5e0d58cfad
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
229 lines
7.6 KiB
Lua
229 lines
7.6 KiB
Lua
local LevelMenuStarTowerCtrl = class("LevelMenuStarTowerCtrl", BaseCtrl)
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local WwiseAudioMgr = CS.WwiseAudioManager.Instance
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LevelMenuStarTowerCtrl._mapNodeConfig = {
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svStarTower = {
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sComponentName = "LoopScrollView"
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},
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btnHandBook = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_HandBook"
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},
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TMPBtnHandBook = {
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sComponentName = "TMP_Text",
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sLanguageId = "LevelMenu_BtnHandBook"
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},
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btnDevelop = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Develop"
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},
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TMPBtnDevelop = {
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sComponentName = "TMP_Text",
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sLanguageId = "LevelMenu_BtnDevelope"
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},
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btnTask = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Task"
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},
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TMPBtnTask = {
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sComponentName = "TMP_Text",
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sLanguageId = "LevelMenu_BtnTask"
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},
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imgRankInfoBg = {},
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imgStarTowerInfoCoinIcon = {sComponentName = "Image"},
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txtLimitCn = {
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sComponentName = "TMP_Text",
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sLanguageId = "STRanking_Ranking_Weekly_Limit"
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},
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txtRankCoin = {sComponentName = "TMP_Text"},
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txtTime = {sComponentName = "TMP_Text"},
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redDotHandBook = {},
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redDotGrowth = {},
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redDotStarTowerQuest = {}
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}
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LevelMenuStarTowerCtrl._mapEventConfig = {
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Guide_GetGoGridByGroupTheme = "GetGoGridByGroupTheme",
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Guide_PositionStarTowerPos = "OnEvent_PositionStarTowerPos"
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}
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LevelMenuStarTowerCtrl._mapRedDotConfig = {
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[RedDotDefine.StarTowerGrowth] = {
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sNodeName = "redDotGrowth"
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},
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[RedDotDefine.StarTowerQuest] = {
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sNodeName = "redDotStarTowerQuest"
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},
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[RedDotDefine.StarTowerBook] = {
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sNodeName = "redDotHandBook"
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}
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}
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function LevelMenuStarTowerCtrl:InitStarTower(mapAllStarTower, mapStarTowerGroup)
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self:RefreshStarTowerReward()
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self.mapAllStarTower = mapAllStarTower
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self.mapStarTowerGroup = mapStarTowerGroup
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self._mapNode.svStarTower:SetAnim(0.06)
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self._mapNode.svStarTower:Init(#self.mapAllStarTower, self, self.RefreshGrid, self.OnBtnClick_Grid)
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if self._panel.nCurStarTowerGroupId ~= nil then
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EventManager.Hit("SelectStarTowerGroup", self._panel.nCurStarTowerGroupId, true)
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local nIndex = 0
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for k, v in ipairs(self.mapAllStarTower) do
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if v.nGroupId == self._panel.nCurStarTowerGroupId then
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nIndex = k
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break
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end
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end
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self._mapNode.svStarTower:SetScrollGridPos(nIndex - 1, 0)
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end
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EventManager.Hit("Guide_InitStarTowerFinish")
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end
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function LevelMenuStarTowerCtrl:RefreshGrid(goGrid, gridIndex)
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local nIndex = gridIndex + 1
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local nInstanceID = goGrid:GetInstanceID()
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if not self.tbGridCtrl[nInstanceID] then
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self.tbGridCtrl[nInstanceID] = self:BindCtrlByNode(goGrid, "Game.UI.StarTowerLevelSelect.StarTowerGroupItemCtrl")
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end
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local mapGroupData = self.mapAllStarTower[nIndex]
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self.tbGridCtrl[nInstanceID]:SetStarTowerGroup(mapGroupData)
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if self._panel.nCurStarTowerGroupId == nil then
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self._panel.nCurStarTowerGroupId = mapGroupData.nGroupId
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end
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if self._panel.nCurStarTowerGroupId == mapGroupData.nGroupId then
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self.nCurInsId = nInstanceID
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self.tbGridCtrl[nInstanceID]:SetSelect(true)
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else
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self.tbGridCtrl[nInstanceID]:SetSelect(false)
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end
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end
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function LevelMenuStarTowerCtrl:OnBtnClick_Grid(goGrid, gridIndex)
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local nIdx = gridIndex + 1
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local mapData = self.mapAllStarTower[nIdx]
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if mapData == nil then
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return
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end
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local nGroupId = mapData.nGroupId
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local mapStarTower = self.mapStarTowerGroup[nGroupId][GameEnum.diffculty.Diffculty_1]
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local bGridUnlock, sTip = PlayerData.StarTower:IsStarTowerUnlock(mapStarTower.Id)
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if not bGridUnlock then
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WwiseAudioMgr:PlaySound("ui_systerm_locked")
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if sTip == nil then
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EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("LevelSelect_NotOpen"))
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return
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else
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EventManager.Hit(EventId.OpenMessageBox, sTip)
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return
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end
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end
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if self.nCurInsId ~= nil then
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self.tbGridCtrl[self.nCurInsId]:SetSelect(false)
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end
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self.nCurInsId = goGrid:GetInstanceID()
