Files
StellaSora_DataLua/lua/game/ui/activity/goldenspy/goldenspylevelselectpanel.lua
T
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

29 lines
949 B
Lua

local GoldenSpyLevelSelectPanel = class("GoldenSpyLevelSelectPanel", BasePanel)
GoldenSpyLevelSelectPanel._bIsMainPanel = true
GoldenSpyLevelSelectPanel._bAddToBackHistory = true
GoldenSpyLevelSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
GoldenSpyLevelSelectPanel._sUIResRootPath = "UI_Activity/"
GoldenSpyLevelSelectPanel._tbDefine = {
{
sPrefabPath = "_400008/GoldenSpyLevelSelectPanel.prefab",
sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyLevelSelectCtrl"
}
}
local PanelTab = {Group = 1, Level = 2}
function GoldenSpyLevelSelectPanel:Awake()
self.nPanelTab = PanelTab.Group
self.nSelectGroupId = 0
self.nSelectLevelId = 0
end
function GoldenSpyLevelSelectPanel:OnEnable()
end
function GoldenSpyLevelSelectPanel:OnAfterEnter()
end
function GoldenSpyLevelSelectPanel:OnDisable()
end
function GoldenSpyLevelSelectPanel:OnDestroy()
end
function GoldenSpyLevelSelectPanel:OnRelease()
end
return GoldenSpyLevelSelectPanel