Files
StellaSora_DataLua/lua/game/ui/guide/guidegruop/guidegroup_3.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

119 lines
3.1 KiB
Lua

local GuideGroup_3 = class("GuideGroup_3")
local mapEventConfig = {
OnEvent_PanelOnEnableById = "OnEvent_PanelOnEnableById"
}
local groupId = 3
local totalStep = 2
local current = 1
local NewBieId = 5
function GuideGroup_3:Init(parent, runStep)
self:BindEvent()
self.parent = parent
if PlayerData.Gacha:GetGachaNewbieData(NewBieId).Receive == false then
local callback = function()
if PlayerData.Gacha:GetGachaNewbieData(NewBieId).Receive == false then
current = 1
else
current = 2
end
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
PlayerData.Gacha:GetGachaNewbieInfomation(callback)
return
else
current = 2
end
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_3:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_3:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_3:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_3:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
end
function GuideGroup_3:Step_1()
local confirmCallback = function()
self:Step_2()
end
local cancelCallback = function()
local func = function()
EventManager.Hit(EventId.OpenPanel, PanelId.GachaSpin, 5)
end
EventManager.Hit(EventId.SetTransition, 6, func, AllEnum.MainViewCorner.Recruit)
self.parent:ClearCurGuide(false)
end
local msg = {
nType = AllEnum.MessageBox.Confirm,
sContent = ConfigTable.GetUIText("Guide_3_1"),
callbackConfirm = confirmCallback,
callbackCancel = cancelCallback
}
EventManager.Hit(EventId.OpenMessageBox, msg)
self.parent:ActiveHide(true)
current = 1
end
function GuideGroup_3:Step_2()
self.msg = {
BindIcon = "MainViewPanel/----SafeAreaRoot----/HideRoot/--BottomRight--/btnMap",
CloseObj = "MainViewPanel/----SafeAreaRoot----/HideRoot/--BottomRight--/btnMap/anti_scale",
Size = {330, 200},
Deviation = {10, -8},
Head = "Icon/Head/head_11101",
Desc = "Guide_3_2",
DescDeviation = {-750, 60},
HandDeviation = {0, 180},
HandRotation = 180,
Type = GameEnum.guidetype.ForcedClick
}
self.parent:ActiveHide(true)
current = 2
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_3:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
self.waitAnimTime = 0
if current == 2 then
self:SendGuideStep(-1)
self.parent:ClearCurGuide(true)
end
if self.waitAnimTime ~= 0 then
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(self.waitAnimTime + 0.2))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
end
end
return GuideGroup_3