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self._panel.nCurStarTowerGroupId = nGroupId
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self.tbGridCtrl[self.nCurInsId]:SetSelect(true)
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WwiseAudioMgr:PlaySound("ui_level_rogue_tog")
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EventManager.Hit("SelectStarTowerGroup", nGroupId)
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end
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function LevelMenuStarTowerCtrl:RefreshStarTowerReward()
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local nLimit = PlayerData.StarTower:GetStarTowerRewardLimit()
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local nCur = PlayerData.StarTower:GetStarTowerTicket()
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local nRewardId = AllEnum.CoinItemId.FRRewardCurrency
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local mapItemCfg = ConfigTable.GetData_Item(nRewardId)
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if mapItemCfg ~= nil then
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self:SetPngSprite(self._mapNode.imgStarTowerInfoCoinIcon, mapItemCfg.Icon)
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end
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NovaAPI.SetTMPText(self._mapNode.txtRankCoin, nCur .. "/" .. nLimit)
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self:RefreshRewardResetTime()
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end
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function LevelMenuStarTowerCtrl:RefreshRewardResetTime()
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local curTime = CS.ClientManager.Instance.serverTimeStamp
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local nNextRefreshTime = GetNextWeekRefreshTime()
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local sTimeStr = ""
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local remainTime = nNextRefreshTime - curTime
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if remainTime <= 60 then
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local sec = math.floor(remainTime)
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sTimeStr = orderedFormat(ConfigTable.GetUIText("StarTower_Reward_Refresh_Remain_Time_Sec"), sec)
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elseif 60 < remainTime and remainTime <= 3600 then
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local min = math.floor(remainTime / 60)
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local sec = math.floor(remainTime - min * 60)
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if sec == 0 then
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min = min - 1
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sec = 60
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("StarTower_Reward_Refresh_Remain_Time_Min"), min, sec)
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elseif 3600 < remainTime and remainTime <= 86400 then
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local hour = math.floor(remainTime / 3600)
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local min = math.floor((remainTime - hour * 3600) / 60)
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if min == 0 then
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hour = hour - 1
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min = 60
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("StarTower_Reward_Refresh_Remain_Time_Hour"), hour, min)
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elseif 86400 < remainTime then
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local day = math.floor(remainTime / 86400)
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local hour = math.floor((remainTime - day * 86400) / 3600)
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if hour == 0 then
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day = day - 1
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hour = 24
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("StarTower_Reward_Refresh_Remain_Time_Day"), day, hour)
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end
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NovaAPI.SetTMPText(self._mapNode.txtTime, orderedFormat(ConfigTable.GetUIText("StarTower_Weekly_Reward_Refresh"), sTimeStr))
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end
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function LevelMenuStarTowerCtrl:Awake()
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self.mapAllStarTower = {}
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self.mapStarTowerGroup = {}
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self.nCurInsId = nil
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self.tbGridCtrl = {}
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end
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function LevelMenuStarTowerCtrl:FadeIn()
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end
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function LevelMenuStarTowerCtrl:FadeOut()
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end
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function LevelMenuStarTowerCtrl:OnEnable()
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end
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function LevelMenuStarTowerCtrl:OnDisable()
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if nil ~= self.phoneTimer then
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self.phoneTimer:Cancel()
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self.phoneTimer = nil
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end
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for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
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self:UnbindCtrlByNode(objCtrl)
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self.tbGridCtrl[nInstanceId] = nil
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end
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self.tbGridCtrl = {}
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self.nCurInsId = nil
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end
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function LevelMenuStarTowerCtrl:OnDestroy()
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end
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function LevelMenuStarTowerCtrl:OnRelease()
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end
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function LevelMenuStarTowerCtrl:OnBtnClick_Build(btn)
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local func = function()
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EventManager.Hit(EventId.OpenPanel, PanelId.StarTowerBuildBriefList)
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end
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EventManager.Hit(EventId.SetTransition, 2, func)
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end
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function LevelMenuStarTowerCtrl:OnBtnClick_HandBook()
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EventManager.Hit(EventId.OpenPanel, PanelId.StarTowerBook)
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end
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function LevelMenuStarTowerCtrl:OnBtnClick_Develop()
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EventManager.Hit(EventId.OpenPanel, PanelId.StarTowerGrowth)
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end
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function LevelMenuStarTowerCtrl:OnBtnClick_Task()
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EventManager.Hit(EventId.OpenPanel, PanelId.StarTowerQuest)
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end
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function LevelMenuStarTowerCtrl:GetGoGridByGroupTheme(themeId)
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for i, v in pairs(self.tbGridCtrl) do
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if v:GetGroupTheme() == themeId then
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EventManager.Hit("Guide_LevelMenuGridByGroupThemeName", v.gameObject.name)
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end
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end
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end
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function LevelMenuStarTowerCtrl:OnEvent_PositionStarTowerPos(nGroupId)
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for i, v in ipairs(self.mapAllStarTower) do
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if v.nGroupId == nGroupId then
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self._mapNode.svStarTower:SetScrollGridPos(i - 1, 0, 0)
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EventManager.Hit("Positioning_StarTower_Grid", nGroupId, i - 1)
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break
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end
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end
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end
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return LevelMenuStarTowerCtrl
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