"), day))
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end
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function FriendRenameCtrl:PlayInAni()
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self.gameObject:SetActive(true)
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self.ani:Play("t_window_04_t_in")
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EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
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end
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function FriendRenameCtrl:PlayOutAni()
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self.ani:Play("t_window_04_t_out")
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self:AddTimer(1, 0.2, "Close", true, true, true)
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end
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function FriendRenameCtrl:Close()
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NovaAPI.SetTMPInputFieldText(self._mapNode.inputRename, "")
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self.gameObject:SetActive(false)
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end
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function FriendRenameCtrl:Awake()
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self.ani = self.gameObject.transform:GetComponent("Animator")
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end
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function FriendRenameCtrl:OnEnable()
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end
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function FriendRenameCtrl:OnDisable()
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end
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function FriendRenameCtrl:OnDestroy()
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end
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function FriendRenameCtrl:OnBtnClick_Cancel(btn)
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EventManager.Hit("FriendClosePop")
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end
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function FriendRenameCtrl:OnBtnClick_Confirm(btn)
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local bCD = PlayerData.Base:CheckRenameCD()
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if bCD then
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return
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end
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local sNewName = NovaAPI.GetTMPInputFieldText(self._mapNode.inputRename)
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local sOldName = PlayerData.Base:GetPlayerNickName()
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if sNewName == "" then
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EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("PLAYER_04"))
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return
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end
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if sNewName == sOldName then
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EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("PLAYER_03"))
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return
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end
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if not NovaAPI.IsChannelString(sNewName) then
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EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("PLAYER_00"))
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return
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end
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local bInit = NovaAPI.IsDirtyWordsInit()
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if not bInit then
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NovaAPI.InitDirtyWords()
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end
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if NovaAPI.IsDirtyString(sNewName) then
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EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("PLAYER_01"))
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return
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end
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if string.find(sNewName, "%d") == 1 then
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EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("PLAYER_05"))
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return
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end
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local isFullWidthDigit = function(s)
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local firstChar = string.sub(s, 1)
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local code = UFT8ToUnicode(firstChar)
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return 65296 <= code and code <= 65305
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end
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if isFullWidthDigit(sNewName) then
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EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("PLAYER_05"))
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return
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end
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local callback = function()
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EventManager.Hit("FriendClosePop")
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EventManager.Hit("FriendRefreshName")
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end
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PlayerData.Base:SendPlayerNameEditReq(sNewName, callback)
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end
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return FriendRenameCtrl
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