Files
StellaSora_DataLua/lua/game/ui/guide/guidegruop/guidegroup_105.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

77 lines
1.9 KiB
Lua

local GuideGroup_105 = class("GuideGroup_105")
local TimerManager = require("GameCore.Timer.TimerManager")
local mapEventConfig = {}
local groupId = 105
local totalStep = 1
local current = 1
function GuideGroup_105:Init(parent, runStep)
self:BindEvent()
self.parent = parent
current = 1
local funName = "Step_" .. current
local func = handler(self, self[funName])
func()
end
function GuideGroup_105:BindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Add(nEventId, self, callback)
end
end
end
function GuideGroup_105:UnBindEvent()
if type(mapEventConfig) ~= "table" then
return
end
for nEventId, sCallbackName in pairs(mapEventConfig) do
local callback = self[sCallbackName]
if type(callback) == "function" then
EventManager.Remove(nEventId, self, callback)
end
end
end
function GuideGroup_105:SendGuideStep(step)
self.parent:SendGuideStep(groupId, step)
end
function GuideGroup_105:Clear()
self.runGuide = false
self:UnBindEvent()
self.parent = nil
end
function GuideGroup_105:Step_1()
self.msg = {
BindIcon = "AdventureMainUI/RootPanel/AutoBattlePanel/btnAutoBattleOpen",
Size = {160, 140},
Deviation = {0, 0},
Desc = "Guide_105_1",
DescDeviation = {-630, 0},
Type = GameEnum.guidetype.Introductory
}
self.parent:ActiveHide(true)
current = 1
TimerManager.Add(1, 2, self, function()
CS.AdventureModuleHelper.PauseLogic()
self.parent:PlayTypeMask(self.msg)
end, true, false, false)
end
function GuideGroup_105:FinishCurrentStep()
self.msg = nil
self.openPanelId = nil
self.waitAinEnd = nil
self.runGuide = false
if current == totalStep then
self:SendGuideStep(-1)
self.parent:ClearCurGuide(true)
CS.AdventureModuleHelper.ResumeLogic()
return
end
local funName = "Step_" .. current + 1
local func = handler(self, self[funName])
func()
end
return GuideGroup_105