Files
StellaSora_DataLua/lua/game/ui/templateex/templatetabctrl.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

38 lines
983 B
Lua

local TemplateTabCtrl = class("TemplateTabCtrl", BaseCtrl)
local State = {
First = 1,
Middle = 2,
Last = 3
}
TemplateTabCtrl._mapNodeConfig = {
txtTabOn = {sComponentName = "TMP_Text"},
txtTabOff = {sComponentName = "TMP_Text"},
imgLine = {},
imgOn = {nCount = 3}
}
TemplateTabCtrl._mapEventConfig = {}
function TemplateTabCtrl:SetText(sText)
NovaAPI.SetTMPText(self._mapNode.txtTabOn, sText)
NovaAPI.SetTMPText(self._mapNode.txtTabOff, sText)
end
function TemplateTabCtrl:SetSelect(bOn, nState)
self._mapNode.txtTabOn.gameObject:SetActive(bOn)
self._mapNode.txtTabOff.gameObject:SetActive(not bOn)
if nState == State.Last then
self._mapNode.imgLine:SetActive(false)
else
self._mapNode.imgLine:SetActive(not bOn)
end
for i = 1, 3 do
if bOn then
self._mapNode.imgOn[i]:SetActive(i == nState)
else
self._mapNode.imgOn[i]:SetActive(false)
end
end
end
function TemplateTabCtrl:SetLine(bOn)
self._mapNode.imgLine:SetActive(bOn)
end
return TemplateTabCtrl