Files
StellaSora_DataLua/lua/game/ui/templateex/templateexclusiveitemctrl.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

30 lines
1.1 KiB
Lua

local TemplateExclusiveItemCtrl = class("TemplateExclusiveItemCtrl", BaseCtrl)
TemplateExclusiveItemCtrl._mapNodeConfig = {
imgIcon = {sComponentName = "Image"},
imgRare = {sComponentName = "Image"},
imgSelect = {},
goStar = {
sCtrlName = "Game.UI.TemplateEx.TemplateStarCtrl"
},
imgMask = {sComponentName = "Image"}
}
TemplateExclusiveItemCtrl._mapEventConfig = {}
function TemplateExclusiveItemCtrl:SetPerk(nTid, nStar, nMaxStar, bHas)
local mapCfg = ConfigTable.GetData_Item(nTid)
self:SetPngSprite(self._mapNode.imgIcon, mapCfg.Icon)
self._mapNode.goStar:SetStar(nStar, nMaxStar)
self._mapNode.imgSelect:SetActive(false)
local sPath = AllEnum.FrameType_New.ExclusivePerk .. AllEnum.FrameColor_New[mapCfg.Rarity]
self:SetAtlasSprite(self._mapNode.imgRare, "12_rare", sPath)
if bHas == false then
self._mapNode.imgMask.gameObject:SetActive(true)
self:SetAtlasSprite(self._mapNode.imgMask, "12_rare", sPath)
else
self._mapNode.imgMask.gameObject:SetActive(false)
end
end
function TemplateExclusiveItemCtrl:SetSelect(bSelect)
self._mapNode.imgSelect:SetActive(bSelect)
end
return TemplateExclusiveItemCtrl