Files
StellaSora_DataLua/lua/game/ui/activity/goldenspy/goldenspylevelpanel.lua
T
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

29 lines
903 B
Lua

local GoldenSpyLevelPanel = class("GoldenSpyLevelPanel", BasePanel)
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
GoldenSpyLevelPanel._bIsMainPanel = true
GoldenSpyLevelPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
GoldenSpyLevelPanel._sUIResRootPath = "UI_Activity/"
GoldenSpyLevelPanel._tbDefine = {
{
sPrefabPath = "_400008/GoldenSpyPanel.prefab",
sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyLevelCtrl"
}
}
function GoldenSpyLevelPanel:Awake()
PlayerData.Base:SetSkipNewDayWindow(true)
self.bFirstInCtrl = true
end
function GoldenSpyLevelPanel:OnEnable()
end
function GoldenSpyLevelPanel:OnAfterEnter()
end
function GoldenSpyLevelPanel:OnDisable()
end
function GoldenSpyLevelPanel:OnDestroy()
PlayerData.Base:SetSkipNewDayWindow(false)
PlayerData.Base:OnBackToMainMenuModule()
end
function GoldenSpyLevelPanel:OnRelease()
end
return GoldenSpyLevelPanel