5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
166 lines
4.2 KiB
Lua
166 lines
4.2 KiB
Lua
local GuideGroup_18 = class("GuideGroup_18")
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local mapEventConfig = {
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InfinityTowerPanelOpenFinish = "OnEvent_InfinityTowerPanelOpenFinish",
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[EventId.TransAnimOutClear] = "OnEvent_TransAnimOutClear"
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}
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local groupId = 18
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local totalStep = 4
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local current = 1
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function GuideGroup_18:Init(parent, runStep)
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self:BindEvent()
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self.tabChar = {}
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self.parent = parent
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current = 1
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local funName = "Step_" .. current
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local func = handler(self, self[funName])
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func()
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end
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function GuideGroup_18:BindEvent()
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if type(mapEventConfig) ~= "table" then
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return
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end
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for nEventId, sCallbackName in pairs(mapEventConfig) do
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local callback = self[sCallbackName]
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if type(callback) == "function" then
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EventManager.Add(nEventId, self, callback)
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end
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end
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end
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function GuideGroup_18:UnBindEvent()
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if type(mapEventConfig) ~= "table" then
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return
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end
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for nEventId, sCallbackName in pairs(mapEventConfig) do
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local callback = self[sCallbackName]
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if type(callback) == "function" then
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EventManager.Remove(nEventId, self, callback)
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end
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end
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end
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function GuideGroup_18:SendGuideStep(step)
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self.parent:SendGuideStep(groupId, step)
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end
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function GuideGroup_18:Clear()
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self.runGuide = false
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self:UnBindEvent()
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self.parent = nil
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self.tabChar = nil
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EventManager.Hit("Guide_DisableScrollView", false)
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end
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function GuideGroup_18:Step_1()
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current = 1
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self.parent:ActiveHide(true)
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end
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function GuideGroup_18:Step_2()
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self.msg = {
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BindIcon = "InfinityTowerSelectT/----SafeAreaRoot----/towerList/item_1",
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Size = {820, 200},
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Deviation = {0, 5},
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Head = "Icon/Head/head_917302",
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Desc = "Guide_18_1",
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DescDeviation = {-100, -320},
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HandDeviation = {0, -180},
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Type = GameEnum.guidetype.ForcedClick
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}
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self.parent:ActiveHide(true)
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current = 2
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self.waitAnimTime = 0.5
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end
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function GuideGroup_18:Step_3()
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self.msg = {
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BindIcon = "InfinityTowerSelectT/----SafeAreaRoot----/diffListView/goContent/diffList/Viewport/Content/0/AnimRoot/diff_btn",
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Size = {900, 200},
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Deviation = {-4, 0},
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Head = "Icon/Head/head_917402",
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Desc = "Guide_18_2",
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DescDeviation = {-500, -350},
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HandDeviation = {0, -200},
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Type = GameEnum.guidetype.ForcedClick
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}
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self.parent:ActiveHide(true)
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current = 3
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self.waitAnimTime = 1
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end
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function GuideGroup_18:Step_4()
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current = 4
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self.nEntryId = 201201
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end
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function GuideGroup_18:OnEvent_InfinityTowerPanelOpenFinish(nPageType)
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if current == 1 then
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if nPageType ~= 1 then
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self.parent:ClearCurGuide(false)
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return
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end
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self:Step_2()
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if self.waitAnimTime ~= 0 then
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime))
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self.parent:PlayTypeMask(self.msg)
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end
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cs_coroutine.start(wait)
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end
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end
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end
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function GuideGroup_18:OnEvent_TransAnimOutClear()
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if current == 4 and self.nEntryId ~= nil then
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EventManager.Hit(EventId.OpenPanel, PanelId.DictionaryEntry, self.nEntryId)
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self:FinishCurrentStep()
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end
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end
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function GuideGroup_18:FinishCurrentStep()
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self.msg = nil
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self.openPanelId = nil
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self.waitAinEnd = nil
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self.runGuide = false
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self.waitAnimTime = 0
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if current == 2 then
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local tab = {}
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table.insert(tab, {
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"role_id",
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tostring(PlayerData.Base._nPlayerId)
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})
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table.insert(tab, {"action", "0"})
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table.insert(tab, {
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"normal_tutorial_id",
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"5"
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})
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NovaAPI.UserEventUpload("normal_tutorial", tab)
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elseif current == 3 then
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local tab = {}
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table.insert(tab, {
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"role_id",
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tostring(PlayerData.Base._nPlayerId)
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})
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table.insert(tab, {"action", "1"})
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table.insert(tab, {
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"normal_tutorial_id",
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"5"
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})
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NovaAPI.UserEventUpload("normal_tutorial", tab)
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end
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if current == 3 then
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EventManager.Hit("Guide_DisableScrollView", false)
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end
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if current < totalStep then
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self:SendGuideStep(current)
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elseif current == totalStep then
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self:SendGuideStep(-1)
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self.parent:ClearCurGuide(true)
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return
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end
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local funName = "Step_" .. current + 1
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local func = handler(self, self[funName])
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func()
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if self.openPanelId == nil and self.waitAnimTime ~= 0 then
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime + 0.2))
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self.parent:PlayTypeMask(self.msg)
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if current == 3 then
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EventManager.Hit("Guide_DisableScrollView", true)
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end
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end
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cs_coroutine.start(wait)
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end
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end
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return GuideGroup_18
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