Files
StellaSora_DataLua/lua/game/ui/guide/guidegruop/guidegroup_303.lua
T
SL1900 86d82306fe Update - 1.7.0.88
EN: 1.7.0.88
CN: 1.7.0.90
JP: 1.7.0.91
KR: 1.7.0.94
2026-02-24 22:00:00 +09:00

107 lines
2.7 KiB
Lua

local GuideGroup_303 = class("GuideGroup_303")
local mapEventConfig = {}
local groupId = 303
local totalStep = 3
local current = 1
function GuideGroup_303:Init(parent, runStep)
self:BindEvent()
self.parent = parent
current = 1
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_303:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_303:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_303:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_303:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
end
function GuideGroup_303:Step_1()
self.msg = {
BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Info--/fxRotation/imgScoreBg/Image",
Deviation = {100, -30},
Size = {380, 160},
Head = "Icon/Head/head_917301",
Desc = "Guide_303_1",
DescDeviation = {-700, -240},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 1
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForSeconds(1))
self.parent:PlayTypeMask(self.msg)
end
cs_coroutine.start(wait)
end
function GuideGroup_303:Step_2()
self.msg = {
BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Info--/imgTurnBg",
Deviation = {0, 0},
Size = {660, 110},
Head = "Icon/Head/head_917301",
Desc = "Guide_303_2",
DescDeviation = {0, -230},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 2
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_303:Step_3()
self.msg = {
BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Upgrade--",
Deviation = {0, 55},
Size = {420, 420},
Head = "Icon/Head/head_917401",
Desc = "Guide_303_3",
DescDeviation = {800, -250},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 3
self.parent:PlayTypeMask(self.msg)
end
function GuideGroup_303:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
self.waitAnimTime = 0
if current == 1 then
elseif current == totalStep then
self:SendGuideStep(-1)
self.parent:ClearCurGuide(true)
return
end
local funName = "Step_" .. current + 1
local func = handler(self, self[funName])
func()
end
return GuideGroup_303